Player Matchup

Cthulhu
Cthulhu
LittleOfBelgium
Cthulhu
Level 106
God Stats
8W - 3L
1,591 SR
Queue Stats
25W - 25L
1,451 Elo+
Solo
Thor
Thor
N0TluckjustSK1LL
Thor
Level 121
God Stats
4W - 1L
1,592 SR
Queue Stats
100W - 115L
1,442 Elo+
Solo
Hades
Hades
TheDerizzle
Hades
Level 105
God Stats
158W - 127L
1,569 SR
Queue Stats
260W - 241L
1,483 Elo+
Solo
Kukulkan
Kukulkan
UmbraHalcyon697
Kukulkan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 201L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
squrrel2
Danzaburou
Level 94
God Stats
17W - 10L
1,580 SR
Queue Stats
248W - 254L
1,436 Elo+
Party 1
Team Averages
Level 109
1,567 SR
1,449 Elo+

VS

Team Averages
Level 109
1,606 SR
1,437 Elo+
Yemoja
Yemoja
Sh00terMcStabin
Yemoja
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 186L
1,446 Elo+
Solo
Anubis
Anubis
akk47dragon
Anubis
Level 87
God Stats
43W - 44L
1,598 SR
Queue Stats
66W - 73L
1,408 Elo+
Party 2
Set
Set
hunteriskey23
Set
Level 89
God Stats
2W - 3L
1,614 SR
Queue Stats
158W - 163L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
jay2439
Amaterasu
Level 126
God Stats
2W - 5L
1,722 SR
Queue Stats
97W - 110L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
toyo2000
Danzaburou
Level 89
God Stats
59W - 36L
1,595 SR
Queue Stats
199W - 176L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,612
510
4,031
5,664
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 4 / 3
6,080
553
4,478
9,736
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 0
7,213
656
6,425
8,951
3,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
11
3 / 3 / 2
7,244
659
1,729
3,892
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
squrrel2
Danzaburou
12
5 / 2 / 2
7,697
700
6,402
7,994
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,250
386
827
2,487
640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
12
6 / 4 / 2
7,369
670
6,375
7,101
2,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 2 / 5
6,724
611
5,486
8,765
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amaterasu
jay2439
Amaterasu
8
0 / 3 / 0
4,891
445
1,384
8,208
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
toyo2000
Danzaburou
9
1 / 5 / 1
5,342
486
5,112
7,941
2,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
14
Kills
11
11
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
2
4
3
0.88
L
0
1
0
0
W
3
2
0
1.5
W
Kukulkan
3
3
2
1.33
L
Anubis
6
4
2
1.75
L
4
2
5
3.25
L
Amaterasu
jay2439
Amaterasu
0
3
0
0
W
Danzaburou
squrrel2
Danzaburou
5
2
2
3
L
Danzaburou
toyo2000
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,065
Damage
19,184
36,237
Taken
34,502
13,817
Mitigated
12,278
14,004
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,031
173
0
1,000
5,664
3,664
0
1,811
3,853
17,486
0
W
4,478
896
0
3,500
9,736
2,482
0
2,547
7,189
0
33,062
L
827
369
851
616
2,487
640
0
457
1,824
4,217
479
W
6,425
1,104
0
5,475
8,951
3,724
199
1,425
7,526
47,818
3,301
W
Kukulkan
1,729
35
0
238
3,892
1,061
717
756
3,136
32,579
573
L
Anubis
6,375
0
0
2,581
7,101
2,598
0
2,077
4,928
42,703
0
L
5,486
2,462
0
2,778
8,765
2,734
0
2,843
5,808
0
35,639
L
Amaterasu
jay2439
Amaterasu
1,384
607
0
1,700
8,208
4,301
0
5,102
3,046
0
19,657
W
Danzaburou
squrrel2
Danzaburou
6,402
2,590
0
3,791
7,994
2,886
797
619
7,375
0
48,249
L
Danzaburou
toyo2000
Danzaburou
5,112
1,598
0
1,303
7,941
2,005
0
827
6,884
0
28,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
28,576
334
Minions Killed
222
0
Camps Cleared
0
1,075,982
Distance Traveled
923,442
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,612
510
24
2
0
235,255
4
W
Thor
6,080
553
64
6
0
209,294
0
L
Yemoja
4,250
386
14
1
0
64,198
0
W
Hades
7,213
656
80
7
0
197,106
0
W
Kukulkan
7,244
659
75
7
0
214,463
1
L
Anubis
7,369
670
82
7
0
210,414
0
L
Set
6,724
611
59
5
0
256,131
0
L
Amaterasu
4,891
445
28
3
0
217,992
0
W
Danzaburou
7,697
700
91
8
0
219,864
0
L
Danzaburou
5,342
486
39
4
0
174,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role