Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AZombie8200
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 133L
1,410 Elo+
Solo
Thoth
Thoth
Ch3c02
Thoth
Level 41
God Stats
2W - 2L
1,343 SR
Queue Stats
51W - 54L
1,446 Elo+
Solo
Izanami
Izanami
LadiesOnWheelQC
Izanami
Level 109
God Stats
4W - 5L
1,614 SR
Queue Stats
97W - 137L
1,414 Elo+
Solo
Nu Wa
Nu Wa
LeAssaultQueen
Nu Wa
Level 115
God Stats
13W - 6L
1,735 SR
Queue Stats
486W - 456L
1,402 Elo+
Solo
Team Averages
Level 100
1,538 SR
1,434 Elo+

VS

Team Averages
Level 82
1,539 SR
1,454 Elo+
Nemesis
Nemesis
AliTheTomato
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,306 Elo+
Solo
Achilles
Achilles
DaVerser
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,444 Elo+
Solo
Fafnir
Fafnir
DatboyJaleel
Fafnir
Level 64
God Stats
4W - 1L
1,707 SR
Queue Stats
59W - 57L
1,514 Elo+
Solo
Fenrir
Fenrir
Haymakor
Fenrir
Level 151
God Stats
1W - 2L
1,490 SR
Queue Stats
99W - 111L
1,424 Elo+
Solo
Yemoja
Yemoja
Reaper FPP
Yemoja
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 359L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 1 / 18
9,440
858
10,851
10,135
4,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
AZombie8200
Bacchus
15
3 / 1 / 17
9,895
900
8,725
13,856
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
Ch3c02
Thoth
15
6 / 3 / 10
9,765
888
13,247
11,453
4,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
6 / 2 / 13
10,637
967
18,202
9,696
3,927
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 1 / 16
9,523
866
16,381
5,446
1,905
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AliTheTomato
Nemesis
11
0 / 6 / 6
6,956
632
6,487
13,653
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
DaVerser
Achilles
14
2 / 5 / 3
7,381
671
6,455
14,227
13,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
15
0 / 2 / 6
7,365
670
4,794
17,077
12,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Haymakor
Fenrir
16
5 / 4 / 2
8,699
791
8,945
11,557
11,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Reaper FPP
Yemoja
12
1 / 5 / 5
7,822
711
11,005
16,874
14,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
22
Kills
8
8
Deaths
22
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
18
12
W
Bacchus
AZombie8200
Bacchus
3
1
17
11.5
L
Nemesis
AliTheTomato
Nemesis
0
6
6
0.5
W
Thoth
Ch3c02
Thoth
6
3
10
3.67
L
Achilles
DaVerser
Achilles
2
5
3
0.7
L
Fafnir
0
2
6
1.5
L
Fenrir
Haymakor
Fenrir
5
4
2
1.5
W
6
2
13
6.25
W
4
1
16
12
L
Yemoja
Reaper FPP
Yemoja
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,406
Damage
37,686
50,586
Taken
73,388
29,203
Mitigated
63,992
30,174
Healing
22,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,851
1,469
10,576
5,271
10,135
4,005
1,219
4,113
5,860
17,246
0
W
Bacchus
AZombie8200
Bacchus
8,725
874
1,440
5,322
13,856
15,073
603
3,678
9,567
12,202
0
L
Nemesis
AliTheTomato
Nemesis
6,487
638
876
2,146
13,653
11,711
0
9,674
3,979
0
13,959
W
Thoth
Ch3c02
Thoth
13,247
1,987
1,514
1,861
11,453
4,293
1,657
2,863
8,396
27,194
716
L
Achilles
DaVerser
Achilles
6,455
986
0
1,000
14,227
13,805
0
10,134
4,093
0
13,058
L
Fafnir
4,794
1,618
1,916
7,031
17,077
12,021
0
11,365
5,712
15,815
0
L
Fenrir
Haymakor
Fenrir
8,945
1,648
619
1,580
11,557
11,615
0
6,974
4,583
0
22,151
W
18,202
12,141
1,162
1,865
9,696
3,927
2,772
2,828
6,602
0
47,543
W
16,381
5,731
235
928
5,446
1,905
213
2,070
3,157
22,129
284
L
Yemoja
Reaper FPP
Yemoja
11,005
1,841
4,388
3,121
16,874
14,840
0
10,501
6,373
24,730
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
38,223
127
Minions Killed
107
0
Camps Cleared
0
1,070,274
Distance Traveled
904,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,440
858
16
1
0
198,435
0
W
Bacchus
9,895
900
9
1
0
255,500
0
L
Nemesis
6,956
632
14
1
0
167,885
0
W
Thoth
9,765
888
32
3
0
211,602
0
L
Achilles
7,381
671
6
1
0
183,183
0
L
Fafnir
7,365
670
23
2
0
216,823
0
L
Fenrir
8,699
791
40
4
0
171,587
0
W
Izanami
10,637
967
55
5
0
184,302
0
W
Nu Wa
9,523
866
15
1
0
220,435
0
L
Yemoja
7,822
711
24
2
0
165,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role