Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BEATNGU4LOLZ
Artio
Level 148
God Stats
1W - 1L
1,273 SR
Queue Stats
44W - 43L
1,476 Elo+
Solo
Freya
Freya
BrunoPHD
Freya
Level 132
God Stats
1W - 1L
1,292 SR
Queue Stats
257W - 289L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
EssJoni13
Zhong Kui
Level 66
God Stats
2W - 2L
1,378 SR
Queue Stats
93W - 102L
1,500 Elo+
Solo
Thoth
Thoth
Kebetz
Thoth
Level 148
God Stats
4W - 3L
1,460 SR
Queue Stats
552W - 553L
1,572 Elo+
Solo
Team Averages
Level 132
1,381 SR
1,502 Elo+

VS

Team Averages
Level 132
1,488 SR
1,497 Elo+
Thoth
Thoth
 
Thoth
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Deadman7717
Ullr
Level 157
God Stats
1W - 4L
1,097 SR
Queue Stats
308W - 310L
1,439 Elo+
Solo
Pele
Pele
Sergamer144
Pele
Level 109
God Stats
2W - 1L
1,884 SR
Queue Stats
35W - 27L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
WolfxPack00
Baron Samedi
Level 100
God Stats
4W - 5L
1,776 SR
Queue Stats
447W - 465L
1,491 Elo+
Solo
Fenrir
Fenrir
icodicia
Fenrir
Level 117
God Stats
1W - 5L
1,184 SR
Queue Stats
229W - 240L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
5 / 2 / 2
7,047
1,175
7,217
5,136
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 1 / 8
7,089
1,182
2,657
7,837
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
BrunoPHD
Freya
12
1 / 2 / 3
6,815
1,136
1,797
3,118
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
EssJoni13
Zhong Kui
12
2 / 1 / 6
7,010
1,168
4,355
6,012
4,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Kebetz
Thoth
12
2 / 1 / 4
6,747
1,125
5,702
3,047
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 2 / 3
6,690
1,115
5,343
5,124
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 5
5,705
951
3,332
5,170
1,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
2 / 4 / 1
6,363
1,061
5,066
7,121
1,976
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
WolfxPack00
Baron Samedi
1
0 / 0 / 0
1,664
277
0
0
0
Fenrir
icodicia
Fenrir
12
2 / 2 / 3
5,898
983
3,601
5,922
3,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
11
Kills
6
7
Deaths
11
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
2
3
L
Thoth
 
Thoth
2
2
3
1.75
W
1
1
8
5
W
Freya
BrunoPHD
Freya
1
2
3
1.25
L
0
3
5
0.83
W
Zhong Kui
EssJoni13
Zhong Kui
2
1
6
5
W
Thoth
Kebetz
Thoth
2
1
4
4
L
2
4
1
0.63
L
Baron Samedi
WolfxPack00
Baron Samedi
0
0
0
0
L
Fenrir
icodicia
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,728
Damage
17,342
25,150
Taken
23,337
15,394
Mitigated
8,509
9,475
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,217
1,112
172
933
5,136
2,461
0
454
4,682
0
16,621
L
Thoth
 
Thoth
5,343
320
95
1,531
5,124
1,612
0
2,778
2,346
20,951
316
W
2,657
181
1,323
3,374
7,837
6,164
58
1,065
6,772
3,626
987
W
Freya
BrunoPHD
Freya
1,797
554
125
365
3,118
1,180
276
380
2,738
7,413
0
L
3,332
622
103
310
5,170
1,460
0
2,617
2,553
0
7,147
W
Zhong Kui
EssJoni13
Zhong Kui
4,355
497
833
1,802
6,012
4,869
442
1,625
4,387
10,891
780
W
Thoth
Kebetz
Thoth
5,702
297
149
399
3,047
720
568
1,648
1,399
15,373
529
L
5,066
521
45
1,348
7,121
1,976
0
4,751
2,370
0
9,648
L
Baron Samedi
WolfxPack00
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
icodicia
Fenrir
3,601
861
0
1,861
5,922
3,461
0
3,430
2,492
0
4,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
26,320
84
Minions Killed
56
0
Camps Cleared
0
668,341
Distance Traveled
455,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,047
1,175
6
1
0
141,279
0
L
Thoth
6,690
1,115
38
6
0
119,826
0
W
Artio
7,089
1,182
7
1
0
146,544
0
W
Freya
6,815
1,136
25
4
0
112,427
0
L
Ullr
5,705
951
6
1
0
116,761
0
W
Zhong Kui
7,010
1,168
24
4
0
118,961
0
W
Thoth
6,747
1,125
22
4
0
149,130
0
L
Pele
6,363
1,061
10
2
0
128,804
0
L
Baron Samedi
1,664
277
0
0
0
0
0
L
Fenrir
5,898
983
2
0
0
89,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role