Player Matchup

The Morrigan
The Morrigan
Borderofsanity
The Morrigan
Level 135
God Stats
3W - 3L
1,370 SR
Queue Stats
136W - 115L
1,585 Elo+
Party 2
Skadi
Skadi
Karotten_Brot
Skadi
Level 129
God Stats
3W - 1L
1,464 SR
Queue Stats
206W - 211L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shinbi-Bae
Morgan Le Fay
Level 148
God Stats
4W - 2L
1,621 SR
Queue Stats
212W - 221L
1,488 Elo+
Party 1
Charon
Charon
TheWaffleCop
Charon
Level 109
God Stats
4W - 2L
1,497 SR
Queue Stats
113W - 94L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WhiteChocoMuffin
Ah Muzen Cab
Level 111
God Stats
1W - 3L
1,086 SR
Queue Stats
117W - 110L
1,539 Elo+
Party 2
Team Averages
Level 126
1,408 SR
1,532 Elo+

VS

Team Averages
Level 79
1,410 SR
1,391 Elo+
Izanami
Izanami
MaysCat
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,137 Elo+
Solo
Lancelot
Lancelot
MrSplashyOrange
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,576 Elo+
Solo
Susano
Susano
Rydeondeez
Susano
Level 27
God Stats
0W - 3L
1,275 SR
Queue Stats
136W - 123L
1,495 Elo+
Solo
Freya
Freya
difiChent
Freya
Level 120
God Stats
5W - 14L
1,273 SR
Queue Stats
251W - 256L
1,464 Elo+
Solo
Raijin
Raijin
olly8092
Raijin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Borderofsanity
The Morrigan
14
3 / 1 / 9
8,077
808
5,663
5,558
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 7
7,936
794
7,259
7,151
2,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Shinbi-Bae
Morgan Le Fay
12
2 / 3 / 3
7,176
718
6,514
7,977
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
15
3 / 1 / 12
8,940
894
7,117
9,013
8,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
WhiteChocoMuffin
Ah Muzen Cab
16
5 / 1 / 6
9,180
918
7,117
6,669
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MaysCat
Izanami
9
0 / 4 / 1
6,601
660
2,340
5,677
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
15
6 / 5 / 1
8,895
890
11,684
13,131
6,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Susano
Rydeondeez
Susano
15
2 / 4 / 3
8,029
803
10,869
8,308
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Freya
difiChent
Freya
14
1 / 2 / 1
7,265
727
6,505
6,126
2,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
olly8092
Raijin
13
0 / 1 / 1
7,385
739
1,916
4,807
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
16
Kills
9
9
Deaths
16
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Borderofsanity
The Morrigan
3
1
9
7.5
W
3
3
7
2.17
L
Izanami
MaysCat
Izanami
0
4
1
0.13
L
Lancelot
6
5
1
1.3
L
Susano
Rydeondeez
Susano
2
4
3
0.88
W
Morgan Le Fay
Shinbi-Bae
Morgan Le Fay
2
3
3
1.17
W
Charon
3
1
12
9
W
Ah Muzen Cab
WhiteChocoMuffin
Ah Muzen Cab
5
1
6
8
L
Freya
difiChent
Freya
1
2
1
0.75
L
Raijin
olly8092
Raijin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,670
Damage
33,314
36,368
Taken
38,049
19,197
Mitigated
14,995
13,077
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Borderofsanity
The Morrigan
5,663
1,234
804
710
5,558
2,437
0
544
5,014
11,635
1,164
W
7,259
2,748
226
1,048
7,151
2,318
39
1,621
5,530
0
16,784
L
Izanami
MaysCat
Izanami
2,340
1,918
0
609
5,677
1,697
13
3,960
1,625
0
8,844
L
Lancelot
11,684
1,156
184
2,850
13,131
6,789
0
5,886
7,123
0
24,076
L
Susano
Rydeondeez
Susano
10,869
1,522
229
559
8,308
2,914
0
4,021
4,121
0
23,298
W
Morgan Le Fay
Shinbi-Bae
Morgan Le Fay
6,514
398
449
1,818
7,977
3,087
0
1,201
6,776
13,495
541
W
Charon
7,117
1,191
3,048
2,149
9,013
8,461
78
3,067
5,946
16,501
0
W
Ah Muzen Cab
WhiteChocoMuffin
Ah Muzen Cab
7,117
1,980
1,869
956
6,669
2,894
230
1,867
4,802
0
22,191
L
Freya
difiChent
Freya
6,505
1,509
214
1,769
6,126
2,105
50
2,051
4,075
12,993
461
L
Raijin
olly8092
Raijin
1,916
87
1,187
1,340
4,807
1,490
0
2,288
2,519
16,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
38,175
111
Minions Killed
126
0
Camps Cleared
0
917,727
Distance Traveled
900,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,077
808
19
2
0
196,584
0
W
Skadi
7,936
794
17
2
0
183,618
0
L
Izanami
6,601
660
17
2
0
118,748
0
L
Lancelot
8,895
890
24
2
0
217,851
0
L
Susano
8,029
803
33
3
0
193,710
0
W
Morgan Le Fay
7,176
718
14
1
0
182,201
0
W
Charon
8,940
894
18
2
0
186,583
0
W
Ah Muzen Cab
9,180
918
43
4
0
168,741
0
L
Freya
7,265
727
14
1
0
167,312
0
L
Raijin
7,385
739
38
4
0
203,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role