Player Matchup

Sylvanus
Sylvanus
Blue6366
Sylvanus
Level 49
God Stats
15W - 8L
1,542 SR
Queue Stats
49W - 36L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
IffyGiraffe5
Ne Zha
Level 69
God Stats
3W - 0L
1,785 SR
Queue Stats
65W - 54L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
KingCalloway22
Nu Wa
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 44L
1,428 Elo+
Party 2
Osiris
Osiris
Stormcloak27
Osiris
Level 120
God Stats
2W - 1L
1,287 SR
Queue Stats
69W - 58L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
gio_sr2009
Cernunnos
Level 34
God Stats
6W - 2L
1,507 SR
Queue Stats
42W - 49L
1,435 Elo+
Solo
Team Averages
Level 80
1,524 SR
1,466 Elo+

VS

Team Averages
Level 50
1,570 SR
1,489 Elo+
Cerberus
Cerberus
IceBoxAlex
Cerberus
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,331 Elo+
Party 3
Nemesis
Nemesis
Lxckyy
Nemesis
Level 29
God Stats
1W - 3L
1,717 SR
Queue Stats
87W - 77L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
Newtton33
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,425 Elo+
Party 3
Merlin
Merlin
aubie393
Merlin
Level 96
God Stats
76W - 48L
1,627 SR
Queue Stats
163W - 127L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
kathywater
Sun Wukong
Level 17
God Stats
10W - 8L
1,508 SR
Queue Stats
10W - 8L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blue6366
Sylvanus
13
0 / 3 / 9
7,396
493
5,808
10,703
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
14
2 / 3 / 5
7,804
520
6,450
10,390
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
8 / 2 / 7
10,049
670
12,765
5,738
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
8 / 1 / 4
10,030
669
10,280
11,720
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
gio_sr2009
Cernunnos
14
6 / 3 / 3
8,661
577
9,982
8,582
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceBoxAlex
Cerberus
13
1 / 3 / 6
7,642
509
4,903
13,228
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Lxckyy
Nemesis
12
2 / 6 / 4
6,987
466
4,762
13,816
4,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
Newtton33
Heimdallr
14
6 / 5 / 0
7,787
519
6,942
13,485
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
aubie393
Merlin
14
1 / 3 / 6
7,868
525
8,557
10,238
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
kathywater
Sun Wukong
12
2 / 7 / 0
7,323
488
5,274
14,789
7,784
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
24
Kills
12
12
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blue6366
Sylvanus
0
3
9
1.5
L
Cerberus
IceBoxAlex
Cerberus
1
3
6
1.33
W
Ne Zha
2
3
5
1.5
W
8
2
7
5.75
L
Nemesis
Lxckyy
Nemesis
2
6
4
0.67
L
Heimdallr
Newtton33
Heimdallr
6
5
0
1.2
W
Osiris
8
1
4
10
L
Merlin
aubie393
Merlin
1
3
6
1.33
W
Cernunnos
gio_sr2009
Cernunnos
6
3
3
2.5
L
Sun Wukong
kathywater
Sun Wukong
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
30,438
47,133
Taken
65,556
26,233
Mitigated
28,497
16,836
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blue6366
Sylvanus
5,808
1,179
1,067
2,883
10,703
8,768
645
3,163
7,426
25,003
0
L
Cerberus
IceBoxAlex
Cerberus
4,903
523
0
3,153
13,228
9,795
0
2,996
9,839
20,348
0
W
Ne Zha
6,450
2,180
0
4,217
10,390
3,487
0
1,678
8,478
0
47,963
W
12,765
1,028
0
220
5,738
1,486
153
3,177
2,289
63,284
1,183
L
Nemesis
Lxckyy
Nemesis
4,762
1,707
0
3,899
13,816
4,218
0
4,648
9,078
0
46,954
L
Heimdallr
Newtton33
Heimdallr
6,942
2,755
0
3,561
13,485
4,064
0
3,519
9,683
0
53,473
W
Osiris
10,280
3,061
0
6,194
11,720
9,552
1,018
1,449
10,075
0
61,971
L
Merlin
aubie393
Merlin
8,557
608
0
870
10,238
2,636
0
4,684
5,395
53,908
706
W
Cernunnos
gio_sr2009
Cernunnos
9,982
4,446
0
2,255
8,582
2,940
2,314
3,059
5,421
0
61,265
L
Sun Wukong
kathywater
Sun Wukong
5,274
1,361
80
3,253
14,789
7,784
0
1,633
12,424
0
43,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
37,607
402
Minions Killed
398
0
Camps Cleared
0
1,542,096
Distance Traveled
1,499,862
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,396
493
35
2
0
290,835
6
L
Cerberus
7,642
509
32
2
0
299,747
0
W
Ne Zha
7,804
520
70
5
0
338,377
0
W
Nu Wa
10,049
670
100
7
0
303,521
2
L
Nemesis
6,987
466
79
5
0
325,425
0
L
Heimdallr
7,787
519
106
7
0
280,843
0
W
Osiris
10,030
669
99
7
0
340,478
0
L
Merlin
7,868
525
114
8
0
289,069
2
W
Cernunnos
8,661
577
98
7
0
268,885
0
L
Sun Wukong
7,323
488
67
4
0
304,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role