Player Matchup

Ymir
Ymir
DemogDogg
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DoctorSpell
Kukulkan
Level 154
God Stats
2W - 4L
1,201 SR
Queue Stats
275W - 259L
1,518 Elo+
Solo
Hou Yi
Hou Yi
LazerbeamSr
Hou Yi
Level 111
God Stats
3W - 3L
1,500 SR
Queue Stats
358W - 322L
1,499 Elo+
Solo
Fenrir
Fenrir
Pvt Pyle1811
Fenrir
Level 39
God Stats
1W - 6L
1,295 SR
Queue Stats
1W - 9L
1,256 Elo+
Party 1
Mulan
Mulan
imeiden20
Mulan
Level 153
God Stats
0W - 4L
1,144 SR
Queue Stats
242W - 218L
1,522 Elo+
Solo
Team Averages
Level 97
1,328 SR
1,459 Elo+

VS

Team Averages
Level 113
1,562 SR
1,462 Elo+
Aphrodite
Aphrodite
Joohn11
Aphrodite
Level 159
God Stats
2W - 2L
1,529 SR
Queue Stats
275W - 263L
1,481 Elo+
Solo
Pele
Pele
MakeaWHOOSHkid
Pele
Level 101
God Stats
15W - 10L
1,590 SR
Queue Stats
68W - 85L
1,402 Elo+
Solo
Chang'e
Chang'e
MsFrizzleMe901
Chang'e
Level 86
God Stats
16W - 10L
1,616 SR
Queue Stats
155W - 151L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Unkleshelly
Cu Chulainn
Level 100
God Stats
6W - 4L
1,577 SR
Queue Stats
43W - 45L
1,454 Elo+
Solo
Rama
Rama
iGottaZER0
Rama
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 3 / 1
4,258
426
609
6,556
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
DoctorSpell
Kukulkan
11
0 / 1 / 0
5,963
596
1,848
4,014
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
9
2 / 1 / 0
5,056
506
2,807
5,417
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
8
0 / 2 / 0
4,326
433
854
4,706
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
imeiden20
Mulan
7
0 / 8 / 0
4,682
468
5,841
10,100
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Joohn11
Aphrodite
10
3 / 1 / 3
5,571
557
3,318
5,967
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 1 / 3
5,613
561
4,131
7,410
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,310
631
1,903
5,758
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Unkleshelly
Cu Chulainn
12
6 / 0 / 3
7,136
714
5,565
8,936
5,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 3
6,203
620
3,995
3,264
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
Kukulkan
DoctorSpell
Kukulkan
0
1
0
0
W
Aphrodite
Joohn11
Aphrodite
3
1
3
4.5
L
Hou Yi
2
1
0
2
W
3
1
3
4.5
W
1
0
0
1
L
Fenrir
0
2
0
0
W
Cu Chulainn
Unkleshelly
Cu Chulainn
6
0
3
7.5
W
2
0
3
3.5
L
Mulan
imeiden20
Mulan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,959
Damage
18,912
30,793
Taken
31,335
12,429
Mitigated
13,804
5,746
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
609
146
0
304
6,556
4,779
0
909
5,423
7,153
218
L
Kukulkan
DoctorSpell
Kukulkan
1,848
53
0
594
4,014
1,145
0
1,226
2,714
43,801
809
W
Aphrodite
Joohn11
Aphrodite
3,318
441
1,802
2,901
5,967
3,607
0
492
5,471
24,628
745
L
Hou Yi
2,807
1,096
0
2,585
5,417
1,389
0
978
4,349
0
29,545
W
4,131
1,170
0
1,962
7,410
2,222
0
640
6,710
0
31,137
W
1,903
0
40
2,302
5,758
1,724
0
801
4,821
44,440
0
L
Fenrir
854
204
0
699
4,706
1,506
0
896
3,676
0
13,621
W
Cu Chulainn
Unkleshelly
Cu Chulainn
5,565
1,469
0
2,588
8,936
5,275
0
115
8,821
1,318
45,965
W
3,995
3,467
0
1,136
3,264
976
78
137
3,127
0
40,455
L
Mulan
imeiden20
Mulan
5,841
1,761
0
1,564
10,100
3,610
0
1,212
8,808
0
29,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,285
Gold Earned
30,833
236
Minions Killed
368
0
Camps Cleared
0
934,940
Distance Traveled
1,009,734
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,258
426
9
1
0
181,592
0
L
Kukulkan
5,963
596
97
10
0
186,305
0
W
Aphrodite
5,571
557
52
5
0
181,506
5
L
Hou Yi
5,056
506
44
4
0
170,193
1
W
Pele
5,613
561
43
4
0
237,440
0
W
Chang'e
6,310
631
110
11
0
208,169
1
L
Fenrir
4,326
433
40
4
0
235,192
0
W
Cu Chulainn
7,136
714
82
8
0
199,368
0
W
Rama
6,203
620
81
8
0
183,251
0
L
Mulan
4,682
468
46
5
0
161,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role