Player Matchup

Gilgamesh
Gilgamesh
TheGodOfShinobi-
Gilgamesh
Level 108
God Stats
1W - 0L
1,325 SR
Queue Stats
103W - 133L
1,408 Elo+
Party 1
Janus
Janus
UsedLemon
Janus
Level 166
God Stats
8W - 9L
1,346 SR
Queue Stats
87W - 110L
1,447 Elo+
Party 1
Izanami
Izanami
VolcanicBored
Izanami
Level 18
God Stats
1W - 3L
1,397 SR
Queue Stats
12W - 17L
1,472 Elo+
Party 1
Serqet
Serqet
amadou1117
Serqet
Level 140
God Stats
17W - 15L
1,621 SR
Queue Stats
320W - 355L
1,525 Elo+
Solo
Cabrakan
Cabrakan
iFrankhh
Cabrakan
Level 180
God Stats
38W - 14L
1,678 SR
Queue Stats
185W - 154L
1,572 Elo+
Solo
Team Averages
Level 122
1,473 SR
1,485 Elo+

VS

Team Averages
Level 139
1,434 SR
1,516 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ObeyKali
Janus
Level 108
God Stats
3W - 5L
1,366 SR
Queue Stats
34W - 32L
1,546 Elo+
Party 2
Tyr
Tyr
Pach20_
Tyr
Level 148
God Stats
2W - 11L
1,358 SR
Queue Stats
220W - 199L
1,574 Elo+
Solo
Charybdis
Charybdis
zMuRd3R_4L
Charybdis
Level 149
God Stats
9W - 12L
1,445 SR
Queue Stats
83W - 104L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
8
1 / 0 / 3
4,125
688
1,567
5,600
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Janus
UsedLemon
Janus
8
2 / 0 / 2
4,732
789
1,965
1,631
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
7
0 / 2 / 1
3,854
642
1,953
3,442
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
amadou1117
Serqet
7
2 / 1 / 1
4,053
676
2,770
3,793
1,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
iFrankhh
Cabrakan
9
3 / 0 / 0
5,018
836
4,318
4,896
2,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
1 / 1 / 2
3,642
607
1,933
3,369
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
 
Nemesis
7
0 / 2 / 0
3,577
596
1,776
4,716
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
ObeyKali
Janus
9
0 / 1 / 0
4,282
714
931
2,392
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
7
0 / 3 / 0
3,620
603
1,943
7,016
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
zMuRd3R_4L
Charybdis
7
2 / 1 / 1
3,962
660
2,978
3,976
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
2
2
L
Nemesis
 
Nemesis
0
2
0
0
L
Janus
ObeyKali
Janus
0
1
0
0
L
Tyr
0
3
0
0
W
Gilgamesh
1
0
3
2.5
W
Janus
UsedLemon
Janus
2
0
2
3
W
Izanami
0
2
1
0.25
W
Serqet
amadou1117
Serqet
2
1
1
2.5
W
Cabrakan
iFrankhh
Cabrakan
3
0
0
3
L
Charybdis
zMuRd3R_4L
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,573
Damage
9,561
19,362
Taken
21,469
8,372
Mitigated
6,906
7,535
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,933
183
912
1,846
3,369
921
0
239
3,035
10,945
1,532
L
Nemesis
 
Nemesis
1,776
904
0
1,051
4,716
1,347
0
769
3,724
0
17,474
L
Janus
ObeyKali
Janus
931
258
0
774
2,392
558
0
556
1,720
24,851
1,257
L
Tyr
1,943
323
0
2,617
7,016
3,226
0
4,114
2,902
0
19,851
W
Gilgamesh
1,567
603
0
1,398
5,600
2,183
0
567
4,993
0
22,120
W
Janus
UsedLemon
Janus
1,965
172
0
568
1,631
344
0
524
1,027
21,529
0
W
Izanami
1,953
1,459
0
1,040
3,442
968
0
808
2,634
0
25,371
W
Serqet
amadou1117
Serqet
2,770
304
0
1,458
3,793
1,920
0
751
3,042
0
9,273
W
Cabrakan
iFrankhh
Cabrakan
4,318
915
0
3,071
4,896
2,957
0
0
4,896
31,352
343
L
Charybdis
zMuRd3R_4L
Charybdis
2,978
1,459
0
1,599
3,976
854
0
301
3,429
0
14,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,782
Gold Earned
19,083
207
Minions Killed
183
0
Camps Cleared
0
693,991
Distance Traveled
640,329
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,642
607
19
3
0
106,832
0
L
Nemesis
3,577
596
32
5
0
136,520
1
L
Janus
4,282
714
66
11
0
138,398
0
L
Tyr
3,620
603
35
6
0
134,845
0
W
Gilgamesh
4,125
688
39
7
0
166,332
0
W
Janus
4,732
789
51
9
0
147,054
0
W
Izanami
3,854
642
41
7
0
110,698
0
W
Serqet
4,053
676
17
3
0
158,203
2
W
Cabrakan
5,018
836
59
10
0
111,704
0
L
Charybdis
3,962
660
31
5
0
123,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role