Player Matchup

Bacchus
Bacchus
Ichor Fusion
Bacchus
Level 27
God Stats
5W - 4L
1,919 SR
Queue Stats
47W - 43L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
IchorIsopod
Aphrodite
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
WageTheft
Ne Zha
Level 155
God Stats
5W - 4L
1,931 SR
Queue Stats
57W - 42L
1,626 Elo+
Party 1
Team Averages
Level 110
1,783 SR
1,606 Elo+

VS

Team Averages
Level 124
1,461 SR
1,511 Elo+
Anhur
Anhur
AboutRogue88
Anhur
Level 144
God Stats
0W - 3L
1,239 SR
Queue Stats
104W - 105L
1,585 Elo+
Party 2
Geb
Geb
TDog419
Geb
Level 102
God Stats
8W - 6L
1,601 SR
Queue Stats
104W - 105L
1,585 Elo+
Party 2
Nox
Nox
goblinjj117
Nox
Level 127
God Stats
3W - 3L
1,545 SR
Queue Stats
5W - 8L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ichor Fusion
Bacchus
14
2 / 1 / 5
8,493
849
4,012
7,697
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
IchorIsopod
Aphrodite
14
5 / 2 / 3
8,892
889
7,572
7,044
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
WageTheft
Ne Zha
14
3 / 2 / 6
8,630
863
12,034
7,966
3,498
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,164
816
2,398
8,141
3,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Geb
14
2 / 3 / 2
7,836
784
4,357
11,942
5,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 3
7,062
706
1,102
5,551
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
5
5
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Bacchus
Ichor Fusion
Bacchus
2
1
5
4.5
W
Aphrodite
IchorIsopod
Aphrodite
5
2
3
3.25
L
Geb
2
3
2
1
W
Ne Zha
WageTheft
Ne Zha
3
2
6
3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
7,857
22,707
Taken
25,634
13,105
Mitigated
10,626
8,917
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,398
1,355
0
2,030
8,141
3,457
0
3,159
4,732
0
19,267
W
Bacchus
Ichor Fusion
Bacchus
4,012
176
0
456
7,697
6,546
655
1,698
5,981
14,410
1,393
W
Aphrodite
IchorIsopod
Aphrodite
7,572
1,159
3,421
3,990
7,044
3,061
453
2,440
4,604
25,270
0
L
Geb
4,357
0
0
2,925
11,942
5,305
0
6,177
5,445
13,699
0
W
Ne Zha
WageTheft
Ne Zha
12,034
923
0
1,050
7,966
3,498
0
1,359
6,607
0
39,868
L
1,102
0
0
0
5,551
1,864
0
1,616
3,844
15,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
23,062
130
Minions Killed
80
0
Camps Cleared
0
529,481
Distance Traveled
486,933
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,164
816
49
5
0
155,871
0
W
Bacchus
8,493
849
29
3
0
200,794
0
W
Aphrodite
8,892
889
50
5
0
156,052
0
L
Geb
7,836
784
10
1
0
169,650
3
W
Ne Zha
8,630
863
51
5
0
172,635
0
L
Nox
7,062
706
21
2
0
161,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role