Player Matchup

Jing Wei
Jing Wei
BANDS_4DAYS
Jing Wei
Level 17
God Stats
1W - 2L
1,487 SR
Queue Stats
30W - 42L
1,141 Elo+
Party 1
Kuzenbo
Kuzenbo
BmoreZaetoven
Kuzenbo
Level 29
God Stats
6W - 9L
1,401 SR
Queue Stats
53W - 59L
1,388 Elo+
Party 2
Osiris
Osiris
FatShackFlub
Osiris
Level 162
God Stats
4W - 6L
1,556 SR
Queue Stats
281W - 277L
1,481 Elo+
Solo
Poseidon
Poseidon
IdIeDeathGambIe
Poseidon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 137L
1,350 Elo+
Party 1
Serqet
Serqet
jerzzio
Serqet
Level 41
God Stats
5W - 11L
1,322 SR
Queue Stats
107W - 107L
1,375 Elo+
Party 2
Team Averages
Level 58
1,453 SR
1,347 Elo+

VS

Team Averages
Level 80
1,508 SR
1,440 Elo+
Thor
Thor
Env3y_cj
Thor
Level 57
God Stats
3W - 4L
1,322 SR
Queue Stats
39W - 41L
1,421 Elo+
Solo
Chronos
Chronos
Gbsboards
Chronos
Level 129
God Stats
19W - 12L
1,627 SR
Queue Stats
174W - 172L
1,473 Elo+
Solo
Aphrodite
Aphrodite
MeansToBelieve
Aphrodite
Level 82
God Stats
2W - 0L
1,798 SR
Queue Stats
12W - 9L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
RacingFox_64
Sun Wukong
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,425 Elo+
Solo
Charybdis
Charybdis
TrainingGear
Charybdis
Level 63
God Stats
8W - 10L
1,291 SR
Queue Stats
200W - 199L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BANDS_4DAYS
Jing Wei
12
0 / 2 / 1
6,833
427
3,415
5,879
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
12
1 / 1 / 0
7,674
480
4,699
9,736
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
14
1 / 5 / 0
8,279
517
6,573
15,698
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
16
5 / 6 / 2
9,007
563
8,107
12,378
4,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
jerzzio
Serqet
12
3 / 3 / 1
7,442
465
3,289
11,123
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
8 / 2 / 3
9,623
601
6,458
8,581
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chronos
Gbsboards
Chronos
15
3 / 6 / 6
9,268
579
7,828
11,632
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
MeansToBelieve
Aphrodite
14
1 / 0 / 4
8,618
539
3,162
7,914
5,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
RacingFox_64
Sun Wukong
16
4 / 1 / 1
9,797
612
10,007
12,124
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TrainingGear
Charybdis
15
1 / 1 / 2
8,065
504
4,972
8,095
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
17
17
Deaths
10
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BANDS_4DAYS
Jing Wei
0
2
1
0.25
L
Kuzenbo
1
1
0
1
W
Thor
8
2
3
4.75
L
Osiris
1
5
0
0.2
W
Chronos
Gbsboards
Chronos
3
6
6
1
L
Poseidon
5
6
2
1
W
Aphrodite
MeansToBelieve
Aphrodite
1
0
4
3
W
Sun Wukong
RacingFox_64
Sun Wukong
4
1
1
4.5
W
Charybdis
TrainingGear
Charybdis
1
1
2
2
L
Serqet
jerzzio
Serqet
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
32,427
54,814
Taken
48,346
26,345
Mitigated
25,456
13,620
Healing
22,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BANDS_4DAYS
Jing Wei
3,415
1,448
0
1,865
5,879
1,657
0
894
4,985
0
38,754
L
Kuzenbo
4,699
1,899
0
1,422
9,736
8,510
0
2,440
7,296
41,608
2,090
W
Thor
6,458
1,338
0
3,104
8,581
3,208
1,094
1,936
6,567
0
63,732
L
Osiris
6,573
3,909
0
6,496
15,698
7,525
0
0
14,893
0
62,571
W
Chronos
Gbsboards
Chronos
7,828
2,399
0
1,903
11,632
3,819
3,396
7,730
3,902
49,692
8,177
L
Poseidon
8,107
1,490
0
3,447
12,378
4,019
325
5,674
6,704
68,205
1,205
W
Aphrodite
MeansToBelieve
Aphrodite
3,162
280
4,550
5,118
7,914
5,172
211
1,521
6,183
40,510
1,337
W
Sun Wukong
RacingFox_64
Sun Wukong
10,007
2,328
0
4,408
12,124
10,242
0
0
12,124
0
66,968
W
Charybdis
TrainingGear
Charybdis
4,972
2,455
0
2,947
8,095
3,015
325
1,726
6,291
0
58,000
L
Serqet
jerzzio
Serqet
3,289
692
0
390
11,123
4,634
0
1,477
9,600
0
50,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
45,371
432
Minions Killed
504
0
Camps Cleared
0
1,497,014
Distance Traveled
1,506,672
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,833
427
82
5
0
274,945
0
L
Kuzenbo
7,674
480
63
4
0
333,489
5
W
Thor
9,623
601
99
6
0
344,787
0
L
Osiris
8,279
517
108
7
0
269,363
0
W
Chronos
9,268
579
94
6
0
274,377
0
L
Poseidon
9,007
563
104
7
0
284,235
0
W
Aphrodite
8,618
539
75
5
0
291,598
4
W
Sun Wukong
9,797
612
115
7
0
283,982
5
W
Charybdis
8,065
504
121
8
0
311,928
0
L
Serqet
7,442
465
75
5
0
334,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role