Player Matchup

Chernobog
Chernobog
Kuhaikyu
Chernobog
Level 52
God Stats
7W - 2L
1,701 SR
Queue Stats
37W - 24L
1,543 Elo+
Party 1
Thoth
Thoth
Moshukai
Thoth
Level 140
God Stats
2W - 0L
1,474 SR
Queue Stats
75W - 70L
1,503 Elo+
Party 3
Mulan
Mulan
Wakefulswine
Mulan
Level 122
God Stats
1W - 2L
1,221 SR
Queue Stats
18W - 22L
1,410 Elo+
Party 3
Pele
Pele
djblue-ice
Pele
Level 114
God Stats
3W - 0L
1,490 SR
Queue Stats
83W - 69L
1,517 Elo+
Party 3
Maui
Maui
lhkf
Maui
Level 26
God Stats
7W - 5L
1,491 SR
Queue Stats
37W - 24L
1,543 Elo+
Party 1
Team Averages
Level 91
1,476 SR
1,503 Elo+

VS

Team Averages
Level 62
1,587 SR
1,509 Elo+
Hou Yi
Hou Yi
Icetrox
Hou Yi
Level 22
God Stats
2W - 3L
1,509 SR
Queue Stats
8W - 10L
1,567 Elo+
Party 2
Khepri
Khepri
Rayjing27
Khepri
Level 76
God Stats
4W - 4L
1,614 SR
Queue Stats
391W - 377L
1,469 Elo+
Party 2
Arachne
Arachne
RinkoVT
Arachne
Level 108
God Stats
31W - 28L
1,522 SR
Queue Stats
590W - 517L
1,513 Elo+
Solo
Agni
Agni
Shortofdying
Agni
Level 75
God Stats
1W - 2L
1,757 SR
Queue Stats
51W - 73L
1,440 Elo+
Solo
Chaac
Chaac
Surtor
Chaac
Level 28
God Stats
1W - 3L
1,532 SR
Queue Stats
23W - 29L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kuhaikyu
Chernobog
11
3 / 0 / 3
6,043
604
9,671
7,137
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Moshukai
Thoth
13
5 / 0 / 1
6,973
697
4,712
4,706
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 0
6,012
601
5,396
8,753
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
5 / 1 / 2
5,923
592
6,540
8,455
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
lhkf
Maui
9
2 / 2 / 3
5,737
574
2,628
6,717
4,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Icetrox
Hou Yi
8
2 / 2 / 0
5,170
517
5,071
5,385
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Rayjing27
Khepri
8
0 / 3 / 2
5,328
533
3,133
9,823
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
RinkoVT
Arachne
9
0 / 4 / 1
5,030
503
4,077
9,138
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 4 / 0
5,770
577
3,572
6,080
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Surtor
Chaac
10
0 / 3 / 0
5,673
567
4,155
9,877
7,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
16
Kills
3
3
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Icetrox
Hou Yi
2
2
0
1
W
Chernobog
Kuhaikyu
Chernobog
3
0
3
4.5
W
Thoth
Moshukai
Thoth
5
0
1
5.5
L
Khepri
Rayjing27
Khepri
0
3
2
0.33
L
Arachne
RinkoVT
Arachne
0
4
1
0.13
L
1
4
0
0.25
L
Chaac
Surtor
Chaac
0
3
0
0
W
1
0
0
1
W
5
1
2
6
W
Maui
lhkf
Maui
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,947
Damage
20,008
35,768
Taken
40,303
18,637
Mitigated
18,105
11,440
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Icetrox
Hou Yi
5,071
2,024
0
1,348
5,385
1,527
0
1,233
4,152
0
23,219
W
Chernobog
Kuhaikyu
Chernobog
9,671
6,677
0
4,977
7,137
2,280
0
1,219
5,918
0
53,479
W
Thoth
Moshukai
Thoth
4,712
484
0
1,351
4,706
1,411
0
2,215
2,291
44,240
0
L
Khepri
Rayjing27
Khepri
3,133
355
0
2,969
9,823
5,822
0
1,365
8,458
15,680
2,121
L
Arachne
RinkoVT
Arachne
4,077
2,822
0
3,150
9,138
2,201
0
473
8,617
0
30,476
L
3,572
202
0
520
6,080
825
0
3,159
2,643
30,411
609
L
Chaac
Surtor
Chaac
4,155
531
0
3,695
9,877
7,730
0
744
9,093
0
32,953
W
5,396
922
0
1,665
8,753
7,445
0
0
8,753
0
41,703
W
6,540
2,215
0
1,980
8,455
2,892
0
1,005
7,342
0
41,375
W
Maui
lhkf
Maui
2,628
686
0
1,467
6,717
4,609
0
1,310
5,407
10,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
26,971
323
Minions Killed
275
0
Camps Cleared
0
1,067,183
Distance Traveled
1,020,966
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,170
517
51
5
0
176,389
0
W
Chernobog
6,043
604
85
9
0
181,306
1
W
Thoth
6,973
697
94
9
0
227,630
0
L
Khepri
5,328
533
19
2
0
192,302
3
L
Arachne
5,030
503
49
5
0
234,952
0
L
Agni
5,770
577
82
8
0
222,637
0
L
Chaac
5,673
567
74
7
0
194,686
2
W
Mulan
6,012
601
67
7
0
207,653
0
W
Pele
5,923
592
64
6
0
256,367
2
W
Maui
5,737
574
13
1
0
194,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role