Player Matchup

Vulcan
Vulcan
DirtyDog196
Vulcan
Level 65
God Stats
14W - 11L
1,537 SR
Queue Stats
153W - 165L
1,448 Elo+
Solo
Anubis
Anubis
ONEs6095
Anubis
Level 32
God Stats
26W - 29L
1,420 SR
Queue Stats
64W - 92L
1,233 Elo+
Solo
Geb
Geb
ShtuepidTV
Geb
Level 142
God Stats
0W - 1L
1,814 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Hachiman
Hachiman
psycho_pooch
Hachiman
Level 69
God Stats
10W - 15L
1,456 SR
Queue Stats
157W - 156L
1,467 Elo+
Solo
Chaac
Chaac
xPiiesx
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Team Averages
Level 62
1,546 SR
1,411 Elo+

VS

Team Averages
Level 75
1,488 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BahaBurrito
Cthulhu
Level 80
God Stats
8W - 6L
1,391 SR
Queue Stats
23W - 15L
1,501 Elo+
Party 1
Olorun
Olorun
Infernasai
Olorun
Level 60
God Stats
29W - 13L
1,592 SR
Queue Stats
179W - 148L
1,463 Elo+
Solo
King Arthur
King Arthur
MelElDiablo
King Arthur
Level 107
God Stats
2W - 0L
1,459 SR
Queue Stats
95W - 79L
1,462 Elo+
Party 1
Agni
Agni
TlDaddyx8
Agni
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 82L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 2 / 1
6,661
1,110
2,861
4,703
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
ONEs6095
Anubis
11
1 / 4 / 0
6,568
1,095
2,696
4,466
2,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 1
6,142
1,024
6,703
8,174
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
psycho_pooch
Hachiman
11
0 / 3 / 1
6,431
1,072
4,003
9,548
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
xPiiesx
Chaac
11
0 / 6 / 1
6,214
1,036
4,644
10,534
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 9
8,122
1,354
7,583
4,869
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BahaBurrito
Cthulhu
13
6 / 0 / 9
8,473
1,412
8,800
6,407
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Infernasai
Olorun
13
6 / 0 / 8
8,482
1,414
9,856
4,236
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
MelElDiablo
King Arthur
13
1 / 1 / 9
7,118
1,186
4,945
6,431
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
13
1 / 0 / 10
7,343
1,224
1,899
2,849
890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
64
1
Kills
19
19
Deaths
1
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
9
9.5
W
Cthulhu
BahaBurrito
Cthulhu
6
0
9
10.5
L
Vulcan
0
2
1
0.25
W
Olorun
Infernasai
Olorun
6
0
8
10
W
King Arthur
MelElDiablo
King Arthur
1
1
9
5.5
L
Anubis
ONEs6095
Anubis
1
4
0
0.25
L
0
4
1
0.13
W
Agni
1
0
10
6
L
Hachiman
psycho_pooch
Hachiman
0
3
1
0.17
L
Chaac
xPiiesx
Chaac
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
33,083
37,425
Taken
24,792
17,406
Mitigated
13,132
2,623
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,583
3,008
0
1,551
4,869
1,743
0
1,913
2,779
0
22,804
W
Cthulhu
BahaBurrito
Cthulhu
8,800
507
304
1,419
6,407
4,681
0
3,336
2,743
16,630
1,456
L
Vulcan
2,861
48
0
0
4,703
1,577
0
3,017
1,610
20,702
0
W
Olorun
Infernasai
Olorun
9,856
4,181
258
1,210
4,236
1,441
0
1,496
2,505
23,808
0
W
King Arthur
MelElDiablo
King Arthur
4,945
329
0
391
6,431
4,377
0
3,164
2,717
0
8,218
L
Anubis
ONEs6095
Anubis
2,696
364
0
171
4,466
2,006
0
1,640
2,756
11,420
181
L
6,703
583
0
1,097
8,174
3,140
0
4,617
3,181
10,715
0
W
Agni
1,899
843
157
241
2,849
890
0
1,415
1,282
12,554
1,169
L
Hachiman
psycho_pooch
Hachiman
4,003
2,801
0
211
9,548
2,769
0
4,478
4,926
0
15,883
L
Chaac
xPiiesx
Chaac
4,644
621
0
1,144
10,534
7,914
0
4,968
5,193
0
7,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,016
Gold Earned
39,538
100
Minions Killed
140
3
Camps Cleared
6
519,655
Distance Traveled
632,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,122
1,354
53
9
3
129,028
0
W
Cthulhu
8,473
1,412
19
3
1
136,842
0
L
Vulcan
6,661
1,110
32
5
0
94,747
0
W
Olorun
8,482
1,414
35
6
0
118,560
0
W
King Arthur
7,118
1,186
5
1
1
125,339
0
L
Anubis
6,568
1,095
12
2
1
72,678
0
L
Geb
6,142
1,024
15
3
1
114,389
0
W
Agni
7,343
1,224
28
5
1
123,178
0
L
Hachiman
6,431
1,072
32
5
1
111,063
0
L
Chaac
6,214
1,036
9
2
0
126,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role