Player Matchup

Cthulhu
Cthulhu
CZMmaxpower
Cthulhu
Level 109
God Stats
12W - 14L
1,496 SR
Queue Stats
265W - 267L
1,491 Elo+
Solo
Vamana
Vamana
Cosphorus
Vamana
Level 49
God Stats
4W - 7L
1,381 SR
Queue Stats
195W - 231L
1,374 Elo+
Solo
Janus
Janus
Kalilyn
Janus
Level 38
God Stats
16W - 21L
1,405 SR
Queue Stats
16W - 21L
1,356 Elo+
Solo
Surtr
Surtr
Sunflowa4905
Surtr
Level 61
God Stats
1W - 4L
1,297 SR
Queue Stats
104W - 108L
1,466 Elo+
Solo
Nike
Nike
moistmeowmeow86
Nike
Level 42
God Stats
9W - 9L
1,496 SR
Queue Stats
47W - 59L
1,422 Elo+
Solo
Team Averages
Level 60
1,415 SR
1,422 Elo+

VS

Team Averages
Level 86
1,457 SR
1,534 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
GetBent7
Maman Brigitte
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 12L
1,943 Elo+
Solo
Atlas
Atlas
NicolBolas95
Atlas
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 65L
1,386 Elo+
Solo
Medusa
Medusa
Seutekh
Medusa
Level 128
God Stats
102W - 88L
1,554 SR
Queue Stats
876W - 908L
1,513 Elo+
Solo
Nu Wa
Nu Wa
ilania
Nu Wa
Level 62
God Stats
4W - 10L
1,232 SR
Queue Stats
27W - 42L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CZMmaxpower
Cthulhu
12
1 / 6 / 2
7,502
1,072
6,832
13,706
7,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Cosphorus
Vamana
10
0 / 0 / 0
4,752
679
0
617
125
Janus
Kalilyn
Janus
13
1 / 4 / 3
7,882
1,126
10,531
9,337
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 1
7,651
1,093
6,863
10,780
3,987
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 3
7,142
1,020
4,318
9,765
10,285
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

262

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 1 / 9
8,302
1,186
10,080
6,351
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maman Brigitte
GetBent7
Maman Brigitte
14
7 / 0 / 4
9,264
1,323
8,154
5,317
3,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 11
8,502
1,215
6,593
9,867
9,355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Seutekh
Medusa
13
1 / 2 / 8
8,136
1,162
3,941
6,172
2,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
ilania
Nu Wa
14
4 / 0 / 8
8,373
1,196
12,073
5,682
1,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
16
16
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
9
6.5
L
Cthulhu
CZMmaxpower
Cthulhu
1
6
2
0.33
L
Vamana
Cosphorus
Vamana
0
0
0
0
W
Maman Brigitte
GetBent7
Maman Brigitte
7
0
4
9
L
Janus
Kalilyn
Janus
1
4
3
0.63
W
2
2
11
3.75
W
Medusa
Seutekh
Medusa
1
2
8
2.5
L
3
6
1
0.58
W
Nu Wa
ilania
Nu Wa
4
0
8
8
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
40,841
44,205
Taken
33,389
25,135
Mitigated
19,409
1,678
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,080
1,352
1,966
2,272
6,351
2,509
0
3,255
3,096
23,492
0
L
Cthulhu
CZMmaxpower
Cthulhu
6,832
521
56
323
13,706
7,839
0
10,646
3,060
25,073
2,345
L
Vamana
Cosphorus
Vamana
0
0
0
0
617
125
0
617
0
0
0
W
Maman Brigitte
GetBent7
Maman Brigitte
8,154
637
199
1,695
5,317
3,114
0
1,978
3,339
21,705
663
L
Janus
Kalilyn
Janus
10,531
289
0
0
9,337
2,899
0
8,174
1,163
33,183
0
W
6,593
2,923
134
1,220
9,867
9,355
0
3,995
5,872
14,700
713
W
Medusa
Seutekh
Medusa
3,941
1,833
0
712
6,172
2,628
0
4,119
2,053
0
14,190
L
6,863
4,040
0
1,049
10,780
3,987
0
9,284
1,496
325
14,524
W
Nu Wa
ilania
Nu Wa
12,073
4,644
0
120
5,682
1,803
0
3,496
2,186
23,768
0
L
4,318
283
0
250
9,765
10,285
0
7,351
2,414
0
11,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
42,577
132
Minions Killed
146
4
Camps Cleared
6
489,606
Distance Traveled
657,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,302
1,186
26
4
2
129,953
0
L
Cthulhu
7,502
1,072
35
5
3
118,842
0
L
Vamana
4,752
679
0
0
0
0
0
W
Maman Brigitte
9,264
1,323
38
5
1
164,231
0
L
Janus
7,882
1,126
67
10
0
140,102
0
W
Atlas
8,502
1,215
24
3
0
131,435
0
W
Medusa
8,136
1,162
26
4
0
99,728
0
L
Surtr
7,651
1,093
10
1
0
98,460
0
W
Nu Wa
8,373
1,196
32
5
3
132,616
0
L
Nike
7,142
1,020
20
3
1
132,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role