Player Matchup

Surtr
Surtr
AgentMiniMoose
Surtr
Level 49
God Stats
0W - 3L
1,251 SR
Queue Stats
66W - 85L
1,361 Elo+
Solo
Ymir
Ymir
Andreabortoloni
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,096 Elo+
Party 3
Arachne
Arachne
MrCleanBehindYou
Arachne
Level 36
God Stats
0W - 1L
1,718 SR
Queue Stats
9W - 14L
1,462 Elo+
Solo
Charybdis
Charybdis
OP4Dk
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
ySebxs
Nu Wa
Level 47
God Stats
40W - 36L
1,492 SR
Queue Stats
310W - 308L
1,513 Elo+
Solo
Team Averages
Level 44
1,492 SR
1,391 Elo+

VS

Team Averages
Level 40
1,570 SR
1,448 Elo+
Mercury
Mercury
BUMBLEBEE450
Mercury
Level 38
God Stats
5W - 7L
1,279 SR
Queue Stats
44W - 67L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
MobaiY
Baron Samedi
Level 49
God Stats
13W - 9L
1,630 SR
Queue Stats
74W - 62L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tethi
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,729 SR
Queue Stats
46W - 38L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
daqneesh
Cernunnos
Level 28
God Stats
12W - 10L
1,622 SR
Queue Stats
195W - 162L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
kamal5001
Cthulhu
Level 60
God Stats
1W - 1L
1,589 SR
Queue Stats
247W - 217L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
4,140
345
521
1,786
532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 2
5,662
472
1,540
10,968
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
8 / 1 / 0
6,928
577
8,578
11,144
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
OP4Dk
Charybdis
10
2 / 1 / 2
6,214
518
3,456
6,155
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
ySebxs
Nu Wa
12
0 / 1 / 3
6,784
565
5,621
4,399
1,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BUMBLEBEE450
Mercury
13
1 / 3 / 0
7,094
591
1,189
9,567
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
MobaiY
Baron Samedi
12
3 / 2 / 0
7,850
654
2,932
5,760
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
Tethi
Morgan Le Fay
11
0 / 1 / 1
6,374
531
5,007
5,478
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
daqneesh
Cernunnos
11
7 / 3 / 0
7,066
589
8,735
8,344
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
kamal5001
Cthulhu
11
0 / 1 / 7
6,241
520
3,698
7,197
4,061
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
11
11
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
6
2
0.17
W
Mercury
BUMBLEBEE450
Mercury
1
3
0
0.33
W
Baron Samedi
MobaiY
Baron Samedi
3
2
0
1.5
L
8
1
0
8
L
Charybdis
OP4Dk
Charybdis
2
1
2
3
W
Morgan Le Fay
Tethi
Morgan Le Fay
0
1
1
0.5
W
Cernunnos
daqneesh
Cernunnos
7
3
0
2.33
W
Cthulhu
kamal5001
Cthulhu
0
1
7
3.5
L
Nu Wa
ySebxs
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
21,561
34,452
Taken
36,346
12,457
Mitigated
16,979
8,253
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
521
274
0
178
1,786
532
0
609
1,054
0
4,617
L
1,540
361
0
468
10,968
5,112
0
2,160
8,808
6,370
916
W
Mercury
BUMBLEBEE450
Mercury
1,189
225
0
2,392
9,567
4,244
0
1,340
8,227
0
60,667
W
Baron Samedi
MobaiY
Baron Samedi
2,932
324
0
1,869
5,760
4,122
215
607
5,153
39,132
3,048
L
8,578
7,012
0
5,647
11,144
3,663
0
3,366
7,564
0
37,379
L
Charybdis
OP4Dk
Charybdis
3,456
2,542
0
0
6,155
1,666
0
1,473
4,676
0
30,192
W
Morgan Le Fay
Tethi
Morgan Le Fay
5,007
324
0
1,919
5,478
1,882
0
2,332
3,146
46,961
0
W
Cernunnos
daqneesh
Cernunnos
8,735
5,099
0
2,114
8,344
2,670
564
1,589
6,755
0
47,946
W
Cthulhu
kamal5001
Cthulhu
3,698
362
169
446
7,197
4,061
203
961
6,236
23,014
1,209
L
Nu Wa
ySebxs
Nu Wa
5,621
675
0
1,960
4,399
1,484
0
3,395
947
47,611
1,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
34,625
233
Minions Killed
382
0
Camps Cleared
0
919,868
Distance Traveled
1,164,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,140
345
11
1
0
41,819
0
L
Ymir
5,662
472
9
1
0
208,205
0
W
Mercury
7,094
591
108
9
0
289,391
0
W
Baron Samedi
7,850
654
91
8
0
179,498
0
L
Arachne
6,928
577
67
6
0
246,498
0
L
Charybdis
6,214
518
58
5
0
215,131
0
W
Morgan Le Fay
6,374
531
79
7
0
213,311
0
W
Cernunnos
7,066
589
73
6
0
221,675
0
W
Cthulhu
6,241
520
31
3
0
260,756
0
L
Nu Wa
6,784
565
88
7
0
208,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role