Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Acorn101
Ratatoskr
Platinum I
Level 158
God Stats
15W - 10L
1,708 SR
Queue Stats
186W - 163L
1,929 MMR
Party 1
Nox
Nox
Silver I
Bonbybongbibty4
Nox
Silver I
Level 144
God Stats
0W - 1L
1,213 SR
Queue Stats
55W - 56L
1,161 MMR
Solo
King Arthur
King Arthur
Platinum II
PØØPSY
King Arthur
Platinum II
Level 147
God Stats
7W - 4L
1,668 SR
Queue Stats
100W - 86L
1,782 MMR
Party 1
Merlin
Merlin
Silver I
Pеachy
Merlin
Silver I
Level 124
God Stats
2W - 2L
1,630 SR
Queue Stats
132W - 148L
1,142 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,544 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,583 SR
1,491 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
JonRiverz
Morgan Le Fay
Gold I
Level 94
God Stats
16W - 16L
1,521 SR
Queue Stats
91W - 89L
1,649 MMR
Party 2
Anhur
Anhur
Gold II
Pavolia
Anhur
Gold II
Level 153
God Stats
3W - 1L
1,565 SR
Queue Stats
43W - 30L
1,788 MMR
Solo
Cliodhna
Cliodhna
Gold V
Suxuyia
Cliodhna
Gold V
Level 119
God Stats
4W - 6L
1,524 SR
Queue Stats
4W - 7L
1,522 MMR
Solo
Mulan
Mulan
Gold V
Vep-VerTex
Mulan
Gold V
Level 85
God Stats
14W - 7L
1,631 SR
Queue Stats
59W - 72L
1,370 MMR
Party 2
Sylvanus
Sylvanus
Silver II
gjweedman
Sylvanus
Silver II
Level 125
God Stats
5W - 6L
1,673 SR
Queue Stats
102W - 116L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 8 / 0
6,125
438
2,619
8,198
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Ratatoskr
Acorn101
Ratatoskr
13
2 / 3 / 3
7,037
503
5,918
9,521
2,723
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
6,149
439
6,132
5,456
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
PØØPSY
King Arthur
14
4 / 3 / 0
8,414
601
9,778
13,295
10,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Pеachy
Merlin
12
0 / 4 / 1
6,546
468
5,131
7,703
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosChronosThor

VS

Bans
Chang'eMedusaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JonRiverz
Morgan Le Fay
14
1 / 1 / 5
8,209
586
6,790
8,248
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Pavolia
Anhur
15
8 / 0 / 2
8,868
633
9,397
9,627
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Suxuyia
Cliodhna
14
6 / 2 / 3
8,497
607
4,573
9,163
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
14
2 / 3 / 1
8,102
579
7,324
15,542
10,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
gjweedman
Sylvanus
12
1 / 0 / 5
7,626
545
1,609
7,031
3,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
18
19
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
8
0
0
L
Ratatoskr
Acorn101
Ratatoskr
2
3
3
1.17
L
0
1
1
0.5
W
Morgan Le Fay
JonRiverz
Morgan Le Fay
1
1
5
3.5
W
Anhur
Pavolia
Anhur
8
0
2
9
L
King Arthur
PØØPSY
King Arthur
4
3
0
1.33
L
Merlin
Pеachy
Merlin
0
4
1
0.13
W
Cliodhna
Suxuyia
Cliodhna
6
2
3
3.75
W
Mulan
2
3
1
0.83
W
Sylvanus
gjweedman
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
29,693
44,173
Taken
49,611
18,808
Mitigated
23,060
8,752
Healing
25,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,619
445
0
732
8,198
1,040
1
859
7,339
0
27,736
L
Ratatoskr
Acorn101
Ratatoskr
5,918
1,424
0
4,421
9,521
2,723
0
1,695
7,826
0
45,276
L
6,132
508
0
481
5,456
1,664
0
1,122
4,334
31,655
785
W
Morgan Le Fay
JonRiverz
Morgan Le Fay
6,790
465
0
3,036
8,248
2,481
0
3,456
4,754
55,439
1,611
W
Anhur
Pavolia
Anhur
9,397
5,502
0
5,512
9,627
3,618
372
1,519
7,942
0
81,616
L
King Arthur
PØØPSY
King Arthur
9,778
900
0
2,148
13,295
10,986
379
1,540
11,755
911
59,759
L
Merlin
Pеachy
Merlin
5,131
214
0
970
7,703
2,395
0
3,001
4,702
43,428
0
W
Cliodhna
Suxuyia
Cliodhna
4,573
431
0
4,911
9,163
3,201
0
1,432
7,617
0
63,188
W
Mulan
7,324
606
0
4,761
15,542
10,177
0
1,529
14,013
0
53,109
W
Sylvanus
gjweedman
Sylvanus
1,609
743
3,060
3,723
7,031
3,583
225
2,947
3,716
24,343
2,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
41,302
407
Minions Killed
469
0
Camps Cleared
0
1,399,457
Distance Traveled
1,371,199
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,125
438
54
4
0
235,857
2
L
Ratatoskr
7,037
503
75
5
0
328,677
2
L
Nox
6,149
439
73
5
0
276,666
0
W
Morgan Le Fay
8,209
586
100
7
0
282,125
4
W
Anhur
8,868
633
139
10
0
266,816
4
L
King Arthur
8,414
601
99
7
0
286,129
2
L
Merlin
6,546
468
106
8
0
272,128
3
W
Cliodhna
8,497
607
95
7
0
313,996
1
W
Mulan
8,102
579
93
7
0
252,848
3
W
Sylvanus
7,626
545
42
3
0
255,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role