Player Matchup

Vamana
Vamana
Almost_Emily
Vamana
Level 155
God Stats
5W - 2L
1,649 SR
Queue Stats
369W - 391L
1,510 Elo+
Solo
Athena
Athena
CaliceDaMorte04
Athena
Level 158
God Stats
2W - 3L
1,636 SR
Queue Stats
818W - 817L
1,548 Elo+
Solo
Rama
Rama
DiPayaso
Rama
Level 123
God Stats
1W - 12L
1,082 SR
Queue Stats
267W - 257L
1,484 Elo+
Solo
Cupid
Cupid
XXstankypantsXX
Cupid
Level 108
God Stats
1W - 2L
1,312 SR
Queue Stats
52W - 32L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
slimshadylp2
Morgan Le Fay
Level 121
God Stats
2W - 6L
1,252 SR
Queue Stats
183W - 180L
1,592 Elo+
Solo
Team Averages
Level 133
1,386 SR
1,544 Elo+

VS

Team Averages
Level 148
1,542 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GL1
Discordia
Level 137
God Stats
4W - 2L
1,626 SR
Queue Stats
97W - 102L
1,495 Elo+
Solo
Achilles
Achilles
HarmuTheGreatPoo
Achilles
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,683 Elo+
Solo
Cupid
Cupid
StanKHo
Cupid
Level 125
God Stats
1W - 0L
1,744 SR
Queue Stats
17W - 22L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
SupremeAllison
Xbalanque
Level 146
God Stats
2W - 3L
1,341 SR
Queue Stats
60W - 60L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 4 / 7
9,727
811
7,682
15,978
15,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 6
8,740
728
4,846
17,687
11,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
15
2 / 4 / 4
8,710
726
6,780
10,856
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 7
9,436
786
9,465
11,652
4,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
slimshadylp2
Morgan Le Fay
16
3 / 3 / 8
9,213
768
18,587
9,820
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 5 / 7
9,776
815
10,151
11,525
6,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
GL1
Discordia
17
2 / 1 / 9
9,593
799
15,808
7,334
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 9
9,525
794
7,164
15,665
21,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
StanKHo
Cupid
19
5 / 2 / 11
10,354
863
13,810
9,635
3,919
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SupremeAllison
Xbalanque
15
2 / 3 / 9
8,785
732
13,163
10,225
3,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
14
Kills
18
18
Deaths
14
32
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
5
7
1.7
L
Vamana
3
4
7
1.63
L
2
4
6
1.25
L
Rama
2
4
4
1
W
Discordia
GL1
Discordia
2
1
9
6.5
W
4
3
9
2.83
W
Cupid
StanKHo
Cupid
5
2
11
5.25
W
Xbalanque
SupremeAllison
Xbalanque
2
3
9
2.17
L
4
3
7
2.5
L
Morgan Le Fay
slimshadylp2
Morgan Le Fay
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,360
Damage
60,096
65,993
Taken
54,384
39,240
Mitigated
37,751
28,150
Healing
21,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,151
758
1,862
3,456
11,525
6,040
152
4,372
7,153
20,094
0
L
Vamana
7,682
1,595
2,467
5,916
15,978
15,334
0
5,819
10,159
0
15,231
L
4,846
514
1,643
3,906
17,687
11,842
0
5,239
12,448
6,852
0
L
Rama
6,780
5,097
685
2,994
10,856
4,044
201
4,938
5,918
0
17,533
W
Discordia
GL1
Discordia
15,808
461
1,473
1,284
7,334
2,530
0
4,988
2,346
33,220
0
W
7,164
1,500
1,093
2,314
15,665
21,747
140
4,817
10,848
60
13,023
W
Cupid
StanKHo
Cupid
13,810
5,830
2,518
4,594
9,635
3,919
570
3,568
6,067
0
34,196
W
Xbalanque
SupremeAllison
Xbalanque
13,163
3,794
1,105
2,219
10,225
3,515
39
5,660
4,565
0
21,826
L
9,465
5,943
3,765
4,967
11,652
4,085
0
5,437
6,215
0
25,137
L
Morgan Le Fay
slimshadylp2
Morgan Le Fay
18,587
557
377
1,430
9,820
3,935
0
4,586
5,234
39,729
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,826
Gold Earned
48,033
132
Minions Killed
147
0
Camps Cleared
0
1,204,039
Distance Traveled
1,143,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,776
815
26
2
0
206,346
0
L
Vamana
9,727
811
16
1
0
262,579
0
L
Athena
8,740
728
4
0
0
278,001
0
L
Rama
8,710
726
24
2
0
191,353
0
W
Discordia
9,593
799
40
3
0
240,542
0
W
Achilles
9,525
794
9
1
0
259,101
0
W
Cupid
10,354
863
50
4
0
211,541
0
W
Xbalanque
8,785
732
22
2
0
225,563
0
L
Cupid
9,436
786
54
5
0
222,109
0
L
Morgan Le Fay
9,213
768
34
3
0
249,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role