Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Sosuke aizen863
Awilix
Level 86
God Stats
81W - 74L
1,512 SR
Queue Stats
191W - 179L
1,434 Elo+
Solo
Bacchus
Bacchus
StinkyPooch
Bacchus
Level 60
God Stats
8W - 6L
1,654 SR
Queue Stats
148W - 165L
1,413 Elo+
Party 2
Zeus
Zeus
TheVatiHendo
Zeus
Level 141
God Stats
227W - 225L
1,506 SR
Queue Stats
403W - 446L
1,414 Elo+
Party 2
King Arthur
King Arthur
schremby
King Arthur
Level 68
God Stats
3W - 2L
1,453 SR
Queue Stats
28W - 33L
1,412 Elo+
Party 2
Team Averages
Level 83
1,525 SR
1,435 Elo+

VS

Team Averages
Level 76
1,353 SR
1,466 Elo+
Maman Brigitte
Maman Brigitte
CocoSavage307
Maman Brigitte
Level 88
God Stats
0W - 3L
1,171 SR
Queue Stats
72W - 62L
1,493 Elo+
Party 1
Neith
Neith
IMPACTO1932
Neith
Level 54
God Stats
38W - 34L
1,581 SR
Queue Stats
230W - 263L
1,444 Elo+
Solo
Bacchus
Bacchus
JacobSage98
Bacchus
Level 69
God Stats
0W - 1L
1,322 SR
Queue Stats
5W - 7L
1,466 Elo+
Solo
Hercules
Hercules
PaPa PillZZ
Hercules
Level 104
God Stats
0W - 4L
1,193 SR
Queue Stats
218W - 209L
1,438 Elo+
Party 1
Yu Huang
Yu Huang
PaPaNutty
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 92L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
6 / 1 / 1
6,763
676
4,218
5,026
1,416
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 1 / 1
5,737
574
4,171
6,418
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
StinkyPooch
Bacchus
10
1 / 0 / 1
5,785
579
2,183
7,321
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
6,442
644
6,111
2,844
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
schremby
King Arthur
10
0 / 2 / 2
5,654
565
5,180
10,946
6,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CocoSavage307
Maman Brigitte
10
0 / 1 / 2
5,214
521
4,597
9,937
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 5 / 0
5,065
507
2,853
6,671
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
JacobSage98
Bacchus
7
0 / 5 / 0
4,737
474
2,174
8,275
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
PaPa PillZZ
Hercules
10
2 / 0 / 0
5,339
534
4,499
5,414
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
PaPaNutty
Yu Huang
9
0 / 1 / 1
4,752
475
2,582
4,790
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
4
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
1
6.5
L
Maman Brigitte
CocoSavage307
Maman Brigitte
0
1
2
1
L
2
5
0
0.4
L
Bacchus
JacobSage98
Bacchus
0
5
0
0
L
Hercules
PaPa PillZZ
Hercules
2
0
0
2
L
Yu Huang
PaPaNutty
Yu Huang
0
1
1
0.5
W
3
1
1
3.5
W
Bacchus
StinkyPooch
Bacchus
1
0
1
1.5
W
2
0
1
2.5
W
King Arthur
schremby
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
16,705
32,555
Taken
35,087
15,388
Mitigated
18,085
7,913
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,218
1,528
0
1,166
5,026
1,416
640
2,237
2,789
0
30,729
L
Maman Brigitte
CocoSavage307
Maman Brigitte
4,597
559
0
1,750
9,937
3,500
0
1,535
8,260
39,285
0
L
2,853
1,093
0
988
6,671
1,907
0
1,052
5,579
0
23,518
L
Bacchus
JacobSage98
Bacchus
2,174
256
0
865
8,275
7,143
0
2,568
5,534
12,926
0
L
Hercules
PaPa PillZZ
Hercules
4,499
897
0
1,297
5,414
4,331
0
320
5,094
0
26,491
L
Yu Huang
PaPaNutty
Yu Huang
2,582
310
0
380
4,790
1,204
0
1,984
2,520
27,066
0
W
4,171
1,437
0
2,420
6,418
1,767
0
2,846
3,572
0
28,966
W
Bacchus
StinkyPooch
Bacchus
2,183
256
0
2,157
7,321
5,054
0
1,327
5,961
22,986
2,067
W
6,111
616
0
1,186
2,844
730
495
1,579
1,265
39,162
467
W
King Arthur
schremby
King Arthur
5,180
213
0
984
10,946
6,421
0
1,364
9,164
0
28,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
25,107
251
Minions Killed
209
0
Camps Cleared
0
1,040,917
Distance Traveled
1,002,482
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,763
676
49
5
0
197,231
0
L
Maman Brigitte
5,214
521
67
7
0
232,636
0
L
Neith
5,065
507
41
4
0
164,972
2
L
Bacchus
4,737
474
15
2
0
196,342
0
L
Hercules
5,339
534
51
5
0
203,595
0
L
Yu Huang
4,752
475
35
4
0
204,937
0
W
Awilix
5,737
574
48
5
0
240,314
0
W
Bacchus
5,785
579
41
4
0
211,129
3
W
Zeus
6,442
644
70
7
0
184,282
0
W
King Arthur
5,654
565
43
4
0
207,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role