Player Matchup

Charybdis
Charybdis
Gold II
GrizZSavage
Charybdis
Gold II
Level 139
God Stats
4W - 6L
1,521 SR
Queue Stats
79W - 79L
1,594 MMR
Solo
Thor
Thor
Gold II
Hesi Ritual
Thor
Gold II
Level 94
God Stats
15W - 13L
1,508 SR
Queue Stats
573W - 574L
1,596 MMR
Solo
Bacchus
Bacchus
Gold IV
Oggycr10
Bacchus
Gold IV
Level 172
God Stats
9W - 3L
1,850 SR
Queue Stats
369W - 389L
1,582 MMR
Solo
Shiva
Shiva
Gold III
Rigby0307
Shiva
Gold III
Level 177
God Stats
20W - 12L
1,648 SR
Queue Stats
299W - 324L
1,582 MMR
Solo
Thoth
Thoth
Gold III
imissmyshots
Thoth
Gold III
Level 142
God Stats
4W - 2L
1,644 SR
Queue Stats
108W - 110L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,634 SR
1,591 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,506 SR
1,578 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Gold I
Lucid Blinx
Surtr
Gold I
Level 162
God Stats
22W - 15L
1,611 SR
Queue Stats
259W - 258L
1,694 MMR
Party 1
Freya
Freya
Bronze III
TheJoeGatto
Freya
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,592 MMR
Solo
Serqet
Serqet
Gold I
ZeldusKyun
Serqet
Gold I
Level 98
God Stats
4W - 7L
1,420 SR
Queue Stats
241W - 247L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrizZSavage
Charybdis
10
1 / 2 / 4
5,263
526
5,267
6,049
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 3 / 2
6,195
620
5,032
8,742
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Oggycr10
Bacchus
11
4 / 1 / 3
7,050
705
4,543
6,684
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Rigby0307
Shiva
11
3 / 2 / 1
6,369
637
5,331
7,547
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 3 / 5
5,951
595
3,443
5,389
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetErlang ShenAgniAwilix

VS

Bans
MedusaArachneAo KuangChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 3 / 2
6,796
680
5,797
5,747
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
 
Mulan
10
1 / 2 / 1
5,352
535
3,842
8,678
6,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 3 / 1
6,175
618
5,261
10,198
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,593
459
2,339
4,717
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Serqet
ZeldusKyun
Serqet
10
3 / 2 / 2
5,675
568
4,378
7,305
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
11
11
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
3
2
1.67
L
Mulan
 
Mulan
1
2
1
0.75
W
Charybdis
GrizZSavage
Charybdis
1
2
4
1.5
W
3
3
2
1.33
L
3
3
1
1.17
W
Bacchus
Oggycr10
Bacchus
4
1
3
5.5
W
Shiva
Rigby0307
Shiva
3
2
1
1.75
L
0
2
0
0
L
Serqet
ZeldusKyun
Serqet
3
2
2
2
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,616
Damage
21,617
34,411
Taken
36,645
14,920
Mitigated
16,556
11,620
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,797
607
0
1,228
5,747
1,868
0
1,529
4,218
40,532
1,699
L
Mulan
 
Mulan
3,842
329
0
2,496
8,678
6,547
0
1,247
7,391
0
28,444
W
Charybdis
GrizZSavage
Charybdis
5,267
2,607
0
2,183
6,049
1,683
0
892
4,967
0
36,138
W
5,032
1,903
0
3,011
8,742
2,606
0
465
8,118
0
40,472
L
5,261
2,001
0
3,317
10,198
4,785
0
1,696
8,156
660
38,296
W
Bacchus
Oggycr10
Bacchus
4,543
443
176
2,945
6,684
5,528
0
1,759
4,619
20,008
2,389
W
Shiva
Rigby0307
Shiva
5,331
831
0
2,333
7,547
3,849
0
909
6,382
0
41,030
L
2,339
492
0
1,754
4,717
1,259
0
1,891
2,826
17,697
875
L
Serqet
ZeldusKyun
Serqet
4,378
2,081
0
2,634
7,305
2,097
0
1,112
6,076
0
25,928
W
3,443
47
0
972
5,389
1,254
0
3,709
1,586
32,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
28,591
302
Minions Killed
311
0
Camps Cleared
0
1,059,116
Distance Traveled
1,004,553
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,796
680
89
9
0
202,019
2
L
Mulan
5,352
535
42
4
0
202,266
0
W
Charybdis
5,263
526
63
6
0
180,950
0
W
Thor
6,195
620
76
8
0
223,932
0
L
Surtr
6,175
618
79
8
0
212,040
3
W
Bacchus
7,050
705
31
3
0
198,779
0
W
Shiva
6,369
637
70
7
0
225,689
2
L
Freya
4,593
459
53
5
0
143,997
0
L
Serqet
5,675
568
48
5
0
244,231
0
W
Thoth
5,951
595
62
6
0
229,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role