Player Matchup

Neith
Neith
Beskreh
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,564 Elo+
Party 2
Maui
Maui
TheSneakyNinjaX
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,445 Elo+
Party 2
Janus
Janus
XxxPredatorxxX6
Janus
Level 85
God Stats
41W - 41L
1,837 SR
Queue Stats
285W - 288L
1,513 Elo+
Solo
Team Averages
Level 65
1,612 SR
1,507 Elo+

VS

Team Averages
Level 100
1,427 SR
1,421 Elo+
Bakasura
Bakasura
AbbuArchangel
Bakasura
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 143L
1,485 Elo+
Solo
Sylvanus
Sylvanus
DrPersson
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
Snusleffe
Kukulkan
Level 82
God Stats
2W - 0L
1,280 SR
Queue Stats
47W - 36L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beskreh
Neith
14
0 / 4 / 4
9,152
654
5,319
8,794
3,359
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 1
9,639
689
5,658
13,994
14,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 4 / 1
10,928
781
10,518
10,377
3,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AbbuArchangel
Bakasura
20
6 / 0 / 3
12,624
902
6,660
13,200
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
DrPersson
Sylvanus
17
1 / 3 / 8
10,454
747
5,644
13,635
12,380
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Snusleffe
Kukulkan
18
2 / 1 / 7
11,830
845
16,200
6,468
2,933
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
9
9
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AbbuArchangel
Bakasura
6
0
3
7.5
L
Neith
Beskreh
Neith
0
4
4
0.5
W
Sylvanus
DrPersson
Sylvanus
1
3
8
1.67
W
Kukulkan
Snusleffe
Kukulkan
2
1
7
5.5
L
1
1
1
1.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
28,504
33,165
Taken
33,303
21,522
Mitigated
23,145
3,983
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AbbuArchangel
Bakasura
6,660
4,687
0
9,077
13,200
7,832
1,390
5,903
7,297
0
48,486
L
Neith
Beskreh
Neith
5,319
3,160
0
178
8,794
3,359
0
6,164
2,630
0
13,561
W
Sylvanus
DrPersson
Sylvanus
5,644
602
1,959
2,235
13,635
12,380
418
6,968
6,667
11,547
0
W
Kukulkan
Snusleffe
Kukulkan
16,200
1,318
0
1,426
6,468
2,933
1,461
2,587
3,881
64,365
254
L
5,658
658
0
190
13,994
14,198
0
8,588
4,688
16,568
792
L
10,518
257
91
3,524
10,377
3,965
0
7,041
3,286
64,306
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
34,908
163
Minions Killed
203
0
Camps Cleared
0
708,083
Distance Traveled
819,616
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,624
902
90
6
0
297,574
0
L
Neith
9,152
654
18
1
0
178,512
0
W
Sylvanus
10,454
747
8
1
0
243,459
9
W
Kukulkan
11,830
845
105
8
0
278,583
2
L
Maui
9,639
689
28
2
0
284,091
0
L
Janus
10,928
781
117
8
0
245,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role