Player Matchup

Apollo
Apollo
Badcrevette
Apollo
Level 212
God Stats
13W - 10L
1,532 SR
Queue Stats
1,364W - 1,410L
1,462 Elo+
Solo
Chronos
Chronos
Cobardatus
Chronos
Level 75
God Stats
2W - 1L
1,691 SR
Queue Stats
84W - 78L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
lizzzior
Sun Wukong
Level 161
God Stats
17W - 10L
1,508 SR
Queue Stats
691W - 604L
1,512 Elo+
Solo
Chang'e
Chang'e
onkzt
Chang'e
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 111L
1,478 Elo+
Solo
Raijin
Raijin
tolosbichos1
Raijin
Level 46
God Stats
2W - 1L
1,540 SR
Queue Stats
75W - 73L
1,537 Elo+
Solo
Team Averages
Level 109
1,554 SR
1,503 Elo+

VS

Team Averages
Level 152
1,323 SR
1,517 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AckoMwEp
Izanami
Level 155
God Stats
3W - 6L
1,223 SR
Queue Stats
189W - 188L
1,483 Elo+
Solo
Ix Chel
Ix Chel
BooJa92
Ix Chel
Level 167
God Stats
4W - 9L
1,238 SR
Queue Stats
630W - 726L
1,539 Elo+
Party 1
Ullr
Ullr
Chewbacca
Ullr
Level 158
God Stats
0W - 1L
1,290 SR
Queue Stats
33W - 45L
1,579 Elo+
Solo
Ganesha
Ganesha
EzWinGG420
Ganesha
Level 125
God Stats
5W - 12L
1,365 SR
Queue Stats
540W - 568L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
7 / 4 / 15
10,897
908
15,952
16,264
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Cobardatus
Chronos
17
3 / 4 / 15
10,308
859
8,058
13,269
9,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
lizzzior
Sun Wukong
17
6 / 5 / 19
10,435
870
14,014
20,204
26,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
onkzt
Chang'e
17
4 / 4 / 16
10,544
879
7,884
14,933
6,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
18
10 / 5 / 13
11,539
962
19,832
12,538
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 6 / 10
9,583
799
12,428
12,451
5,132
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
AckoMwEp
Izanami
16
8 / 6 / 9
9,964
830
13,180
11,696
5,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
BooJa92
Ix Chel
17
2 / 5 / 11
9,430
786
11,951
12,921
5,728
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ullr
15
8 / 6 / 8
9,875
823
16,990
13,517
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ganesha
EzWinGG420
Ganesha
15
0 / 7 / 13
8,238
687
6,872
18,684
17,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
73
30
Kills
22
22
Deaths
30
78
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
10
1.5
L
Izanami
AckoMwEp
Izanami
8
6
9
2.08
W
Apollo
7
4
15
3.63
L
Ix Chel
BooJa92
Ix Chel
2
5
11
1.5
L
Ullr
8
6
8
2
W
Chronos
Cobardatus
Chronos
3
4
15
2.63
L
Ganesha
EzWinGG420
Ganesha
0
7
13
0.93
W
Sun Wukong
lizzzior
Sun Wukong
6
5
19
3.1
W
Chang'e
onkzt
Chang'e
4
4
16
3
W
Raijin
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,740
Damage
61,421
77,208
Taken
69,269
53,080
Mitigated
39,478
35,133
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,428
2,327
0
2,030
12,451
5,132
488
6,148
6,303
28,935
0
L
Izanami
AckoMwEp
Izanami
13,180
7,312
0
1,395
11,696
5,155
131
5,259
6,437
0
22,926
W
Apollo
15,952
5,491
744
4,272
16,264
6,773
2,170
7,736
8,528
0
34,773
L
Ix Chel
BooJa92
Ix Chel
11,951
1,381
6,409
5,148
12,921
5,728
0
7,747
5,174
27,042
465
L
Ullr
16,990
4,560
230
666
13,517
5,583
0
7,858
5,659
0
23,608
W
Chronos
Cobardatus
Chronos
8,058
2,414
468
1,390
13,269
9,542
2,851
6,684
6,585
18,445
2,517
L
Ganesha
EzWinGG420
Ganesha
6,872
46
1,769
3,139
18,684
17,880
134
11,728
6,956
13,563
647
W
Sun Wukong
lizzzior
Sun Wukong
14,014
1,049
688
3,634
20,204
26,015
114
7,483
12,721
5,438
14,090
W
Chang'e
onkzt
Chang'e
7,884
142
13,775
7,706
14,933
6,445
1,438
4,518
10,415
22,780
0
W
Raijin
19,832
1,007
1,294
1,162
12,538
4,305
90
3,901
8,637
38,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,723
Gold Earned
47,090
147
Minions Killed
117
0
Camps Cleared
0
1,117,637
Distance Traveled
1,041,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,583
799
43
4
0
223,193
0
L
Izanami
9,964
830
25
2
0
165,095
0
W
Apollo
10,897
908
46
4
0
205,015
0
L
Ix Chel
9,430
786
37
3
0
226,863
0
L
Ullr
9,875
823
12
1
0
222,415
0
W
Chronos
10,308
859
23
2
0
221,500
0
L
Ganesha
8,238
687
0
0
0
204,431
0
W
Sun Wukong
10,435
870
10
1
0
246,399
0
W
Chang'e
10,544
879
27
2
0
242,295
0
W
Raijin
11,539
962
41
3
0
202,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role