Player Matchup

Odin
Odin
Diamond III
 
Odin
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond III
Bambino218
Serqet
Diamond III
Level 104
God Stats
3W - 2L
1,804 SR
Queue Stats
123W - 108L
2,178 MMR
Party 1
Medusa
Medusa
Diamond V
GankIfLikeMen
Medusa
Diamond V
Level 55
God Stats
3W - 4L
1,730 SR
Queue Stats
54W - 36L
2,336 MMR
Solo
Vulcan
Vulcan
Diamond I
iAlphaYou
Vulcan
Diamond I
Level 107
God Stats
1W - 1L
1,978 SR
Queue Stats
129W - 105L
2,394 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,702 SR
1,982 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 188
1,748 SR
2,270 MMR
Da Ji
Da Ji
Masters
Bamidelee
Da Ji
Masters
Level 148
God Stats
7W - 3L
1,881 SR
Queue Stats
123W - 120L
2,159 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Jalooby
Sun Wukong
Diamond II
Level 159
God Stats
9W - 9L
1,593 SR
Queue Stats
139W - 117L
2,177 MMR
Solo
Baron Samedi
Baron Samedi
Diamond II
OvTrue
Baron Samedi
Diamond II
Level 218
God Stats
9W - 6L
1,754 SR
Queue Stats
163W - 142L
2,241 MMR
Party 2
Rama
Rama
Diamond I
TheGEast
Rama
Diamond I
Level 174
God Stats
18W - 8L
1,843 SR
Queue Stats
240W - 197L
2,285 MMR
Solo
Ra
Ra
Masters
maнev
Ra
Masters
Level 239
God Stats
4W - 5L
1,670 SR
Queue Stats
158W - 133L
2,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 4 / 0
5,259
526
4,122
8,280
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
 
Sylvanus
8
0 / 2 / 0
4,658
466
2,105
7,565
3,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Bambino218
Serqet
9
1 / 3 / 0
5,034
503
2,325
7,139
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 1 / 0
5,055
506
3,606
5,088
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
iAlphaYou
Vulcan
10
0 / 3 / 1
5,209
521
2,105
4,619
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
King ArthurThorKuzenboThoth

VS

Bans
CthulhuChang'eFreyaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bamidelee
Da Ji
11
4 / 1 / 5
6,470
647
3,851
6,873
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Jalooby
Sun Wukong
11
3 / 1 / 1
6,758
676
6,473
8,009
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
OvTrue
Baron Samedi
10
2 / 0 / 1
5,764
576
3,465
4,045
2,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
12
1 / 0 / 2
6,330
633
3,748
5,130
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
12
3 / 1 / 2
7,025
703
4,576
4,498
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
0
0.25
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Serqet
Bambino218
Serqet
1
3
0
0.33
W
Da Ji
Bamidelee
Da Ji
4
1
5
6.5
L
0
1
0
0
W
Sun Wukong
Jalooby
Sun Wukong
3
1
1
3.5
W
Baron Samedi
OvTrue
Baron Samedi
2
0
1
2.5
W
Rama
1
0
2
2
L
Vulcan
iAlphaYou
Vulcan
0
3
1
0.17
W
Ra
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
22,113
32,691
Taken
28,555
12,644
Mitigated
10,562
7,593
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,122
881
0
2,342
8,280
4,447
0
0
8,280
6,558
29,038
L
Sylvanus
 
Sylvanus
2,105
480
1,765
1,480
7,565
3,298
0
3,778
3,787
10,272
0
L
Serqet
Bambino218
Serqet
2,325
531
0
695
7,139
2,557
0
596
6,543
0
33,990
W
Da Ji
Bamidelee
Da Ji
3,851
789
0
3,653
6,873
1,944
0
801
5,850
0
33,309
L
3,606
1,067
0
997
5,088
1,351
0
1,434
3,654
0
33,415
W
Sun Wukong
Jalooby
Sun Wukong
6,473
2,015
0
1,542
8,009
3,277
0
1,457
6,552
0
46,847
W
Baron Samedi
OvTrue
Baron Samedi
3,465
426
292
2,201
4,045
2,415
0
1,052
2,993
14,518
1,792
W
Rama
3,748
2,609
0
2,934
5,130
1,650
0
338
4,792
0
49,092
L
Vulcan
iAlphaYou
Vulcan
2,105
0
0
314
4,619
991
0
1,753
2,815
37,490
614
W
Ra
4,576
828
210
2,357
4,498
1,276
0
1,842
2,656
63,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
32,347
295
Minions Killed
395
0
Camps Cleared
0
1,084,997
Distance Traveled
1,038,594
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,259
526
65
7
0
206,110
3
L
Sylvanus
4,658
466
12
1
0
203,920
2
L
Serqet
5,034
503
71
7
0
251,016
5
W
Da Ji
6,470
647
67
7
0
244,093
0
L
Medusa
5,055
506
69
7
0
207,688
0
W
Sun Wukong
6,758
676
85
9
0
209,576
0
W
Baron Samedi
5,764
576
28
3
0
159,147
0
W
Rama
6,330
633
91
9
0
186,397
1
L
Vulcan
5,209
521
78
8
0
216,263
3
W
Ra
7,025
703
124
12
0
239,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role