Player Matchup

Bacchus
Bacchus
CORNMSTRFLEX420
Bacchus
Level 84
God Stats
59W - 51L
1,539 SR
Queue Stats
312W - 287L
1,483 Elo+
Solo
Medusa
Medusa
Cashout DMV
Medusa
Level 96
God Stats
9W - 5L
1,549 SR
Queue Stats
176W - 156L
1,452 Elo+
Solo
Artio
Artio
GYMRATHoyle
Artio
Level 211
God Stats
4W - 3L
1,715 SR
Queue Stats
453W - 439L
1,535 Elo+
Party 1
Thanatos
Thanatos
Tr4shGamer
Thanatos
Level 154
God Stats
1W - 1L
1,181 SR
Queue Stats
123W - 136L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
bye44bye44
Ah Puch
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 28L
1,502 Elo+
Solo
Team Averages
Level 130
1,497 SR
1,484 Elo+

VS

Team Averages
Level 117
1,510 SR
1,464 Elo+
Vulcan
Vulcan
FonzFrm6LG
Vulcan
Level 143
God Stats
3W - 3L
1,505 SR
Queue Stats
102W - 117L
1,497 Elo+
Party 2
Chaac
Chaac
Greek_Playboy
Chaac
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,375 Elo+
Party 2
Sylvanus
Sylvanus
Strychnine_NBK
Sylvanus
Level 172
God Stats
2W - 10L
1,320 SR
Queue Stats
243W - 252L
1,439 Elo+
Party 2
Neith
Neith
The_MarcDD
Neith
Level 127
God Stats
2W - 7L
1,474 SR
Queue Stats
199W - 203L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZECKARIIUS
Tsukuyomi
Level 89
God Stats
6W - 3L
1,752 SR
Queue Stats
170W - 158L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,219
514
5,488
12,083
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
16
4 / 1 / 0
9,342
584
8,182
8,881
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
7 / 0 / 3
10,410
651
11,723
17,504
16,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Tr4shGamer
Thanatos
14
4 / 4 / 5
8,328
521
7,707
16,208
5,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
bye44bye44
Ah Puch
14
1 / 6 / 4
8,234
515
8,957
8,214
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FonzFrm6LG
Vulcan
15
5 / 2 / 4
8,487
530
9,605
9,361
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 2
6,712
420
4,376
19,327
12,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
11
0 / 3 / 5
6,908
432
5,287
14,280
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
2 / 3 / 1
7,568
473
9,020
8,571
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
ZECKARIIUS
Tsukuyomi
12
3 / 3 / 4
6,956
435
6,521
11,751
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
17
Kills
11
12
Deaths
17
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Medusa
4
1
0
4
L
Vulcan
FonzFrm6LG
Vulcan
5
2
4
3.5
W
7
0
3
8.5
L
1
6
2
0.33
L
Sylvanus
0
3
5
0.83
L
Neith
2
3
1
0.83
W
Thanatos
Tr4shGamer
Thanatos
4
4
5
1.63
L
Tsukuyomi
ZECKARIIUS
Tsukuyomi
3
3
4
1.67
W
Ah Puch
bye44bye44
Ah Puch
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,057
Damage
34,809
62,890
Taken
63,290
38,491
Mitigated
35,077
24,080
Healing
18,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,488
666
0
3,423
12,083
10,666
0
3,158
8,814
20,824
0
W
Medusa
8,182
2,287
0
875
8,881
3,266
501
882
7,999
0
85,867
L
Vulcan
FonzFrm6LG
Vulcan
9,605
369
0
2,880
9,361
2,741
0
5,208
4,153
51,002
2,293
W
11,723
1,736
240
8,960
17,504
16,438
0
2,507
14,853
70,376
4,178
L
4,376
1,137
0
5,447
19,327
12,918
0
8,509
10,818
0
45,547
L
Sylvanus
5,287
1,263
674
4,413
14,280
12,717
0
5,266
9,014
24,084
2,288
L
Neith
9,020
3,930
0
1,220
8,571
3,263
0
2,527
6,044
0
58,906
W
Thanatos
Tr4shGamer
Thanatos
7,707
1,567
0
10,338
16,208
5,891
39
3,449
12,553
0
62,758
L
Tsukuyomi
ZECKARIIUS
Tsukuyomi
6,521
1,373
0
3,560
11,751
3,438
0
4,217
7,534
0
44,916
W
Ah Puch
bye44bye44
Ah Puch
8,957
205
0
244
8,214
2,230
0
3,453
4,464
67,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
36,631
504
Minions Killed
402
0
Camps Cleared
0
1,613,014
Distance Traveled
1,491,804
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,219
514
27
2
0
330,394
7
W
Medusa
9,342
584
142
9
0
316,492
2
L
Vulcan
8,487
530
111
7
0
308,939
1
W
Artio
10,410
651
127
8
0
314,657
0
L
Chaac
6,712
420
70
4
0
293,223
2
L
Sylvanus
6,908
432
27
2
0
265,036
3
L
Neith
7,568
473
128
8
0
272,784
2
W
Thanatos
8,328
521
82
5
0
346,486
0
L
Tsukuyomi
6,956
435
66
4
0
351,822
0
W
Ah Puch
8,234
515
126
8
0
304,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role