Player Matchup

Mulan
Mulan
ChickJok
Mulan
Level 118
God Stats
27W - 23L
1,610 SR
Queue Stats
40W - 51L
1,395 Elo+
Solo
Zeus
Zeus
Regular_Pancake
Zeus
Level 109
God Stats
19W - 16L
1,549 SR
Queue Stats
169W - 152L
1,532 Elo+
Party 2
Fenrir
Fenrir
SlushyGryphon77
Fenrir
Level 126
God Stats
2W - 4L
1,578 SR
Queue Stats
324W - 304L
1,551 Elo+
Party 2
Izanami
Izanami
dAMBY117
Izanami
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
86W - 87L
1,470 Elo+
Solo
Cthulhu
Cthulhu
pickobot123
Cthulhu
Level 123
God Stats
9W - 11L
1,636 SR
Queue Stats
57W - 63L
1,343 Elo+
Solo
Team Averages
Level 119
1,618 SR
1,458 Elo+

VS

Team Averages
Level 126
1,514 SR
1,445 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DerZeugeJoeys
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,360 Elo+
Party 1
Medusa
Medusa
I-ShxdxwDorn-I
Medusa
Level 61
God Stats
11W - 11L
1,503 SR
Queue Stats
139W - 130L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
I-ShxdxwKing-I
Jormungandr
Level 128
God Stats
3W - 2L
1,360 SR
Queue Stats
242W - 220L
1,450 Elo+
Party 1
Hera
Hera
Unleashed_GER
Hera
Level 192
God Stats
2W - 1L
1,707 SR
Queue Stats
63W - 64L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChickJok
Mulan
10
0 / 1 / 0
5,359
536
3,940
5,152
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 4 / 2
6,045
605
3,625
6,488
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 3
6,204
620
4,762
8,647
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
dAMBY117
Izanami
6
0 / 3 / 0
4,387
439
1,808
3,719
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
pickobot123
Cthulhu
9
1 / 1 / 0
4,726
473
3,502
4,884
2,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 0 / 0
7,003
700
3,646
9,329
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
DerZeugeJoeys
Hun Batz
11
4 / 2 / 2
6,463
646
4,129
9,259
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 2 / 1
5,352
535
3,371
7,649
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
I-ShxdxwKing-I
Jormungandr
10
3 / 0 / 3
5,971
597
6,078
10,051
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 3 / 2
7,014
701
3,412
3,565
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
12
12
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
0
1
L
Mulan
ChickJok
Mulan
0
1
0
0
W
Hun Batz
DerZeugeJoeys
Hun Batz
4
2
2
2.5
W
1
2
1
0.75
W
Jormungandr
I-ShxdxwKing-I
Jormungandr
3
0
3
4.5
L
2
4
2
0.75
L
3
3
3
1.5
W
3
3
2
1.33
L
Izanami
dAMBY117
Izanami
0
3
0
0
L
Cthulhu
pickobot123
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,637
Damage
20,636
28,890
Taken
39,853
12,102
Mitigated
17,454
7,602
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,646
2,006
0
4,772
9,329
6,593
0
0
8,933
0
42,848
L
Mulan
ChickJok
Mulan
3,940
590
0
2,462
5,152
2,839
0
0
5,152
0
29,045
W
Hun Batz
DerZeugeJoeys
Hun Batz
4,129
1,245
0
3,414
9,259
2,710
0
1,196
8,063
0
37,279
W
3,371
948
0
1,651
7,649
2,150
814
972
6,677
0
24,894
W
Jormungandr
I-ShxdxwKing-I
Jormungandr
6,078
1,282
29
4,216
10,051
4,938
303
3,636
6,415
30,533
230
L
3,625
895
0
970
6,488
1,682
0
4,206
2,282
28,878
1,492
L
4,762
2,067
0
2,433
8,647
3,668
0
722
7,925
0
36,651
W
3,412
374
0
691
3,565
1,063
413
1,322
2,243
40,555
0
L
Izanami
dAMBY117
Izanami
1,808
1,119
0
757
3,719
1,013
0
1,968
1,751
0
19,240
L
Cthulhu
pickobot123
Cthulhu
3,502
71
0
980
4,884
2,900
0
2,364
2,520
16,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
31,803
258
Minions Killed
335
0
Camps Cleared
0
940,681
Distance Traveled
1,067,540
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,003
700
93
9
0
188,706
0
L
Mulan
5,359
536
54
5
0
183,245
0
W
Hun Batz
6,463
646
80
8
0
258,045
0
W
Medusa
5,352
535
34
3
0
193,414
2
W
Jormungandr
5,971
597
38
4
0
212,197
1
L
Zeus
6,045
605
64
6
0
185,685
4
L
Fenrir
6,204
620
71
7
0
235,223
0
W
Hera
7,014
701
90
9
0
215,178
3
L
Izanami
4,387
439
45
5
0
128,453
0
L
Cthulhu
4,726
473
24
2
0
208,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role