Player Matchup

Hera
Hera
Platinum IV
DrFishhh
Hera
Platinum IV
Level 85
God Stats
48W - 38L
1,637 SR
Queue Stats
222W - 213L
1,574 MMR
Solo
Scylla
Scylla
Platinum II
MythLoki
Scylla
Platinum II
Level 159
God Stats
4W - 3L
1,649 SR
Queue Stats
177W - 173L
1,734 MMR
Solo
Martichoras
Martichoras
Bronze III
Zeref1203
Martichoras
Bronze III
Level 34
God Stats
0W - 3L
1,718 SR
Queue Stats
1W - 3L
1,600 MMR
Party 2
Bastet
Bastet
Bronze III
leoncino8
Bastet
Bronze III
Level 69
God Stats
0W - 1L
1,546 SR
Queue Stats
1W - 3L
1,600 MMR
Party 2
Athena
Athena
Gold III
xOAlmightyOx
Athena
Gold III
Level 60
God Stats
23W - 20L
1,606 SR
Queue Stats
234W - 229L
1,579 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,631 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,534 SR
1,640 MMR
Serqet
Serqet
Platinum III
BreedaЫeVaporeon
Serqet
Platinum III
Level 159
God Stats
2W - 3L
1,428 SR
Queue Stats
340W - 326L
1,695 MMR
Solo
Medusa
Medusa
Gold I
Gankmasterjon
Medusa
Gold I
Level 159
God Stats
11W - 10L
1,624 SR
Queue Stats
77W - 69L
1,661 MMR
Solo
Achilles
Achilles
Gold IV
JeelBroks
Achilles
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,669 MMR
Solo
Agni
Agni
Gold II
TroppoBuono
Agni
Gold II
Level 116
God Stats
16W - 11L
1,652 SR
Queue Stats
229W - 226L
1,675 MMR
Party 1
Charon
Charon
Gold IV
rekc0Freht0M
Charon
Gold IV
Level 103
God Stats
2W - 3L
1,465 SR
Queue Stats
50W - 46L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 6 / 0
7,540
503
7,272
11,761
5,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Scylla
MythLoki
Scylla
15
3 / 2 / 1
8,718
581
7,973
4,844
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Zeref1203
Martichoras
14
1 / 6 / 2
8,528
569
3,156
8,430
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
leoncino8
Bastet
11
1 / 9 / 0
6,561
437
3,261
14,114
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
10
0 / 6 / 4
7,216
481
6,424
15,305
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Chang'eThothKing ArthurNemesis

VS

Bans
KuzenboAo KuangAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
9,464
631
11,911
12,661
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 6
9,945
663
7,042
5,913
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
JeelBroks
Achilles
16
7 / 1 / 5
10,203
680
9,077
17,045
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 1 / 9
9,437
629
10,082
7,336
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
13
4 / 2 / 9
8,645
576
2,671
11,747
8,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
6
Kills
29
29
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
L
Hera
1
6
0
0.17
W
3
1
6
6
W
Achilles
JeelBroks
Achilles
7
1
5
9.5
L
Scylla
MythLoki
Scylla
3
2
1
1.75
W
5
1
9
9.5
L
Martichoras
Zeref1203
Martichoras
1
6
2
0.33
L
Bastet
leoncino8
Bastet
1
9
0
0.11
W
Charon
4
2
9
4.25
L
Athena
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
40,783
54,454
Taken
54,702
20,948
Mitigated
29,902
8,489
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,911
2,826
0
4,972
12,661
4,941
105
3,927
8,734
0
58,723
L
Hera
7,272
1,313
0
2,224
11,761
5,470
0
0
10,722
48,495
0
W
7,042
3,559
0
2,443
5,913
1,967
757
1,506
4,407
0
96,212
W
Achilles
JeelBroks
Achilles
9,077
1,151
0
5,756
17,045
11,775
0
9,035
8,010
0
60,755
L
Scylla
MythLoki
Scylla
7,973
989
0
987
4,844
973
0
2,126
2,718
60,400
113
W
10,082
1,431
0
750
7,336
2,338
98
4,286
3,050
78,640
1,206
L
Martichoras
Zeref1203
Martichoras
3,156
654
0
888
8,430
2,333
60
1,928
6,316
0
51,334
L
Bastet
leoncino8
Bastet
3,261
911
0
1,962
14,114
4,180
0
3,534
10,279
0
35,081
W
Charon
2,671
134
0
3,027
11,747
8,881
224
2,616
9,131
17,053
0
L
Athena
6,424
1,706
0
2,428
15,305
7,992
0
5,036
9,882
23,862
566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
47,694
392
Minions Killed
522
0
Camps Cleared
0
1,548,274
Distance Traveled
1,647,097
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,464
631
99
7
0
380,678
1
L
Hera
7,540
503
79
5
0
293,696
0
W
Medusa
9,945
663
158
11
0
316,115
6
W
Achilles
10,203
680
92
6
0
320,764
2
L
Scylla
8,718
581
137
9
0
310,996
3
W
Agni
9,437
629
141
9
0
335,721
2
L
Martichoras
8,528
569
97
6
0
283,969
0
L
Bastet
6,561
437
40
3
0
352,836
2
W
Charon
8,645
576
32
2
0
293,819
4
L
Athena
7,216
481
39
3
0
306,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role