Player Matchup

Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Shwingbongjing
Vulcan
Level 106
God Stats
145W - 98L
1,686 SR
Queue Stats
195W - 198L
1,545 Elo+
Party 1
Chaac
Chaac
tickle_me_ginger
Chaac
Level 87
God Stats
65W - 56L
1,609 SR
Queue Stats
223W - 228L
1,549 Elo+
Party 1
Team Averages
Level 93
1,598 SR
1,531 Elo+

VS

Team Averages
Level 147
1,563 SR
1,538 Elo+
Mulan
Mulan
Dwaunw1993
Mulan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 258L
1,481 Elo+
Party 2
Freya
Freya
YoLitSenpai
Freya
Level 178
God Stats
1W - 3L
1,447 SR
Queue Stats
264W - 301L
1,535 Elo+
Party 2
Baron Samedi
Baron Samedi
heIIboynate
Baron Samedi
Level 105
God Stats
0W - 1L
1,741 SR
Queue Stats
12W - 7L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 3
7,858
786
4,289
6,228
2,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 1 / 5
8,034
803
13,750
3,149
1,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 3
8,618
862
9,424
9,374
7,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
0 / 0 / 1
6,592
659
4,391
11,455
10,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
6,848
685
5,924
9,869
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
heIIboynate
Baron Samedi
12
0 / 5 / 1
6,657
666
4,183
9,410
4,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
3
4.5
L
Mulan
0
0
1
0.5
W
2
1
5
4.5
L
1
3
0
0.33
L
Baron Samedi
heIIboynate
Baron Samedi
0
5
1
0.1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
14,498
18,751
Taken
30,734
10,576
Mitigated
17,812
2,750
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,289
1,936
0
575
6,228
2,109
1,550
3,305
2,923
0
11,372
L
Mulan
4,391
333
269
370
11,455
10,256
0
5,198
6,257
0
11,148
W
13,750
42
0
0
3,149
1,104
0
1,216
1,933
33,198
0
L
5,924
1,756
0
1,472
9,869
3,083
0
5,140
4,729
20,541
3,034
L
Baron Samedi
heIIboynate
Baron Samedi
4,183
749
60
2,087
9,410
4,473
0
3,482
5,902
19,604
420
W
9,424
837
0
2,175
9,374
7,363
295
5,091
4,283
0
27,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
20,097
103
Minions Killed
82
0
Camps Cleared
0
610,518
Distance Traveled
499,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,858
786
12
1
0
192,097
0
L
Mulan
6,592
659
14
1
0
191,060
0
W
Vulcan
8,034
803
44
4
0
220,700
0
L
Freya
6,848
685
38
4
0
165,121
0
L
Baron Samedi
6,657
666
30
3
0
143,775
0
W
Chaac
8,618
862
47
5
0
197,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role