Player Matchup

Danzaburou
Danzaburou
KingGillz
Danzaburou
Level 64
God Stats
3W - 3L
1,293 SR
Queue Stats
47W - 37L
1,504 Elo+
Party 1
Da Ji
Da Ji
Kittyskulls3
Da Ji
Level 118
God Stats
5W - 4L
1,768 SR
Queue Stats
75W - 74L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ProvenChamp
Cu Chulainn
Level 106
God Stats
31W - 11L
1,725 SR
Queue Stats
138W - 114L
1,504 Elo+
Party 1
Vulcan
Vulcan
geran1702
Vulcan
Level 107
God Stats
5W - 6L
1,490 SR
Queue Stats
245W - 206L
1,503 Elo+
Solo
Mulan
Mulan
tyncho91
Mulan
Level 69
God Stats
8W - 5L
1,605 SR
Queue Stats
318W - 325L
1,453 Elo+
Solo
Team Averages
Level 93
1,576 SR
1,490 Elo+

VS

Team Averages
Level 94
1,583 SR
1,426 Elo+
Horus
Horus
AmbientTie1093
Horus
Level 91
God Stats
0W - 2L
1,340 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 2
Terra
Terra
BabyYoda2112955
Terra
Level 83
God Stats
2W - 2L
1,707 SR
Queue Stats
162W - 288L
1,424 Elo+
Solo
Neith
Neith
ChupiRod
Neith
Level 122
God Stats
8W - 6L
1,582 SR
Queue Stats
70W - 73L
1,433 Elo+
Party 2
Ao Kuang
Ao Kuang
PTactical
Ao Kuang
Level 67
God Stats
3W - 3L
1,836 SR
Queue Stats
42W - 45L
1,453 Elo+
Party 2
Ix Chel
Ix Chel
Twist Venom
Ix Chel
Level 105
God Stats
2W - 2L
1,453 SR
Queue Stats
73W - 62L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingGillz
Danzaburou
16
5 / 1 / 8
9,822
578
9,735
11,289
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 3 / 8
8,589
505
6,151
13,045
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
ProvenChamp
Cu Chulainn
15
4 / 0 / 11
9,878
581
13,301
14,479
12,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
geran1702
Vulcan
14
4 / 5 / 7
9,015
530
14,705
8,962
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
tyncho91
Mulan
14
4 / 4 / 5
8,094
476
12,890
17,117
12,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,974
410
4,027
16,530
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 5
7,863
463
5,638
16,986
13,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
ChupiRod
Neith
14
3 / 6 / 3
8,402
494
10,780
12,493
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
PTactical
Ao Kuang
13
4 / 9 / 1
7,984
470
8,018
14,950
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Twist Venom
Ix Chel
14
3 / 4 / 4
7,908
465
11,409
14,349
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
23
Kills
13
13
Deaths
23
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
2
2
5
2.25
L
Neith
ChupiRod
Neith
3
6
3
0.75
W
Danzaburou
KingGillz
Danzaburou
5
1
8
9
W
6
3
8
3.33
L
Ao Kuang
PTactical
Ao Kuang
4
9
1
0.5
W
Cu Chulainn
ProvenChamp
Cu Chulainn
4
0
11
9.5
L
Ix Chel
Twist Venom
Ix Chel
3
4
4
1.25
W
Vulcan
geran1702
Vulcan
4
5
7
1.5
W
Mulan
tyncho91
Mulan
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,782
Damage
39,872
64,892
Taken
75,308
37,484
Mitigated
42,001
13,500
Healing
23,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,027
1,340
1,684
6,796
16,530
12,320
0
2,982
13,548
0
24,463
L
5,638
715
3,313
4,233
16,986
13,624
0
4,577
12,409
24,570
3,839
L
Neith
ChupiRod
Neith
10,780
3,327
0
1,485
12,493
4,951
0
1,841
10,652
0
56,848
W
Danzaburou
KingGillz
Danzaburou
9,735
3,943
0
4,297
11,289
4,435
355
3,541
7,544
0
62,619
W
6,151
589
0
2,636
13,045
5,195
318
4,700
8,152
0
53,742
L
Ao Kuang
PTactical
Ao Kuang
8,018
2,631
0
1,149
14,950
5,825
0
2,642
12,308
39,162
3,527
W
Cu Chulainn
ProvenChamp
Cu Chulainn
13,301
1,242
0
1,580
14,479
12,709
200
3,926
10,046
11,387
65,633
L
Ix Chel
Twist Venom
Ix Chel
11,409
824
908
3,444
14,349
5,281
0
5,216
9,133
63,063
1,378
W
Vulcan
geran1702
Vulcan
14,705
819
0
2,097
8,962
2,915
311
5,192
3,434
62,213
0
W
Mulan
tyncho91
Mulan
12,890
798
0
2,890
17,117
12,230
128
5,676
11,158
580
53,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,398
Gold Earned
39,131
474
Minions Killed
369
0
Camps Cleared
0
1,683,677
Distance Traveled
1,534,494
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,974
410
39
2
0
314,307
0
L
Terra
7,863
463
43
3
0
266,158
4
L
Neith
8,402
494
94
6
0
286,810
0
W
Danzaburou
9,822
578
114
7
0
323,520
2
W
Da Ji
8,589
505
83
5
0
365,599
5
L
Ao Kuang
7,984
470
61
4
0
335,856
0
W
Cu Chulainn
9,878
581
119
7
0
319,709
2
L
Ix Chel
7,908
465
132
8
0
331,363
0
W
Vulcan
9,015
530
95
6
0
349,174
3
W
Mulan
8,094
476
63
4
0
325,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role