Player Matchup

Hercules
Hercules
Bronze III
II T8NY II
Hercules
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
ITheRookii
Cthulhu
Gold III
Level 155
God Stats
20W - 17L
1,613 SR
Queue Stats
85W - 88L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
LTDeathChair
Yu Huang
Gold IV
Level 118
God Stats
2W - 0L
1,850 SR
Queue Stats
22W - 25L
1,493 MMR
Solo
Ravana
Ravana
Gold III
Oh Dabi
Ravana
Gold III
Level 107
God Stats
18W - 21L
1,582 SR
Queue Stats
168W - 167L
1,514 MMR
Solo
Jing Wei
Jing Wei
Gold II
Theodud3
Jing Wei
Gold II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 235L
1,501 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,609 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,602 SR
1,497 MMR
Thanatos
Thanatos
Silver I
BIinders
Thanatos
Silver I
Level 85
God Stats
1W - 1L
1,784 SR
Queue Stats
46W - 41L
1,593 MMR
Party 2
Nu Wa
Nu Wa
Gold III
BabaaFIFA
Nu Wa
Gold III
Level 76
God Stats
1W - 3L
1,715 SR
Queue Stats
101W - 103L
1,519 MMR
Solo
Mulan
Mulan
Gold V
BoooberryPancake
Mulan
Gold V
Level 148
God Stats
18W - 19L
1,511 SR
Queue Stats
143W - 149L
1,419 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
RavioIi_Man
Hou Yi
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,454 MMR
Party 1
Geb
Geb
Bronze III
SkuIIyKid
Geb
Bronze III
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 59L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
II T8NY II
Hercules
17
3 / 5 / 8
11,171
508
14,358
21,847
22,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cthulhu
ITheRookii
Cthulhu
17
4 / 1 / 12
11,366
517
10,304
17,818
17,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
LTDeathChair
Yu Huang
18
2 / 4 / 2
11,318
514
9,308
13,090
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Oh Dabi
Ravana
20
12 / 2 / 3
13,224
601
20,639
15,062
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
Theodud3
Jing Wei
19
4 / 4 / 5
12,045
548
14,483
16,630
6,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Chang'eKuzenboAgniKing ArthurAwilix

VS

Bans
FreyaChaacCu ChulainnKumbhakarnaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIinders
Thanatos
19
7 / 7 / 2
11,192
509
11,201
24,111
10,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
BabaaFIFA
Nu Wa
17
0 / 4 / 7
10,448
475
16,700
10,875
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 8 / 6
10,305
468
14,422
27,557
22,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Hou Yi
19
4 / 6 / 1
11,488
522
8,210
18,075
5,629
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 0 / 7
10,210
464
10,325
15,145
14,136
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
25
Kills
16
16
Deaths
25
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BIinders
Thanatos
7
7
2
1.14
L
Nu Wa
BabaaFIFA
Nu Wa
0
4
7
0.88
L
3
8
6
0.75
W
Hercules
II T8NY II
Hercules
3
5
8
1.4
W
Cthulhu
ITheRookii
Cthulhu
4
1
12
10
W
Yu Huang
LTDeathChair
Yu Huang
2
4
2
0.75
W
Ravana
Oh Dabi
Ravana
12
2
3
6.75
L
Hou Yi
4
6
1
0.75
L
2
0
7
5.5
W
Jing Wei
Theodud3
Jing Wei
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,092
Damage
60,858
84,447
Taken
95,763
58,912
Mitigated
55,271
21,353
Healing
33,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BIinders
Thanatos
11,201
2,095
0
17,514
24,111
10,253
28
4,238
19,782
0
102,443
L
Nu Wa
BabaaFIFA
Nu Wa
16,700
4,466
0
1,607
10,875
3,213
308
3,023
7,852
98,962
2,330
L
14,422
1,186
0
2,838
27,557
22,040
0
3,295
23,114
0
59,750
W
Hercules
II T8NY II
Hercules
14,358
3,685
0
7,688
21,847
22,346
0
5,162
16,685
0
54,526
W
Cthulhu
ITheRookii
Cthulhu
10,304
333
677
3,486
17,818
17,686
0
5,858
11,960
44,371
0
W
Yu Huang
LTDeathChair
Yu Huang
9,308
333
0
1,000
13,090
4,547
324
5,354
7,736
109,930
763
W
Ravana
Oh Dabi
Ravana
20,639
4,063
0
1,429
15,062
7,431
392
5,321
9,741
0
115,651
L
Hou Yi
8,210
3,353
0
5,058
18,075
5,629
0
4,867
13,208
0
89,121
L
10,325
583
0
6,111
15,145
14,136
42
4,039
10,924
30,395
0
W
Jing Wei
Theodud3
Jing Wei
14,483
11,894
0
7,073
16,630
6,902
2,011
5,275
11,355
0
113,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,124
Gold Earned
53,643
654
Minions Killed
576
0
Camps Cleared
0
2,252,516
Distance Traveled
2,103,233
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,192
509
126
6
0
480,531
0
L
Nu Wa
10,448
475
183
8
0
381,816
1
L
Mulan
10,305
468
81
4
0
380,794
6
W
Hercules
11,171
508
87
4
0
387,116
1
W
Cthulhu
11,366
517
55
3
0
475,333
11
W
Yu Huang
11,318
514
188
9
0
455,082
4
W
Ravana
13,224
601
161
7
0
525,925
3
L
Hou Yi
11,488
522
164
7
0
389,760
4
L
Geb
10,210
464
22
1
0
470,332
12
W
Jing Wei
12,045
548
163
7
0
409,060
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role