Player Matchup

Agni
Agni
F3VIZIONS
Agni
Level 88
God Stats
15W - 14L
1,700 SR
Queue Stats
213W - 199L
1,551 Elo+
Solo
Neith
Neith
KeepUp650
Neith
Level 210
God Stats
6W - 6L
1,541 SR
Queue Stats
347W - 331L
1,514 Elo+
Solo
Geb
Geb
SacredReaper130
Geb
Level 110
God Stats
1W - 1L
1,618 SR
Queue Stats
14W - 9L
1,524 Elo+
Party 1
Nemesis
Nemesis
SnowStormSan
Nemesis
Level 124
God Stats
1W - 1L
1,313 SR
Queue Stats
58W - 59L
1,430 Elo+
Solo
King Arthur
King Arthur
SuccinctCape921
King Arthur
Level 159
God Stats
1W - 0L
1,628 SR
Queue Stats
16W - 9L
1,556 Elo+
Party 1
Team Averages
Level 138
1,560 SR
1,515 Elo+

VS

Team Averages
Level 111
1,525 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
CarryDk-
Tsukuyomi
Level 147
God Stats
5W - 3L
1,671 SR
Queue Stats
244W - 224L
1,505 Elo+
Solo
Ra
Ra
ItWasMeCatty
Ra
Level 109
God Stats
1W - 2L
1,483 SR
Queue Stats
167W - 152L
1,515 Elo+
Solo
Surtr
Surtr
MasterXIIIYmir
Surtr
Level 104
God Stats
0W - 3L
1,458 SR
Queue Stats
44W - 42L
1,538 Elo+
Solo
Izanami
Izanami
Omegaflow88
Izanami
Level 98
God Stats
1W - 2L
1,513 SR
Queue Stats
96W - 89L
1,481 Elo+
Solo
Athena
Athena
Young-bandit999
Athena
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 1 / 0
5,580
558
2,592
4,218
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KeepUp650
Neith
12
3 / 0 / 0
6,279
628
3,566
4,076
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 2
5,065
507
4,442
4,360
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nemesis
SnowStormSan
Nemesis
8
0 / 3 / 1
4,971
497
2,280
6,852
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

King Arthur
SuccinctCape921
King Arthur
12
1 / 0 / 1
6,758
676
4,808
6,045
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CarryDk-
Tsukuyomi
12
2 / 0 / 2
6,125
613
4,043
6,680
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
5,996
600
1,406
3,669
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
4,778
478
2,678
7,554
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Omegaflow88
Izanami
10
0 / 2 / 0
4,965
497
2,381
5,550
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 1
4,838
484
1,518
6,702
4,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CarryDk-
Tsukuyomi
2
0
2
3
W
Agni
0
1
0
0
L
1
0
1
1.5
W
Neith
KeepUp650
Neith
3
0
0
3
L
1
0
0
1
L
Izanami
Omegaflow88
Izanami
0
2
0
0
W
0
0
2
1
W
Nemesis
SnowStormSan
Nemesis
0
3
1
0.17
W
King Arthur
SuccinctCape921
King Arthur
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
12,026
25,551
Taken
30,155
9,388
Mitigated
12,802
9,790
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CarryDk-
Tsukuyomi
4,043
1,254
0
4,183
6,680
2,233
0
408
6,182
0
55,981
W
Agni
2,592
61
0
1,284
4,218
1,104
0
1,125
3,093
32,104
0
L
1,406
492
375
2,018
3,669
1,141
0
2,186
973
38,769
750
W
Neith
KeepUp650
Neith
3,566
996
0
2,794
4,076
1,173
382
615
3,461
0
51,556
L
2,678
1,094
0
1,526
7,554
3,624
0
258
7,290
292
24,881
L
Izanami
Omegaflow88
Izanami
2,381
1,656
0
2,074
5,550
1,319
0
1,193
3,975
0
37,049
W
4,442
27
295
460
4,360
1,758
297
551
3,809
18,597
945
W
Nemesis
SnowStormSan
Nemesis
2,280
909
0
3,360
6,852
1,732
0
613
6,239
0
27,689
W
King Arthur
SuccinctCape921
King Arthur
4,808
376
0
1,597
6,045
3,621
0
214
5,831
0
51,782
L
1,518
607
0
2,238
6,702
4,485
0
1,323
4,877
7,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
26,702
326
Minions Killed
317
0
Camps Cleared
0
1,039,862
Distance Traveled
1,012,843
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,125
613
106
11
0
258,450
2
W
Agni
5,580
558
74
7
0
216,640
0
L
Ra
5,996
600
79
8
0
216,648
0
W
Neith
6,279
628
84
8
0
187,620
2
L
Surtr
4,778
478
42
4
0
189,719
0
L
Izanami
4,965
497
79
8
0
178,581
0
W
Geb
5,065
507
32
3
0
215,090
2
W
Nemesis
4,971
497
53
5
0
238,774
0
W
King Arthur
6,758
676
83
8
0
181,738
1
L
Athena
4,838
484
11
1
0
169,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role