Player Matchup

Medusa
Medusa
Catlovefoodyaya
Medusa
Level 117
God Stats
91W - 91L
1,557 SR
Queue Stats
906W - 825L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kenster833
Morgan Le Fay
Level 165
God Stats
5W - 3L
1,543 SR
Queue Stats
202W - 215L
1,529 Elo+
Party 1
Athena
Athena
O3ll_death
Athena
Level 154
God Stats
5W - 7L
1,465 SR
Queue Stats
79W - 100L
1,437 Elo+
Party 1
Chaac
Chaac
X1van1X
Chaac
Level 126
God Stats
10W - 9L
1,583 SR
Queue Stats
207W - 192L
1,564 Elo+
Solo
Chang'e
Chang'e
itsmekevin
Chang'e
Level 62
God Stats
15W - 10L
1,635 SR
Queue Stats
110W - 107L
1,512 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,522 Elo+

VS

Team Averages
Level 123
1,508 SR
1,474 Elo+
Freya
Freya
 
Freya
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BaDButtMoMMa54
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 79L
1,435 Elo+
Party 2
Horus
Horus
Dirty Lil Q Tip
Horus
Level 147
God Stats
25W - 16L
1,774 SR
Queue Stats
158W - 202L
1,521 Elo+
Party 2
Janus
Janus
Kaositic
Janus
Level 126
God Stats
18W - 39L
1,410 SR
Queue Stats
181W - 262L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
KunAgueroDGM
Jormungandr
Level 87
God Stats
3W - 7L
1,355 SR
Queue Stats
69W - 142L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 3
9,842
656
13,231
10,079
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Kenster833
Morgan Le Fay
17
3 / 0 / 5
9,245
616
9,715
8,336
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
O3ll_death
Athena
13
1 / 0 / 9
8,186
546
4,201
10,178
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
X1van1X
Chaac
15
4 / 1 / 4
9,105
607
10,328
9,863
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
itsmekevin
Chang'e
14
3 / 3 / 3
8,410
561
5,832
9,646
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 6 / 1
6,534
436
4,348
9,871
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
3 / 5 / 0
6,913
461
6,424
12,201
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 4 / 0
6,987
466
3,544
16,598
15,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Kaositic
Janus
13
2 / 3 / 1
7,296
486
7,153
9,067
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KunAgueroDGM
Jormungandr
12
0 / 3 / 1
6,771
451
7,051
13,710
11,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
5
5
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
6
1
0.08
L
3
5
0
0.6
W
10
1
3
11.5
L
0
4
0
0
L
Janus
Kaositic
Janus
2
3
1
0.83
W
Morgan Le Fay
Kenster833
Morgan Le Fay
3
0
5
5.5
L
Jormungandr
KunAgueroDGM
Jormungandr
0
3
1
0.17
W
Athena
O3ll_death
Athena
1
0
9
5.5
W
Chaac
X1van1X
Chaac
4
1
4
6
W
Chang'e
itsmekevin
Chang'e
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,307
Damage
28,520
48,102
Taken
61,447
23,416
Mitigated
36,931
25,746
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,348
1,076
0
2,267
9,871
2,936
0
990
8,881
36,295
0
L
6,424
992
0
1,185
12,201
4,367
0
5,590
6,571
0
46,928
W
13,231
6,827
0
5,597
10,079
3,552
1,305
4,836
4,925
0
76,618
L
3,544
1,219
152
5,319
16,598
15,004
0
3,782
12,037
753
44,538
L
Janus
Kaositic
Janus
7,153
496
0
530
9,067
2,990
0
4,989
4,032
55,841
0
W
Morgan Le Fay
Kenster833
Morgan Le Fay
9,715
865
0
4,967
8,336
3,023
264
2,227
5,869
86,734
1,349
L
Jormungandr
KunAgueroDGM
Jormungandr
7,051
1,811
246
2,128
13,710
11,634
0
3,976
9,688
37,352
1,455
W
Athena
O3ll_death
Athena
4,201
834
0
3,181
10,178
8,564
0
4,430
5,456
21,926
803
W
Chaac
X1van1X
Chaac
10,328
1,713
0
4,273
9,863
5,891
0
1,806
7,489
0
57,902
W
Chang'e
itsmekevin
Chang'e
5,832
550
3,042
4,686
9,646
2,386
49
4,919
4,356
54,509
2,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,788
Gold Earned
34,501
505
Minions Killed
402
0
Camps Cleared
0
1,526,029
Distance Traveled
1,405,012
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,534
436
84
6
0
258,879
0
L
Da Ji
6,913
461
87
6
0
310,247
0
W
Medusa
9,842
656
130
9
0
267,145
2
L
Horus
6,987
466
80
5
0
260,780
0
L
Janus
7,296
486
101
7
0
296,128
1
W
Morgan Le Fay
9,245
616
136
9
0
351,099
0
L
Jormungandr
6,771
451
50
3
0
278,978
2
W
Athena
8,186
546
29
2
0
306,985
3
W
Chaac
9,105
607
117
8
0
290,974
0
W
Chang'e
8,410
561
93
6
0
309,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role