Player Matchup

Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dejeau
Danzaburou
Level 126
God Stats
40W - 46L
1,578 SR
Queue Stats
495W - 443L
1,578 Elo+
Solo
Kukulkan
Kukulkan
EnX StormzYy
Kukulkan
Level 136
God Stats
0W - 2L
1,561 SR
Queue Stats
139W - 120L
1,599 Elo+
Party 1
Susano
Susano
pajdam45
Susano
Level 172
God Stats
0W - 2L
1,373 SR
Queue Stats
201W - 193L
1,583 Elo+
Party 1
Yemoja
Yemoja
xMAASTERSxcello
Yemoja
Level 153
God Stats
1W - 1L
1,287 SR
Queue Stats
147W - 146L
1,592 Elo+
Party 1
Team Averages
Level 135
1,460 SR
1,570 Elo+

VS

Team Averages
Level 144
1,632 SR
1,575 Elo+
Kali
Kali
FirionTordring
Kali
Level 151
God Stats
2W - 2L
1,395 SR
Queue Stats
67W - 57L
1,520 Elo+
Solo
Loki
Loki
Frieeza
Loki
Level 140
God Stats
10W - 4L
1,770 SR
Queue Stats
112W - 100L
1,505 Elo+
Solo
Ix Chel
Ix Chel
Lucasurfs
Ix Chel
Level 196
God Stats
11W - 9L
1,694 SR
Queue Stats
402W - 318L
1,621 Elo+
Party 2
Athena
Athena
R2D2US
Athena
Level 127
God Stats
3W - 1L
1,633 SR
Queue Stats
105W - 65L
1,648 Elo+
Solo
Medusa
Medusa
Troll4Days
Medusa
Level 107
God Stats
13W - 6L
1,667 SR
Queue Stats
54W - 61L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 2 / 0
5,772
641
3,990
7,365
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Dejeau
Danzaburou
9
2 / 4 / 1
5,442
605
4,625
6,537
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
EnX StormzYy
Kukulkan
4
0 / 2 / 1
3,749
417
673
1,698
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
pajdam45
Susano
11
3 / 3 / 0
5,927
659
4,771
8,148
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,101
567
1,883
8,002
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,440
604
1,191
6,216
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Loki
Frieeza
Loki
10
1 / 2 / 2
5,638
626
4,345
5,933
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
Lucasurfs
Ix Chel
12
5 / 1 / 1
6,797
755
6,858
4,641
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
R2D2US
Athena
10
2 / 0 / 4
5,842
649
3,222
5,517
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Troll4Days
Medusa
10
3 / 3 / 2
5,394
599
4,905
6,997
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
13
13
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
L
Danzaburou
Dejeau
Danzaburou
2
4
1
0.63
L
Kukulkan
EnX StormzYy
Kukulkan
0
2
1
0.25
W
2
2
1
1.25
W
Loki
Frieeza
Loki
1
2
2
1
W
Ix Chel
Lucasurfs
Ix Chel
5
1
1
5.5
W
Athena
R2D2US
Athena
2
0
4
4
W
Medusa
Troll4Days
Medusa
3
3
2
1.33
L
Susano
pajdam45
Susano
3
3
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
20,521
31,750
Taken
29,304
14,781
Mitigated
10,410
10,711
Healing
10,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,990
862
0
3,119
7,365
5,993
0
317
7,048
0
31,216
L
Danzaburou
Dejeau
Danzaburou
4,625
1,608
0
1,800
6,537
2,006
0
1,595
4,900
0
32,241
L
Kukulkan
EnX StormzYy
Kukulkan
673
138
0
385
1,698
405
0
1,252
270
5,467
199
W
1,191
589
0
3,286
6,216
1,730
0
334
5,808
0
30,734
W
Loki
Frieeza
Loki
4,345
1,287
0
762
5,933
1,514
0
0
5,639
0
31,314
W
Ix Chel
Lucasurfs
Ix Chel
6,858
1,121
886
2,013
4,641
1,266
881
559
4,036
48,692
1,060
W
Athena
R2D2US
Athena
3,222
1,051
0
1,920
5,517
3,981
0
770
4,747
16,884
0
W
Medusa
Troll4Days
Medusa
4,905
1,439
0
1,455
6,997
1,919
0
768
6,229
0
33,101
L
Susano
pajdam45
Susano
4,771
728
0
2,706
8,148
2,140
0
2,784
5,238
0
36,378
L
1,883
793
556
2,145
8,002
4,237
0
3,574
4,214
13,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
29,111
215
Minions Killed
303
0
Camps Cleared
0
802,129
Distance Traveled
1,034,194
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,772
641
56
6
0
167,659
1
L
Danzaburou
5,442
605
56
6
0
176,137
0
L
Kukulkan
3,749
417
11
1
0
62,722
0
W
Kali
5,440
604
55
6
0
232,971
0
W
Loki
5,638
626
62
7
0
178,840
0
W
Ix Chel
6,797
755
110
12
0
209,007
0
W
Athena
5,842
649
19
2
0
222,018
8
W
Medusa
5,394
599
57
6
0
191,358
2
L
Susano
5,927
659
70
8
0
218,385
0
L
Yemoja
5,101
567
22
2
0
177,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role