Player Matchup

Rama
Rama
 
Rama
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BussinNocapFR
Awilix
Level 167
God Stats
3W - 2L
1,515 SR
Queue Stats
13W - 10L
1,566 Elo+
Solo
Chaac
Chaac
Lowmen110
Chaac
Level 125
God Stats
5W - 2L
1,573 SR
Queue Stats
111W - 114L
1,402 Elo+
Party 2
Baron Samedi
Baron Samedi
RGV-Oviedo-956
Baron Samedi
Level 103
God Stats
159W - 150L
1,500 SR
Queue Stats
320W - 340L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SushisBentoBox
Morgan Le Fay
Level 29
God Stats
81W - 77L
1,554 SR
Queue Stats
209W - 232L
1,502 Elo+
Party 2
Team Averages
Level 92
1,528 SR
1,492 Elo+

VS

Team Averages
Level 86
1,521 SR
1,493 Elo+
Jing Wei
Jing Wei
AdamC137
Jing Wei
Level 109
God Stats
2W - 2L
1,489 SR
Queue Stats
21W - 19L
1,476 Elo+
Solo
Chang'e
Chang'e
Lucccc
Chang'e
Level 106
God Stats
3W - 3L
1,511 SR
Queue Stats
88W - 92L
1,481 Elo+
Solo
Bakasura
Bakasura
NeverGoneHit
Bakasura
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Pogboom20119
Erlang Shen
Level 28
God Stats
15W - 18L
1,508 SR
Queue Stats
81W - 84L
1,506 Elo+
Party 1
Khepri
Khepri
megaknight240
Khepri
Level 113
God Stats
4W - 4L
1,597 SR
Queue Stats
203W - 220L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
8 / 0 / 9
12,543
1,254
21,302
6,921
2,937
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 11
10,429
1,043
9,991
5,458
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
Lowmen110
Chaac
16
2 / 0 / 13
10,368
1,037
8,997
12,347
11,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RGV-Oviedo-956
Baron Samedi
16
4 / 0 / 10
10,210
1,021
18,938
7,675
3,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
SushisBentoBox
Morgan Le Fay
16
1 / 2 / 11
9,842
984
14,974
6,963
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

286

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdamC137
Jing Wei
15
1 / 4 / 1
9,639
964
7,907
16,931
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Lucccc
Chang'e
15
1 / 1 / 1
9,630
963
5,475
11,511
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
NeverGoneHit
Bakasura
15
0 / 8 / 1
8,996
900
2,309
13,958
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Erlang Shen
Pogboom20119
Erlang Shen
15
0 / 1 / 2
9,428
943
10,726
9,987
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 2
10,255
1,026
9,108
27,892
32,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
17
Kills
2
2
Deaths
17
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
9
12.5
L
Jing Wei
AdamC137
Jing Wei
1
4
1
0.38
W
2
0
11
7.5
W
Chaac
Lowmen110
Chaac
2
0
13
8.5
L
Chang'e
Lucccc
Chang'e
1
1
1
1.5
L
Bakasura
NeverGoneHit
Bakasura
0
8
1
0.06
L
Erlang Shen
Pogboom20119
Erlang Shen
0
1
2
1
W
Baron Samedi
RGV-Oviedo-956
Baron Samedi
4
0
10
9
W
Morgan Le Fay
SushisBentoBox
Morgan Le Fay
1
2
11
3.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,202
Damage
35,525
39,364
Taken
80,279
26,310
Mitigated
60,153
15,712
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,302
16,814
0
2,989
6,921
2,937
0
1,599
5,150
0
54,586
L
Jing Wei
AdamC137
Jing Wei
7,907
6,410
242
2,049
16,931
7,453
0
5,827
10,847
0
29,122
W
9,991
2,261
0
877
5,458
2,094
0
1,946
3,352
0
25,646
W
Chaac
Lowmen110
Chaac
8,997
1,857
0
5,339
12,347
11,929
0
4,062
7,876
0
23,820
L
Chang'e
Lucccc
Chang'e
5,475
888
4,617
3,926
11,511
4,184
0
6,365
4,825
30,540
0
L
Bakasura
NeverGoneHit
Bakasura
2,309
1,099
0
587
13,958
6,615
0
6,085
7,642
0
7,528
L
Erlang Shen
Pogboom20119
Erlang Shen
10,726
2,538
0
1,717
9,987
9,171
0
2,861
6,968
0
24,171
W
Baron Samedi
RGV-Oviedo-956
Baron Samedi
18,938
268
2,637
2,702
7,675
3,881
0
3,039
4,590
32,585
0
W
Morgan Le Fay
SushisBentoBox
Morgan Le Fay
14,974
469
0
1,168
6,963
5,469
0
3,160
3,584
26,640
155
L
9,108
290
0
1,413
27,892
32,730
0
10,918
16,107
21,365
790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,392
Gold Earned
47,948
226
Minions Killed
192
12
Camps Cleared
5
1,034,239
Distance Traveled
886,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,543
1,254
82
8
7
202,118
0
L
Jing Wei
9,639
964
61
6
0
178,652
0
W
Awilix
10,429
1,043
46
5
4
212,218
0
W
Chaac
10,368
1,037
38
4
1
220,864
0
L
Chang'e
9,630
963
67
7
0
177,046
0
L
Bakasura
8,996
900
10
1
4
143,681
0
L
Erlang Shen
9,428
943
34
3
0
204,723
0
W
Baron Samedi
10,210
1,021
26
3
0
204,240
0
W
Morgan Le Fay
9,842
984
34
3
0
194,799
0
L
Khepri
10,255
1,026
20
2
1
182,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role