Player Matchup

Mulan
Mulan
Gold II
IsaacMLX
Mulan
Gold II
Level 158
God Stats
3W - 1L
1,586 SR
Queue Stats
270W - 267L
1,583 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
T pourri Val
Morgan Le Fay
Gold II
Level 69
God Stats
3W - 0L
1,847 SR
Queue Stats
83W - 78L
1,572 MMR
Solo
Janus
Janus
Platinum V
onfoenem2217
Janus
Platinum V
Level 103
God Stats
77W - 90L
1,564 SR
Queue Stats
336W - 321L
1,539 MMR
Solo
Nut
Nut
Platinum V
temp-7800066
Nut
Platinum V
Level 159
God Stats
22W - 22L
1,582 SR
Queue Stats
81W - 73L
1,628 MMR
Solo
Sylvanus
Sylvanus
Gold I
x2 S1cK FoR Ux
Sylvanus
Gold I
Level 132
God Stats
13W - 8L
1,607 SR
Queue Stats
101W - 109L
1,577 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,637 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,515 SR
1,579 MMR
Hou Yi
Hou Yi
Gold I
Cozmoz17
Hou Yi
Gold I
Level 125
God Stats
1W - 1L
1,704 SR
Queue Stats
79W - 68L
1,648 MMR
Solo
Bellona
Bellona
Gold II
Goldenbabyjesus1
Bellona
Gold II
Level 157
God Stats
2W - 2L
1,786 SR
Queue Stats
224W - 218L
1,526 MMR
Solo
Chang'e
Chang'e
Gold III
Kingofphoenixes
Chang'e
Gold III
Level 158
God Stats
2W - 11L
1,124 SR
Queue Stats
216W - 232L
1,586 MMR
Solo
Persephone
Persephone
Gold III
Miguellionare
Persephone
Gold III
Level 106
God Stats
5W - 12L
1,431 SR
Queue Stats
753W - 787L
1,601 MMR
Solo
Ganesha
Ganesha
Gold III
telthazar1
Ganesha
Gold III
Level 107
God Stats
84W - 106L
1,528 SR
Queue Stats
341W - 364L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IsaacMLX
Mulan
17
6 / 3 / 8
11,749
653
16,337
21,228
16,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
T pourri Val
Morgan Le Fay
18
4 / 1 / 10
11,026
613
9,092
7,459
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

19
8 / 1 / 11
11,130
618
13,031
11,544
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 6
10,854
603
13,427
14,630
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
14
3 / 1 / 13
9,926
551
8,276
19,327
19,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThanatosFreyaMedusa

VS

Bans
HorusErlang ShenLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cozmoz17
Hou Yi
14
2 / 5 / 2
8,755
486
10,354
15,566
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 2
9,193
511
11,766
20,889
23,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 8 / 0
7,525
418
7,485
19,531
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Miguellionare
Persephone
15
2 / 4 / 0
9,361
520
9,521
9,038
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
telthazar1
Ganesha
12
0 / 3 / 3
7,956
442
4,519
16,720
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
25
Kills
7
8
Deaths
25
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cozmoz17
Hou Yi
2
5
2
0.6
L
1
5
2
0.4
W
Mulan
IsaacMLX
Mulan
6
3
8
3.33
L
2
8
0
0.25
L
Persephone
Miguellionare
Persephone
2
4
0
0.5
W
Morgan Le Fay
T pourri Val
Morgan Le Fay
4
1
10
9
W
8
1
11
13.5
L
Ganesha
telthazar1
Ganesha
0
3
3
0.5
W
4
2
6
3.5
W
Sylvanus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,163
Damage
43,645
74,188
Taken
81,744
50,108
Mitigated
54,383
33,141
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cozmoz17
Hou Yi
10,354
3,656
0
4,301
15,566
5,460
0
3,873
11,693
0
63,218
L
11,766
2,808
0
4,938
20,889
23,982
0
4,899
15,990
287
62,544
W
Mulan
IsaacMLX
Mulan
16,337
1,590
0
9,353
21,228
16,685
1,094
3,314
17,165
0
93,533
L
7,485
586
902
6,653
19,531
5,494
0
9,835
9,696
49,870
0
L
Persephone
Miguellionare
Persephone
9,521
212
0
1,049
9,038
2,541
0
4,522
4,508
68,025
0
W
Morgan Le Fay
T pourri Val
Morgan Le Fay
9,092
839
0
1,346
7,459
2,867
2,200
3,107
4,309
85,401
345
W
13,031
374
0
5,756
11,544
4,175
2,027
4,764
6,707
95,878
1,520
L
Ganesha
telthazar1
Ganesha
4,519
215
0
2,568
16,720
16,906
0
6,902
9,818
31,029
497
W
13,427
8,049
0
6,126
14,630
6,554
1,476
4,148
10,391
0
89,524
W
Sylvanus
8,276
2,314
3,330
7,230
19,327
19,827
390
6,545
12,648
21,310
2,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,685
Gold Earned
42,790
623
Minions Killed
471
0
Camps Cleared
0
1,879,133
Distance Traveled
1,786,380
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,755
486
128
7
0
340,838
0
L
Bellona
9,193
511
120
7
0
335,881
2
W
Mulan
11,749
653
147
8
0
375,737
0
L
Chang'e
7,525
418
84
5
0
363,543
4
L
Persephone
9,361
520
118
7
0
348,318
5
W
Morgan Le Fay
11,026
613
159
9
0
394,578
6
W
Janus
11,130
618
155
9
0
417,451
3
L
Ganesha
7,956
442
21
1
0
397,800
8
W
Nut
10,854
603
143
8
0
344,823
1
W
Sylvanus
9,926
551
19
1
0
346,544
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role