Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
IlRDGlI
Lancelot
Level 68
God Stats
9W - 5L
1,562 SR
Queue Stats
145W - 130L
1,506 Elo+
Solo
Sylvanus
Sylvanus
PatrickSwt
Sylvanus
Level 129
God Stats
26W - 20L
1,417 SR
Queue Stats
113W - 109L
1,466 Elo+
Party 1
Anubis
Anubis
R10RussiaBljat
Anubis
Level 111
God Stats
61W - 42L
1,674 SR
Queue Stats
99W - 87L
1,466 Elo+
Party 1
Thanatos
Thanatos
Tornlettuce
Thanatos
Level 66
God Stats
19W - 11L
1,577 SR
Queue Stats
56W - 58L
1,396 Elo+
Solo
Team Averages
Level 99
1,546 SR
1,467 Elo+

VS

Team Averages
Level 85
1,528 SR
1,459 Elo+
Anubis
Anubis
DarkSensei
Anubis
Level 29
God Stats
24W - 17L
1,549 SR
Queue Stats
51W - 54L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
KongMin
Cthulhu
Level 116
God Stats
9W - 10L
1,462 SR
Queue Stats
56W - 64L
1,440 Elo+
Party 3
Ymir
Ymir
Makka93
Ymir
Level 128
God Stats
113W - 80L
1,581 SR
Queue Stats
200W - 193L
1,468 Elo+
Party 3
Chernobog
Chernobog
R8berX
Chernobog
Level 65
God Stats
40W - 30L
1,564 SR
Queue Stats
98W - 76L
1,495 Elo+
Party 2
Mercury
Mercury
prieto10
Mercury
Level 85
God Stats
7W - 13L
1,486 SR
Queue Stats
230W - 226L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 3
6,012
601
5,482
5,485
1,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Lancelot
IlRDGlI
Lancelot
12
2 / 0 / 0
7,029
703
4,020
7,004
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
PatrickSwt
Sylvanus
11
3 / 1 / 5
6,333
633
4,982
9,310
6,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 2 / 4
7,478
748
7,367
6,278
1,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Tornlettuce
Thanatos
11
5 / 0 / 8
6,393
639
5,842
6,778
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DarkSensei
Anubis
9
2 / 6 / 0
5,538
554
5,064
8,457
2,695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KongMin
Cthulhu
10
0 / 2 / 0
5,828
583
3,616
7,925
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
Makka93
Ymir
9
2 / 4 / 1
5,819
582
2,315
9,398
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
R8berX
Chernobog
8
0 / 5 / 2
5,041
504
5,534
7,983
1,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
prieto10
Mercury
10
1 / 2 / 2
5,379
538
2,989
6,888
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
5
5
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
3
2.25
L
Anubis
DarkSensei
Anubis
2
6
0
0.33
W
Lancelot
IlRDGlI
Lancelot
2
0
0
2
L
Cthulhu
KongMin
Cthulhu
0
2
0
0
L
Ymir
Makka93
Ymir
2
4
1
0.63
W
Sylvanus
PatrickSwt
Sylvanus
3
1
5
5.5
W
6
2
4
4
L
Chernobog
R8berX
Chernobog
0
5
2
0.2
W
Thanatos
Tornlettuce
Thanatos
5
0
8
9
L
Mercury
prieto10
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
19,518
34,855
Taken
40,651
15,394
Mitigated
16,995
15,792
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,482
1,347
0
738
5,485
1,701
572
1,020
4,465
0
32,235
L
Anubis
DarkSensei
Anubis
5,064
667
0
2,930
8,457
2,695
0
4,923
3,534
32,718
0
W
Lancelot
IlRDGlI
Lancelot
4,020
972
0
1,578
7,004
3,444
0
2,681
3,834
0
48,119
L
Cthulhu
KongMin
Cthulhu
3,616
403
0
2,560
7,925
6,248
0
0
7,925
38,205
874
L
Ymir
Makka93
Ymir
2,315
127
0
1,367
9,398
4,386
0
2,634
6,764
13,210
0
W
Sylvanus
PatrickSwt
Sylvanus
4,982
1,878
2,366
2,918
9,310
6,219
56
1,102
8,208
25,950
2,175
W
7,367
226
103
3,523
6,278
1,826
315
3,893
2,385
43,070
0
L
Chernobog
R8berX
Chernobog
5,534
3,680
0
1,213
7,983
1,952
0
2,256
5,727
0
33,646
W
Thanatos
Tornlettuce
Thanatos
5,842
762
0
4,566
6,778
2,204
135
1,511
5,267
0
32,830
L
Mercury
prieto10
Mercury
2,989
1,089
0
1,728
6,888
1,714
0
2,322
4,566
0
36,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
27,605
312
Minions Killed
295
0
Camps Cleared
0
1,080,651
Distance Traveled
1,011,292
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,012
601
60
6
0
188,720
0
L
Anubis
5,538
554
59
6
0
179,019
1
W
Lancelot
7,029
703
84
8
0
228,566
0
L
Cthulhu
5,828
583
90
9
0
206,342
0
L
Ymir
5,819
582
26
3
0
197,393
2
W
Sylvanus
6,333
633
49
5
0
195,062
2
W
Anubis
7,478
748
73
7
0
203,211
2
L
Chernobog
5,041
504
51
5
0
181,557
0
W
Thanatos
6,393
639
46
5
0
265,092
0
L
Mercury
5,379
538
69
7
0
246,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role