Player Matchup

Bakasura
Bakasura
ATrashWeeb
Bakasura
Level 127
God Stats
1W - 3L
1,516 SR
Queue Stats
113W - 115L
1,587 Elo+
Party 1
Cliodhna
Cliodhna
Indolomnir
Cliodhna
Level 125
God Stats
18W - 14L
1,623 SR
Queue Stats
315W - 318L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Phantom116
Baba Yaga
Level 170
God Stats
8W - 6L
1,614 SR
Queue Stats
721W - 684L
1,553 Elo+
Party 1
Anhur
Anhur
ScoobyMFDoo
Anhur
Level 157
God Stats
1W - 2L
1,751 SR
Queue Stats
125W - 139L
1,576 Elo+
Party 1
Geb
Geb
jumpinborders69
Geb
Level 154
God Stats
3W - 3L
1,510 SR
Queue Stats
166W - 158L
1,489 Elo+
Party 1
Team Averages
Level 147
1,603 SR
1,530 Elo+

VS

Team Averages
Level 152
1,573 SR
1,534 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DreamyMartini
Nu Wa
Level 157
God Stats
7W - 3L
1,764 SR
Queue Stats
134W - 112L
1,572 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sewarzs
Tsukuyomi
Level 147
God Stats
20W - 26L
1,491 SR
Queue Stats
194W - 168L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vestyn
Ah Muzen Cab
Level 146
God Stats
2W - 0L
1,454 SR
Queue Stats
28W - 34L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
xBIGxRHONDAx
Sylvanus
Level 159
God Stats
12W - 11L
1,656 SR
Queue Stats
125W - 108L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ATrashWeeb
Bakasura
15
0 / 5 / 4
8,672
542
8,229
17,101
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cliodhna
Indolomnir
Cliodhna
13
3 / 5 / 3
7,968
498
6,390
13,352
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Phantom116
Baba Yaga
14
5 / 3 / 2
8,810
551
9,726
8,956
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
1 / 5 / 1
8,181
511
6,674
12,859
3,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 5 / 5
6,982
436
9,355
15,338
9,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
8 / 2 / 5
10,044
628
9,508
14,073
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 11
9,052
566
15,083
8,334
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
Sewarzs
Tsukuyomi
17
4 / 2 / 5
10,115
632
13,128
18,022
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Vestyn
Ah Muzen Cab
17
9 / 0 / 3
10,508
657
7,289
9,500
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
xBIGxRHONDAx
Sylvanus
13
1 / 4 / 12
8,589
537
5,368
16,338
14,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
9
Kills
23
23
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
2
5
5.25
L
Bakasura
ATrashWeeb
Bakasura
0
5
4
0.4
W
1
2
11
3.25
L
Cliodhna
Indolomnir
Cliodhna
3
5
3
0.9
L
Baba Yaga
Phantom116
Baba Yaga
5
3
2
2
L
1
5
1
0.3
W
Tsukuyomi
Sewarzs
Tsukuyomi
4
2
5
3.25
W
Ah Muzen Cab
Vestyn
Ah Muzen Cab
9
0
3
10.5
L
0
5
5
0.5
W
Sylvanus
xBIGxRHONDAx
Sylvanus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,374
Damage
50,376
67,606
Taken
66,267
29,275
Mitigated
39,234
23,575
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,508
1,900
0
6,370
14,073
5,273
245
3,735
10,268
0
88,448
L
Bakasura
ATrashWeeb
Bakasura
8,229
5,212
0
8,598
17,101
9,106
0
1,621
14,575
0
41,428
W
15,083
3,292
0
355
8,334
2,651
466
3,363
4,971
74,709
0
L
Cliodhna
Indolomnir
Cliodhna
6,390
911
0
5,344
13,352
4,037
0
4,335
8,894
0
60,443
L
Baba Yaga
Phantom116
Baba Yaga
9,726
231
0
2,061
8,956
3,424
0
3,879
5,077
63,801
0
L
6,674
3,262
0
3,772
12,859
3,607
865
3,446
9,323
0
66,727
W
Tsukuyomi
Sewarzs
Tsukuyomi
13,128
1,692
0
5,917
18,022
13,935
525
1,778
14,291
0
73,178
W
Ah Muzen Cab
Vestyn
Ah Muzen Cab
7,289
2,274
0
1,547
9,500
3,350
2,941
2,516
6,984
0
79,257
L
9,355
399
0
3,800
15,338
9,101
0
7,170
8,024
37,537
3,002
W
Sylvanus
xBIGxRHONDAx
Sylvanus
5,368
665
3,858
6,207
16,338
14,025
280
7,121
9,147
18,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,613
Gold Earned
48,308
530
Minions Killed
540
0
Camps Cleared
0
1,593,279
Distance Traveled
1,658,062
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,044
628
119
7
0
374,633
0
L
Bakasura
8,672
542
122
8
0
345,751
2
W
Nu Wa
9,052
566
143
9
0
316,291
3
L
Cliodhna
7,968
498
99
6
0
315,028
0
L
Baba Yaga
8,810
551
119
7
0
327,513
1
L
Anhur
8,181
511
133
8
0
299,130
0
W
Tsukuyomi
10,115
632
118
7
0
328,113
0
W
Ah Muzen Cab
10,508
657
135
8
0
332,619
1
L
Geb
6,982
436
57
4
0
305,857
3
W
Sylvanus
8,589
537
25
2
0
306,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role