Player Matchup

Izanami
Izanami
JustleTueur
Izanami
Level 121
God Stats
5W - 1L
1,755 SR
Queue Stats
221W - 209L
1,510 Elo+
Solo
Fenrir
Fenrir
SgiLL_187
Fenrir
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 113L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
StepUpSlime
Sylvanus
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 71L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
kobezakjordan10
Zhong Kui
Level 141
God Stats
22W - 16L
1,538 SR
Queue Stats
358W - 361L
1,509 Elo+
Party 2
Mulan
Mulan
payable_pickle76
Mulan
Level 57
God Stats
31W - 33L
1,584 SR
Queue Stats
111W - 136L
1,482 Elo+
Party 2
Team Averages
Level 104
1,575 SR
1,490 Elo+

VS

Team Averages
Level 129
1,551 SR
1,505 Elo+
Charybdis
Charybdis
Aldruon
Charybdis
Level 158
God Stats
8W - 6L
1,705 SR
Queue Stats
469W - 418L
1,536 Elo+
Party 1
Sol
Sol
Coralcwayla
Sol
Level 147
God Stats
35W - 16L
1,666 SR
Queue Stats
271W - 266L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
Sunnyparty31
Nu Wa
Level 86
God Stats
91W - 95L
1,579 SR
Queue Stats
160W - 139L
1,507 Elo+
Solo
Ravana
Ravana
aresultor
Ravana
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 110L
1,532 Elo+
Party 1
Bacchus
Bacchus
snkforlife
Bacchus
Level 96
God Stats
7W - 14L
1,304 SR
Queue Stats
20W - 28L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustleTueur
Izanami
16
2 / 3 / 6
9,060
604
10,311
13,763
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
SgiLL_187
Fenrir
15
8 / 4 / 4
8,944
596
9,054
14,557
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
StepUpSlime
Sylvanus
14
2 / 4 / 5
7,479
499
6,528
10,598
7,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
kobezakjordan10
Zhong Kui
17
9 / 2 / 7
10,657
710
13,818
10,197
7,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
10 / 1 / 2
9,763
651
10,655
9,744
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aldruon
Charybdis
14
4 / 3 / 6
8,580
572
11,754
14,371
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 2
7,413
494
5,141
10,844
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 6 / 5
9,140
609
11,032
15,210
8,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
aresultor
Ravana
14
4 / 6 / 1
8,225
548
7,775
11,924
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
snkforlife
Bacchus
11
0 / 9 / 1
6,836
456
3,041
11,497
5,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
31
Kills
13
14
Deaths
31
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aldruon
Charybdis
4
3
6
2.33
L
0
7
2
0.14
W
Izanami
JustleTueur
Izanami
2
3
6
1.67
W
Fenrir
SgiLL_187
Fenrir
8
4
4
2.5
W
Sylvanus
StepUpSlime
Sylvanus
2
4
5
1.13
L
5
6
5
1.25
L
Ravana
aresultor
Ravana
4
6
1
0.75
W
Zhong Kui
kobezakjordan10
Zhong Kui
9
2
7
6.25
W
10
1
2
11
L
Bacchus
snkforlife
Bacchus
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,366
Damage
38,743
58,859
Taken
63,846
30,741
Mitigated
24,538
20,568
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aldruon
Charybdis
11,754
5,329
0
5,231
14,371
3,939
325
5,089
9,282
0
71,275
L
5,141
946
0
2,794
10,844
2,778
508
4,172
6,672
38,714
2,574
W
Izanami
JustleTueur
Izanami
10,311
7,161
0
5,618
13,763
3,540
0
3,945
9,818
0
87,895
W
Fenrir
SgiLL_187
Fenrir
9,054
2,517
0
1,342
14,557
5,986
0
3,102
11,309
0
70,584
W
Sylvanus
StepUpSlime
Sylvanus
6,528
2,185
2,308
3,141
10,598
7,710
166
3,445
7,017
22,373
4,626
L
11,032
4,234
1,844
3,495
15,210
8,033
222
7,430
7,780
24,817
0
L
Ravana
aresultor
Ravana
7,775
2,678
0
2,369
11,924
4,212
0
2,725
9,199
0
60,432
W
Zhong Kui
kobezakjordan10
Zhong Kui
13,818
815
0
4,447
10,197
7,375
1,957
4,539
5,384
68,414
4,627
W
10,655
1,109
0
3,712
9,744
6,130
183
3,301
6,363
2,318
57,143
L
Bacchus
snkforlife
Bacchus
3,041
294
0
0
11,497
5,576
0
399
11,098
26,150
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
40,194
497
Minions Killed
395
0
Camps Cleared
0
1,418,653
Distance Traveled
1,421,530
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,580
572
128
9
0
268,919
5
L
Sol
7,413
494
82
5
0
258,510
0
W
Izanami
9,060
604
153
10
0
275,586
2
W
Fenrir
8,944
596
91
6
0
325,040
0
W
Sylvanus
7,479
499
41
3
0
260,646
2
L
Nu Wa
9,140
609
34
2
0
261,403
0
L
Ravana
8,225
548
101
7
0
350,430
0
W
Zhong Kui
10,657
710
122
8
0
263,566
2
W
Mulan
9,763
651
90
6
0
293,815
4
L
Bacchus
6,836
456
50
3
0
282,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role