Player Matchup

Yemoja
Yemoja
FantheProYTR
Yemoja
Level 133
God Stats
1W - 2L
1,193 SR
Queue Stats
238W - 281L
1,498 Elo+
Party 4
Bastet
Bastet
Game_Syphon
Bastet
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 222L
1,551 Elo+
Party 1
Aphrodite
Aphrodite
MidniqhtSilence
Aphrodite
Level 130
God Stats
26W - 21L
1,648 SR
Queue Stats
88W - 80L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
UniqueFreakk
Zhong Kui
Level 29
God Stats
2W - 3L
1,813 SR
Queue Stats
71W - 66L
1,530 Elo+
Party 1
Achilles
Achilles
skater18650
Achilles
Level 152
God Stats
4W - 3L
1,498 SR
Queue Stats
392W - 387L
1,545 Elo+
Party 4
Team Averages
Level 118
1,531 SR
1,539 Elo+

VS

Team Averages
Level 114
1,533 SR
1,510 Elo+
Hou Yi
Hou Yi
PolyN0va
Hou Yi
Level 165
God Stats
1W - 2L
1,692 SR
Queue Stats
244W - 230L
1,470 Elo+
Party 3
Bastet
Bastet
Pyvoth
Bastet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 118L
1,539 Elo+
Party 2
King Arthur
King Arthur
Sambo62A
King Arthur
Level 86
God Stats
6W - 7L
1,495 SR
Queue Stats
275W - 257L
1,563 Elo+
Solo
Athena
Athena
xXMastahzXx
Athena
Level 121
God Stats
23W - 25L
1,478 SR
Queue Stats
81W - 86L
1,476 Elo+
Party 3
Persephone
Persephone
yunovampai
Persephone
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 2 / 4
8,783
488
4,513
8,948
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bastet
15
3 / 7 / 7
8,488
472
12,683
20,324
15,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MidniqhtSilence
Aphrodite
15
5 / 0 / 10
10,180
566
7,837
10,727
14,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Zhong Kui
UniqueFreakk
Zhong Kui
15
6 / 7 / 11
9,410
523
18,547
15,800
12,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
skater18650
Achilles
17
10 / 0 / 3
11,097
617
16,774
15,804
14,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PolyN0va
Hou Yi
16
8 / 4 / 2
9,987
555
15,750
15,270
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Pyvoth
Bastet
16
5 / 3 / 3
8,984
499
10,822
16,086
7,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Sambo62A
King Arthur
13
1 / 7 / 1
8,456
470
8,418
22,037
14,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Athena
13
1 / 7 / 7
8,419
468
4,394
16,639
16,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
yunovampai
Persephone
14
1 / 4 / 5
9,140
508
6,493
8,847
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
25
Kills
16
16
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
4
1.5
W
Bastet
3
7
7
0.93
W
Aphrodite
MidniqhtSilence
Aphrodite
5
0
10
10
L
Hou Yi
PolyN0va
Hou Yi
8
4
2
2.25
L
Bastet
Pyvoth
Bastet
5
3
3
2.17
L
King Arthur
Sambo62A
King Arthur
1
7
1
0.21
W
Zhong Kui
UniqueFreakk
Zhong Kui
6
7
11
1.64
W
Achilles
skater18650
Achilles
10
0
3
11.5
L
Athena
1
7
7
0.64
L
Persephone
yunovampai
Persephone
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,354
Damage
45,877
71,603
Taken
78,879
61,435
Mitigated
48,797
29,531
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,513
745
1,966
1,556
8,948
4,412
0
2,832
6,116
61,396
1,791
W
Bastet
12,683
4,289
0
2,708
20,324
15,432
0
2,215
18,109
0
59,484
W
Aphrodite
MidniqhtSilence
Aphrodite
7,837
2,105
6,765
6,263
10,727
14,171
165
2,984
7,743
40,819
1,171
L
Hou Yi
PolyN0va
Hou Yi
15,750
8,201
0
6,327
15,270
6,681
748
7,877
7,393
0
83,609
L
Bastet
Pyvoth
Bastet
10,822
3,158
0
4,607
16,086
7,019
0
3,316
12,668
0
82,247
L
King Arthur
Sambo62A
King Arthur
8,418
472
0
5,177
22,037
14,801
0
4,774
16,219
923
50,733
W
Zhong Kui
UniqueFreakk
Zhong Kui
18,547
4,686
0
4,628
15,800
12,442
1,004
2,421
13,379
62,233
10,750
W
Achilles
skater18650
Achilles
16,774
4,024
0
5,645
15,804
14,978
0
1,701
14,103
1,808
76,432
L
Athena
4,394
1,027
0
1,445
16,639
16,924
0
11,255
5,288
16,672
0
L
Persephone
yunovampai
Persephone
6,493
527
0
1,193
8,847
3,372
325
3,297
5,529
56,850
187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
44,986
478
Minions Killed
452
0
Camps Cleared
0
1,738,682
Distance Traveled
1,725,580
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,783
488
112
6
0
323,146
1
W
Bastet
8,488
472
77
4
0
361,197
0
W
Aphrodite
10,180
566
49
3
0
324,707
2
L
Hou Yi
9,987
555
117
7
0
297,858
1
L
Bastet
8,984
499
114
6
0
426,844
4
L
King Arthur
8,456
470
90
5
0
337,067
6
W
Zhong Kui
9,410
523
118
7
0
331,478
0
W
Achilles
11,097
617
122
7
0
398,154
4
L
Athena
8,419
468
24
1
0
336,612
0
L
Persephone
9,140
508
107
6
0
327,199
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role