Player Matchup

Sobek
Sobek
BlaznHot1
Sobek
Level 41
God Stats
0W - 2L
1,392 SR
Queue Stats
6W - 13L
1,392 Elo+
Solo
Hera
Hera
ShangTiger
Hera
Level 51
God Stats
4W - 6L
1,421 SR
Queue Stats
84W - 94L
1,478 Elo+
Party 1
Hades
Hades
SpectralRaven
Hades
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 165L
1,476 Elo+
Solo
Neith
Neith
rfahre
Neith
Level 17
God Stats
8W - 7L
1,936 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 1
Loki
Loki
weetsim
Loki
Level 159
God Stats
10W - 7L
1,763 SR
Queue Stats
94W - 89L
1,503 Elo+
Solo
Team Averages
Level 61
1,602 SR
1,470 Elo+

VS

Team Averages
Level 77
1,591 SR
1,432 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Cashew101
Kuzenbo
Level 37
God Stats
4W - 0L
1,605 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 2
Bellona
Bellona
Juulzilla
Bellona
Level 24
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 2
Skadi
Skadi
PETRICHOR XL
Skadi
Level 123
God Stats
5W - 3L
1,644 SR
Queue Stats
157W - 159L
1,486 Elo+
Solo
Nu Wa
Nu Wa
mycroftzenex
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BlaznHot1
Sobek
8
4 / 2 / 6
6,192
619
5,287
9,067
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,088
509
2,266
6,494
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 0
6,956
696
6,226
6,683
2,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
rfahre
Neith
8
5 / 5 / 2
5,571
557
6,075
8,185
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
weetsim
Loki
11
2 / 2 / 1
5,577
558
2,897
7,033
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
5 / 3 / 2
5,879
588
7,417
8,349
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kuzenbo
Cashew101
Kuzenbo
7
0 / 4 / 4
4,858
486
3,086
9,078
7,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Juulzilla
Bellona
8
0 / 4 / 0
4,639
464
1,508
7,534
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 5
5,521
552
4,568
6,804
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
8 / 0 / 2
7,075
708
7,709
4,040
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
16
Kills
14
14
Deaths
16
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
3
2
2
L
Sobek
BlaznHot1
Sobek
4
2
6
3.5
W
Kuzenbo
Cashew101
Kuzenbo
0
4
4
0.5
W
Bellona
Juulzilla
Bellona
0
4
0
0
W
1
5
5
0.7
L
0
4
0
0
L
5
1
0
5
W
8
0
2
9
L
Neith
rfahre
Neith
5
5
2
1.2
L
Loki
weetsim
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,751
Damage
24,288
37,462
Taken
35,805
14,388
Mitigated
17,554
11,595
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,417
3,460
0
3,268
8,349
2,434
0
3,459
4,890
29,717
0
L
Sobek
BlaznHot1
Sobek
5,287
1,019
56
3,047
9,067
7,194
72
3,542
5,525
14,223
1,040
W
Kuzenbo
Cashew101
Kuzenbo
3,086
1,234
0
2,170
9,078
7,651
0
2,288
6,790
10,292
0
W
Bellona
Juulzilla
Bellona
1,508
427
0
934
7,534
4,585
0
4,218
3,316
0
18,695
W
4,568
1,923
0
266
6,804
1,756
0
1,866
4,938
0
30,725
L
2,266
636
0
260
6,494
1,017
0
5,061
1,433
30,022
0
L
6,226
1,242
0
3,923
6,683
2,365
0
2,465
4,218
40,698
4,204
W
7,709
1,731
0
250
4,040
1,128
0
1,726
2,314
48,289
519
L
Neith
rfahre
Neith
6,075
2,288
0
957
8,185
1,917
0
4,614
3,571
0
28,151
L
Loki
weetsim
Loki
2,897
998
0
3,352
7,033
1,895
0
2,523
4,510
0
44,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
27,972
303
Minions Killed
218
0
Camps Cleared
0
961,578
Distance Traveled
1,058,149
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,879
588
47
5
0
222,748
0
L
Sobek
6,192
619
31
3
0
204,599
0
W
Kuzenbo
4,858
486
12
1
0
232,902
0
W
Bellona
4,639
464
29
3
0
215,220
0
W
Skadi
5,521
552
57
6
0
185,265
1
L
Hera
5,088
509
61
6
0
185,462
0
L
Hades
6,956
696
83
8
0
163,188
0
W
Nu Wa
7,075
708
73
7
0
202,014
1
L
Neith
5,571
557
47
5
0
173,431
0
L
Loki
5,577
558
81
8
0
234,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role