Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
SundayFunday95
Chang'e
Gold III
Level 155
God Stats
3W - 2L
1,657 SR
Queue Stats
257W - 249L
1,521 MMR
Solo
Apollo
Apollo
Gold II
TheRealAvatar1
Apollo
Gold II
Level 166
God Stats
39W - 39L
1,538 SR
Queue Stats
578W - 592L
1,521 MMR
Solo
Lancelot
Lancelot
Gold I
Turnerr2Nasty
Lancelot
Gold I
Level 130
God Stats
7W - 6L
1,695 SR
Queue Stats
41W - 37L
1,506 MMR
Solo
Achilles
Achilles
Gold II
zCryptic5910
Achilles
Gold II
Level 205
God Stats
2W - 0L
1,766 SR
Queue Stats
311W - 312L
1,523 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,631 SR
1,514 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,525 SR
1,522 MMR
Nu Wa
Nu Wa
Gold I
CoDGorilla091
Nu Wa
Gold I
Level 158
God Stats
2W - 3L
1,663 SR
Queue Stats
297W - 286L
1,417 MMR
Solo
Jing Wei
Jing Wei
Gold IV
G59Marchi
Jing Wei
Gold IV
Level 157
God Stats
0W - 2L
1,310 SR
Queue Stats
140W - 146L
1,448 MMR
Party 1
Athena
Athena
Bronze III
SlashKillers2n1
Athena
Bronze III
Level 149
God Stats
0W - 1L
1,464 SR
Queue Stats
6W - 4L
1,474 MMR
Solo
King Arthur
King Arthur
Gold IV
dernolix
King Arthur
Gold IV
Level 148
God Stats
4W - 4L
1,448 SR
Queue Stats
107W - 120L
1,486 MMR
Solo
Fenrir
Fenrir
Platinum V
rloforti
Fenrir
Platinum V
Level 109
God Stats
7W - 4L
1,739 SR
Queue Stats
81W - 71L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 5
5,611
561
3,409
7,577
4,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 0 / 2
7,127
713
5,113
5,218
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 2
6,328
633
3,139
3,856
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Turnerr2Nasty
Lancelot
10
4 / 3 / 4
5,838
584
6,222
8,351
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
zCryptic5910
Achilles
11
2 / 3 / 0
5,907
591
5,503
9,609
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetMedusaKuzenbo

VS

Bans
Ao KuangFreyaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,330
533
3,387
6,362
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
G59Marchi
Jing Wei
10
0 / 2 / 1
4,950
495
1,838
6,012
1,676
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,694
469
1,123
3,658
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
dernolix
King Arthur
11
2 / 1 / 1
6,457
646
6,001
11,878
7,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
rloforti
Fenrir
10
5 / 5 / 1
5,550
555
5,314
8,990
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
7
8
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
5
1.75
L
0
4
3
0.38
L
Jing Wei
G59Marchi
Jing Wei
0
2
1
0.25
L
0
1
0
0
W
5
0
2
6
W
1
0
2
2
W
Lancelot
Turnerr2Nasty
Lancelot
4
3
4
2
L
King Arthur
dernolix
King Arthur
2
1
1
2.5
L
Fenrir
rloforti
Fenrir
5
5
1
1.1
W
Achilles
zCryptic5910
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,386
Damage
17,663
34,611
Taken
36,900
17,534
Mitigated
16,637
13,542
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,409
793
0
1,851
7,577
4,915
0
1,238
6,339
19,688
0
L
3,387
789
0
802
6,362
1,767
0
3,894
2,468
33,757
0
L
Jing Wei
G59Marchi
Jing Wei
1,838
1,204
0
2,528
6,012
1,676
0
713
5,299
0
36,780
L
1,123
468
0
1,492
3,658
2,283
0
458
3,200
9,074
0
W
5,113
481
240
2,874
5,218
1,430
0
1,442
3,776
53,897
0
W
3,139
2,629
0
2,016
3,856
1,142
684
812
3,044
0
44,155
W
Lancelot
Turnerr2Nasty
Lancelot
6,222
1,407
0
1,894
8,351
3,201
0
720
7,631
0
34,030
L
King Arthur
dernolix
King Arthur
6,001
744
0
3,769
11,878
7,316
0
1,169
10,048
0
39,138
L
Fenrir
rloforti
Fenrir
5,314
1,304
0
1,393
8,990
3,595
0
3,245
5,665
0
34,012
W
Achilles
zCryptic5910
Achilles
5,503
1,364
0
4,667
9,609
6,846
0
298
9,311
6,212
28,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
26,981
332
Minions Killed
265
0
Camps Cleared
0
1,019,775
Distance Traveled
931,762
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,611
561
30
3
0
192,016
5
L
Nu Wa
5,330
533
45
5
0
186,096
0
L
Jing Wei
4,950
495
66
7
0
180,009
0
L
Athena
4,694
469
14
1
0
133,255
1
W
Chang'e
7,127
713
105
11
0
216,827
1
W
Apollo
6,328
633
86
9
0
173,933
0
W
Lancelot
5,838
584
55
6
0
255,639
0
L
King Arthur
6,457
646
84
8
0
206,188
0
L
Fenrir
5,550
555
56
6
0
226,214
0
W
Achilles
5,907
591
56
6
0
181,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role