Player Matchup

Hercules
Hercules
 
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Madruguinha71
Nike
Level 107
God Stats
1W - 1L
1,449 SR
Queue Stats
70W - 80L
1,333 Elo+
Solo
Freya
Freya
kendrick_2_fly
Freya
Level 126
God Stats
7W - 4L
1,394 SR
Queue Stats
313W - 318L
1,441 Elo+
Solo
Neith
Neith
obliiviate
Neith
Level 54
God Stats
98W - 88L
1,451 SR
Queue Stats
127W - 142L
1,379 Elo+
Party 1
Xing Tian
Xing Tian
vue_123
Xing Tian
Level 99
God Stats
7W - 7L
1,690 SR
Queue Stats
790W - 767L
1,476 Elo+
Solo
Team Averages
Level 94
1,497 SR
1,426 Elo+

VS

Team Averages
Level 98
1,376 SR
1,446 Elo+
Scylla
Scylla
Nimick1009
Scylla
Level 69
God Stats
0W - 2L
1,214 SR
Queue Stats
23W - 33L
1,433 Elo+
Solo
Hercules
Hercules
Triton DL
Hercules
Level 100
God Stats
28W - 26L
1,192 SR
Queue Stats
137W - 119L
1,457 Elo+
Solo
Susano
Susano
Wraiilth
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
489W - 481L
1,424 Elo+
Solo
Hou Yi
Hou Yi
matoa
Hou Yi
Level 119
God Stats
6W - 2L
1,375 SR
Queue Stats
40W - 25L
1,466 Elo+
Solo
Bacchus
Bacchus
pudgepalia
Bacchus
Level 96
God Stats
11W - 10L
1,600 SR
Queue Stats
245W - 225L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 5 / 3
7,866
524
4,466
14,730
6,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 1
9,718
648
7,076
12,067
8,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 1 / 2
10,237
682
12,475
9,558
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
0 / 0 / 2
6,812
454
2,418
6,876
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
vue_123
Xing Tian
12
0 / 3 / 3
7,575
505
2,201
11,018
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Nimick1009
Scylla
13
2 / 4 / 0
7,403
494
4,362
7,780
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Triton DL
Hercules
13
1 / 4 / 0
7,794
520
9,452
13,723
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Wraiilth
Susano
11
3 / 3 / 2
7,010
467
2,973
8,256
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hou Yi
matoa
Hou Yi
13
2 / 2 / 1
7,503
500
4,715
8,168
3,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
pudgepalia
Bacchus
12
1 / 2 / 3
6,979
465
6,711
8,328
7,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
9
10
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
5
3
0.7
W
3
1
1
3.5
L
Scylla
Nimick1009
Scylla
2
4
0
0.5
L
Hercules
Triton DL
Hercules
1
4
0
0.25
L
Susano
Wraiilth
Susano
3
3
2
1.33
W
9
1
2
10
L
Hou Yi
matoa
Hou Yi
2
2
1
1.25
W
Neith
0
0
2
1
L
Bacchus
pudgepalia
Bacchus
1
2
3
1.25
W
Xing Tian
vue_123
Xing Tian
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,636
Damage
28,213
54,249
Taken
46,255
26,750
Mitigated
23,587
11,498
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,466
1,400
0
2,962
14,730
6,140
683
2,304
12,049
0
51,668
W
7,076
3,077
0
3,371
12,067
8,612
1,985
433
11,593
0
71,859
L
Scylla
Nimick1009
Scylla
4,362
512
0
600
7,780
2,175
0
5,087
2,693
44,942
203
L
Hercules
Triton DL
Hercules
9,452
2,540
0
3,184
13,723
8,378
0
1,521
12,202
0
51,875
L
Susano
Wraiilth
Susano
2,973
438
0
2,932
8,256
2,433
0
1,998
6,258
0
31,276
W
12,475
3,937
0
2,536
9,558
3,091
689
2,563
6,560
74,082
1,887
L
Hou Yi
matoa
Hou Yi
4,715
2,212
0
3,136
8,168
3,363
239
2,924
5,244
0
57,705
W
Neith
2,418
706
0
1,452
6,876
1,734
565
2,178
4,301
0
36,108
L
Bacchus
pudgepalia
Bacchus
6,711
180
141
1,568
8,328
7,238
0
2,827
5,501
22,555
1,599
W
Xing Tian
vue_123
Xing Tian
2,201
311
0
1,177
11,018
7,173
234
1,993
8,364
24,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,208
Gold Earned
36,689
428
Minions Killed
382
0
Camps Cleared
0
1,429,060
Distance Traveled
1,323,099
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,866
524
77
5
0
322,730
0
W
Nike
9,718
648
128
9
0
239,174
0
L
Scylla
7,403
494
94
6
0
252,276
0
L
Hercules
7,794
520
96
6
0
242,162
6
L
Susano
7,010
467
49
3
0
233,481
0
W
Freya
10,237
682
117
8
0
310,842
0
L
Hou Yi
7,503
500
98
7
0
288,550
0
W
Neith
6,812
454
65
4
0
257,798
0
L
Bacchus
6,979
465
45
3
0
306,630
0
W
Xing Tian
7,575
505
41
3
0
298,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role