Player Matchup

Nut
Nut
Miguel_67-_-
Nut
Level 62
God Stats
7W - 2L
1,664 SR
Queue Stats
133W - 165L
1,408 Elo+
Party 3
Thanatos
Thanatos
PollaConRuedas
Thanatos
Level 61
God Stats
9W - 8L
1,642 SR
Queue Stats
86W - 80L
1,512 Elo+
Party 1
Hera
Hera
gorrita_zoco0
Hera
Level 54
God Stats
6W - 5L
1,548 SR
Queue Stats
90W - 147L
1,365 Elo+
Party 3
Chaac
Chaac
josito_klk666
Chaac
Level 67
God Stats
42W - 46L
1,470 SR
Queue Stats
117W - 139L
1,471 Elo+
Party 3
Sobek
Sobek
staxdrian3001
Sobek
Level 50
God Stats
1W - 2L
1,386 SR
Queue Stats
78W - 75L
1,488 Elo+
Party 1
Team Averages
Level 59
1,542 SR
1,449 Elo+

VS

Team Averages
Level 60
1,532 SR
1,407 Elo+
Ne Zha
Ne Zha
Andr3zinho
Ne Zha
Level 60
God Stats
2W - 0L
1,713 SR
Queue Stats
102W - 83L
1,523 Elo+
Party 2
Ganesha
Ganesha
BabyVozDoce
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 97L
1,246 Elo+
Party 2
King Arthur
King Arthur
Bøt0101
King Arthur
Level 87
God Stats
18W - 19L
1,514 SR
Queue Stats
132W - 149L
1,433 Elo+
Solo
Ix Chel
Ix Chel
Ciertos
Ix Chel
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
333W - 351L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Moraga1728
Cernunnos
Level 84
God Stats
13W - 13L
1,431 SR
Queue Stats
220W - 204L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 5
7,343
490
7,920
7,497
2,091
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
8 / 3 / 5
8,285
552
12,065
15,263
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
4 / 3 / 4
7,948
530
9,562
7,280
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 4 / 1
6,192
413
2,946
9,953
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 6 / 6
6,716
448
6,350
16,357
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Andr3zinho
Ne Zha
14
4 / 4 / 4
8,465
564
6,576
11,581
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
BabyVozDoce
Ganesha
12
1 / 2 / 11
7,849
523
4,681
12,321
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

King Arthur
Bøt0101
King Arthur
14
3 / 4 / 8
8,601
573
11,095
18,996
17,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Ciertos
Ix Chel
15
4 / 2 / 1
9,151
610
8,232
9,411
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Moraga1728
Cernunnos
14
6 / 5 / 3
8,389
559
10,115
10,044
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
17
Kills
18
18
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Andr3zinho
Ne Zha
4
4
4
1.5
W
Ganesha
BabyVozDoce
Ganesha
1
2
11
3.25
W
King Arthur
Bøt0101
King Arthur
3
4
8
1.75
W
Ix Chel
Ciertos
Ix Chel
4
2
1
2.25
L
3
2
5
2.75
W
Cernunnos
Moraga1728
Cernunnos
6
5
3
1.5
L
Thanatos
8
3
5
3.5
L
4
3
4
2
L
1
4
1
0.38
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
40,699
56,350
Taken
62,353
30,229
Mitigated
38,517
17,480
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Andr3zinho
Ne Zha
6,576
3,056
0
1,221
11,581
4,465
0
1,282
10,299
0
57,986
W
Ganesha
BabyVozDoce
Ganesha
4,681
1,284
448
1,539
12,321
10,228
98
4,585
7,699
13,265
0
W
King Arthur
Bøt0101
King Arthur
11,095
1,095
0
3,985
18,996
17,001
0
2,641
15,927
361
51,595
W
Ix Chel
Ciertos
Ix Chel
8,232
1,395
799
4,451
9,411
3,042
451
5,055
4,356
68,635
1,430
L
7,920
4,650
0
1,887
7,497
2,091
445
871
6,626
0
45,997
W
Cernunnos
Moraga1728
Cernunnos
10,115
5,463
0
2,946
10,044
3,781
2,744
2,085
7,959
0
62,465
L
Thanatos
12,065
4,396
0
8,149
15,263
5,601
0
2,261
13,002
0
47,801
L
9,562
3,363
0
360
7,280
2,047
172
2,378
4,902
41,259
879
L
2,946
283
0
1,751
9,953
7,345
0
1,872
8,081
0
24,784
L
6,350
908
123
5,210
16,357
13,145
27
5,475
10,882
17,635
112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,484
Gold Earned
42,455
248
Minions Killed
389
0
Camps Cleared
0
1,358,213
Distance Traveled
1,499,136
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,465
564
92
6
0
340,417
0
W
Ganesha
7,849
523
2
0
0
310,192
1
W
King Arthur
8,601
573
65
4
0
275,757
3
W
Ix Chel
9,151
610
132
9
0
311,526
4
L
Nut
7,343
490
76
5
0
273,606
0
W
Cernunnos
8,389
559
98
7
0
261,244
0
L
Thanatos
8,285
552
54
4
0
332,306
0
L
Hera
7,948
530
62
4
0
267,950
4
L
Chaac
6,192
413
42
3
0
219,812
0
L
Sobek
6,716
448
14
1
0
264,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role