Player Matchup

Cthulhu
Cthulhu
Drestroyer_Drago
Cthulhu
Level 107
God Stats
23W - 21L
1,497 SR
Queue Stats
142W - 125L
1,483 Elo+
Solo
Charybdis
Charybdis
Jshmoneyy
Charybdis
Level 25
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 20L
1,206 Elo+
Party 2
Surtr
Surtr
KillThePrxphet-
Surtr
Level 84
God Stats
50W - 38L
1,575 SR
Queue Stats
228W - 235L
1,461 Elo+
Solo
Discordia
Discordia
dgxd1973
Discordia
Level 65
God Stats
1W - 3L
1,275 SR
Queue Stats
42W - 40L
1,432 Elo+
Solo
Hercules
Hercules
shredsasaurus
Hercules
Level 56
God Stats
6W - 10L
1,484 SR
Queue Stats
19W - 30L
1,391 Elo+
Party 2
Team Averages
Level 67
1,423 SR
1,395 Elo+

VS

Team Averages
Level 118
1,604 SR
1,478 Elo+
King Arthur
King Arthur
 
King Arthur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DoAKickFlip
Thoth
Level 86
God Stats
1W - 0L
1,707 SR
Queue Stats
5W - 7L
1,358 Elo+
Solo
Nemesis
Nemesis
NemesisvsMedusa
Nemesis
Level 109
God Stats
9W - 6L
1,665 SR
Queue Stats
22W - 21L
1,643 Elo+
Party 1
Athena
Athena
XeL_Wubsy
Athena
Level 105
God Stats
2W - 0L
1,328 SR
Queue Stats
59W - 55L
1,434 Elo+
Party 1
Medusa
Medusa
baty57
Medusa
Level 127
God Stats
2W - 0L
1,821 SR
Queue Stats
102W - 93L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,695
370
343
1,280
577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Jshmoneyy
Charybdis
10
0 / 3 / 0
4,990
499
1,251
6,902
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 1
5,986
599
3,164
7,401
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Discordia
dgxd1973
Discordia
11
1 / 2 / 0
5,674
567
2,802
4,272
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
shredsasaurus
Hercules
9
0 / 5 / 0
5,056
506
4,699
10,577
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 0
7,070
707
7,596
8,825
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
6,504
650
2,934
3,633
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 2
6,389
639
2,786
6,829
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
XeL_Wubsy
Athena
8
0 / 0 / 4
5,621
562
1,501
6,646
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
baty57
Medusa
12
4 / 0 / 0
6,952
695
4,453
4,303
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
0
5
W
1
1
1
1.5
L
0
1
0
0
L
Charybdis
Jshmoneyy
Charybdis
0
3
0
0
L
1
1
1
1.5
W
2
1
2
3
W
Athena
XeL_Wubsy
Athena
0
0
4
2
W
Medusa
baty57
Medusa
4
0
0
4
L
Discordia
dgxd1973
Discordia
1
2
0
0.5
L
Hercules
shredsasaurus
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,259
Damage
19,270
30,432
Taken
30,236
9,874
Mitigated
14,079
10,157
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,596
1,394
0
2,087
8,825
5,499
7
40
8,785
0
48,894
W
2,934
66
0
676
3,633
726
0
2,257
1,376
41,483
1,462
L
343
0
0
243
1,280
577
0
47
1,233
2,249
0
L
Charybdis
Jshmoneyy
Charybdis
1,251
1,023
0
2,130
6,902
1,618
0
642
6,260
0
26,172
L
3,164
1,609
0
3,881
7,401
2,647
106
629
6,772
1,621
37,467
W
2,786
738
0
3,950
6,829
2,161
0
605
6,224
0
47,020
W
Athena
XeL_Wubsy
Athena
1,501
362
0
871
6,646
4,385
0
856
5,790
11,389
0
W
Medusa
baty57
Medusa
4,453
1,477
0
1,760
4,303
1,308
423
471
3,832
0
51,784
L
Discordia
dgxd1973
Discordia
2,802
108
0
1,290
4,272
1,085
0
2,384
1,888
38,392
0
L
Hercules
shredsasaurus
Hercules
4,699
1,630
0
2,613
10,577
3,947
0
667
9,910
0
31,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
32,536
259
Minions Killed
340
0
Camps Cleared
0
842,153
Distance Traveled
1,128,175
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,070
707
84
8
0
213,996
0
W
Thoth
6,504
650
72
7
0
209,518
0
L
Cthulhu
3,695
370
2
0
0
26,207
0
L
Charybdis
4,990
499
47
5
0
169,070
0
L
Surtr
5,986
599
75
8
0
234,948
0
W
Nemesis
6,389
639
87
9
0
247,761
0
W
Athena
5,621
562
10
1
0
246,514
0
W
Medusa
6,952
695
87
9
0
210,386
1
L
Discordia
5,674
567
74
7
0
213,133
0
L
Hercules
5,056
506
61
6
0
198,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role