Player Matchup

Ravana
Ravana
Blue8216369
Ravana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 113L
1,469 Elo+
Solo
Zeus
Zeus
No_Limit_Mafia_
Zeus
Level 156
God Stats
5W - 4L
1,737 SR
Queue Stats
538W - 512L
1,556 Elo+
Solo
Athena
Athena
PounDTrash52
Athena
Level 149
God Stats
5W - 10L
1,456 SR
Queue Stats
669W - 726L
1,522 Elo+
Solo
Chang'e
Chang'e
TBz Curly
Chang'e
Level 40
God Stats
10W - 10L
1,559 SR
Queue Stats
92W - 110L
1,448 Elo+
Solo
Skadi
Skadi
usreconone
Skadi
Level 78
God Stats
4W - 3L
1,581 SR
Queue Stats
115W - 117L
1,537 Elo+
Solo
Team Averages
Level 110
1,567 SR
1,507 Elo+

VS

Team Averages
Level 107
1,485 SR
1,443 Elo+
Agni
Agni
Big_ol_Cheese
Agni
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
465W - 457L
1,505 Elo+
Solo
Fenrir
Fenrir
Combae
Fenrir
Level 24
God Stats
3W - 6L
1,342 SR
Queue Stats
7W - 14L
1,450 Elo+
Party 1
King Arthur
King Arthur
DerpieMcGee
King Arthur
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 26L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
Disneyprincesirl
Kuzenbo
Level 126
God Stats
11W - 7L
1,585 SR
Queue Stats
61W - 66L
1,528 Elo+
Party 1
Chiron
Chiron
NastyPrezident
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 2 / 2
4,674
519
1,177
3,567
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 4 / 0
4,567
507
2,920
3,803
965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
7
0 / 2 / 2
4,990
554
2,205
7,701
5,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
TBz Curly
Chang'e
11
2 / 3 / 0
5,361
596
3,359
8,138
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
0 / 2 / 0
5,315
591
3,777
5,038
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,512
612
4,462
5,605
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
Combae
Fenrir
10
4 / 0 / 5
5,927
659
5,216
7,101
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
DerpieMcGee
King Arthur
10
2 / 2 / 0
5,932
659
4,196
6,783
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
4 / 1 / 1
6,031
670
2,429
5,649
4,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 3
5,095
566
2,414
4,627
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
13
13
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Ravana
0
2
2
0.5
W
Fenrir
Combae
Fenrir
4
0
5
6.5
W
King Arthur
DerpieMcGee
King Arthur
2
2
0
1
W
4
1
1
4.5
W
1
1
3
2.5
L
2
4
0
0.5
L
Athena
0
2
2
0.5
L
Chang'e
TBz Curly
Chang'e
2
3
0
0.67
L
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
18,717
28,247
Taken
29,765
13,589
Mitigated
13,203
6,661
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,462
391
0
1,954
5,605
1,689
0
1,000
4,605
31,874
0
L
Ravana
1,177
179
0
428
3,567
2,697
0
10
3,557
0
14,548
W
Fenrir
Combae
Fenrir
5,216
1,361
0
1,773
7,101
2,414
340
2,073
5,028
0
30,347
W
King Arthur
DerpieMcGee
King Arthur
4,196
417
0
1,310
6,783
3,301
0
1,488
5,161
0
34,003
W
2,429
1,072
166
1,127
5,649
4,535
515
1,283
4,366
10,344
1,779
W
2,414
410
183
1,554
4,627
1,264
0
2,429
2,198
0
27,737
L
2,920
853
0
524
3,803
965
0
610
3,193
23,886
0
L
Athena
2,205
847
0
1,432
7,701
5,903
0
2,884
4,817
13,217
0
L
Chang'e
TBz Curly
Chang'e
3,359
701
400
3,291
8,138
2,392
0
978
7,160
34,996
870
L
Skadi
3,777
1,129
0
586
5,038
1,632
12
2,370
2,668
0
43,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
28,497
237
Minions Killed
228
0
Camps Cleared
0
774,052
Distance Traveled
988,090
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,512
612
59
7
0
183,363
5
L
Ravana
4,674
519
32
4
0
104,204
0
W
Fenrir
5,927
659
49
5
0
226,261
0
W
King Arthur
5,932
659
64
7
0
200,092
0
W
Kuzenbo
6,031
670
11
1
0
199,862
6
W
Chiron
5,095
566
45
5
0
178,512
1
L
Zeus
4,567
507
48
5
0
105,719
0
L
Athena
4,990
554
13
1
0
180,552
0
L
Chang'e
5,361
596
60
7
0
201,574
0
L
Skadi
5,315
591
84
9
0
182,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role