Player Matchup

Neith
Neith
Silver III
DownSide504
Neith
Silver III
Level 141
God Stats
11W - 11L
1,419 SR
Queue Stats
255W - 284L
852 MMR
Solo
Nemesis
Nemesis
Gold IV
HEBOVenus
Nemesis
Gold IV
Level 87
God Stats
14W - 15L
1,579 SR
Queue Stats
144W - 155L
1,405 MMR
Solo
Nike
Nike
Silver II
LordTenebrae1666
Nike
Silver II
Level 148
God Stats
17W - 17L
1,617 SR
Queue Stats
316W - 340L
1,003 MMR
Solo
Ra
Ra
Gold III
MAKE_IT_NASTYKID
Ra
Gold III
Level 136
God Stats
2W - 2L
1,509 SR
Queue Stats
250W - 261L
1,517 MMR
Solo
Ymir
Ymir
Bronze I
xXShAd0w4YTXx
Ymir
Bronze I
Level 71
God Stats
1W - 1L
1,145 SR
Queue Stats
34W - 48L
1,010 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,454 SR
1,157 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,472 SR
1,156 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
BlackPather97
Ah Muzen Cab
Gold IV
Level 125
God Stats
2W - 7L
1,428 SR
Queue Stats
58W - 63L
1,267 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
DoubtingThomas23
Gilgamesh
Bronze III
Level 107
God Stats
1W - 0L
1,180 SR
Queue Stats
42W - 82L
284 MMR
Solo
Sylvanus
Sylvanus
Silver I
StrawberySmiggle
Sylvanus
Silver I
Level 145
God Stats
3W - 2L
1,436 SR
Queue Stats
38W - 44L
1,275 MMR
Party 1
Medusa
Medusa
Gold II
Theejungler
Medusa
Gold II
Level 141
God Stats
7W - 3L
1,664 SR
Queue Stats
165W - 166L
1,539 MMR
Solo
Hera
Hera
Gold V
miraclemikegamer
Hera
Gold V
Level 157
God Stats
3W - 1L
1,652 SR
Queue Stats
26W - 29L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,434
572
2,455
2,655
526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
HEBOVenus
Nemesis
7
2 / 0 / 0
3,928
655
1,823
4,203
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
3,114
519
1,240
2,917
1,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 2
3,756
626
1,172
2,794
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 3 / 0
3,460
577
1,471
5,631
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneAo KuangTsukuyomiFreya

VS

Bans
BacchusSurtrAwilixUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackPather97
Ah Muzen Cab
7
1 / 0 / 2
4,052
675
2,277
2,650
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
8
1 / 0 / 0
4,174
696
1,758
3,685
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 1
4,061
677
2,805
3,453
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
8
1 / 1 / 0
3,944
657
1,231
3,155
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 1
3,960
660
1,943
2,050
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlackPather97
Ah Muzen Cab
1
0
2
2
W
Gilgamesh
1
0
0
1
L
0
0
0
0
L
Nemesis
HEBOVenus
Nemesis
2
0
0
2
L
0
1
0
0
L
0
1
2
1
W
2
0
1
2.5
W
Medusa
1
1
0
1
W
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,161
Damage
10,014
18,200
Taken
14,993
6,329
Mitigated
5,877
4,760
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlackPather97
Ah Muzen Cab
2,277
1,022
0
570
2,650
738
0
882
1,768
0
19,719
W
Gilgamesh
1,758
491
0
970
3,685
2,064
39
0
3,483
0
20,876
L
2,455
594
0
854
2,655
526
0
999
1,656
0
18,284
L
Nemesis
HEBOVenus
Nemesis
1,823
716
0
1,287
4,203
1,331
0
412
3,791
0
20,181
L
1,240
176
0
1,204
2,917
1,380
0
0
2,917
0
9,230
L
1,172
248
180
548
2,794
737
0
1,531
1,263
19,102
395
W
2,805
1,248
120
1,616
3,453
1,684
0
589
2,864
13,418
4,892
W
Medusa
1,231
474
0
580
3,155
925
0
329
2,744
0
25,323
W
1,943
338
0
603
2,050
466
0
556
1,332
21,796
0
L
1,471
319
0
687
5,631
2,355
0
1,526
4,105
12,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,692
Gold Earned
20,191
164
Minions Killed
193
0
Camps Cleared
0
532,669
Distance Traveled
606,404
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,052
675
34
6
0
127,991
0
W
Gilgamesh
4,174
696
35
6
0
121,606
0
L
Neith
3,434
572
40
7
0
105,157
0
L
Nemesis
3,928
655
43
7
0
140,127
2
L
Nike
3,114
519
19
3
0
64,091
0
L
Ra
3,756
626
38
6
0
123,396
0
W
Sylvanus
4,061
677
33
6
0
110,122
0
W
Medusa
3,944
657
53
9
0
126,488
0
W
Hera
3,960
660
38
6
0
120,197
0
L
Ymir
3,460
577
24
4
0
99,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role