Player Matchup

Ne Zha
Ne Zha
Bopahh
Ne Zha
Level 148
God Stats
42W - 39L
1,690 SR
Queue Stats
137W - 112L
1,642 Elo+
Party 3
Vulcan
Vulcan
JamScones
Vulcan
Level 149
God Stats
62W - 49L
1,701 SR
Queue Stats
137W - 112L
1,642 Elo+
Party 3
Cthulhu
Cthulhu
ProaxLuki
Cthulhu
Level 149
God Stats
11W - 2L
1,878 SR
Queue Stats
30W - 19L
1,640 Elo+
Party 2
Kukulkan
Kukulkan
ViltsuV
Kukulkan
Level 155
God Stats
19W - 20L
1,550 SR
Queue Stats
303W - 314L
1,505 Elo+
Solo
Nike
Nike
l Jan Solo l
Nike
Level 145
God Stats
11W - 2L
1,844 SR
Queue Stats
30W - 16L
1,686 Elo+
Party 2
Team Averages
Level 149
1,732 SR
1,623 Elo+

VS

Team Averages
Level 138
1,650 SR
1,557 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dracias
Freya
Level 151
God Stats
8W - 3L
1,663 SR
Queue Stats
154W - 138L
1,560 Elo+
Party 1
Horus
Horus
Gibe
Horus
Level 126
God Stats
64W - 67L
1,614 SR
Queue Stats
282W - 266L
1,574 Elo+
Party 1
Raijin
Raijin
Weightless
Raijin
Level 149
God Stats
28W - 10L
1,974 SR
Queue Stats
88W - 54L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bopahh
Ne Zha
12
0 / 4 / 1
6,311
902
5,887
8,978
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
JamScones
Vulcan
12
0 / 4 / 1
6,623
946
4,792
4,610
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ProaxLuki
Cthulhu
11
1 / 4 / 1
6,305
901
5,139
9,209
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
ViltsuV
Kukulkan
12
0 / 2 / 0
6,386
912
2,764
5,679
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,219
888
2,288
9,773
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 7
7,434
1,062
9,948
7,009
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
 
Artemis
12
2 / 1 / 9
7,038
1,005
5,586
5,187
1,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Dracias
Freya
12
3 / 0 / 4
7,124
1,018
4,599
4,306
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Horus
Gibe
Horus
12
2 / 0 / 9
6,952
993
4,865
4,787
2,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
Weightless
Raijin
15
8 / 0 / 4
8,449
1,207
9,904
5,271
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
17
17
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
7
5.5
W
Artemis
 
Artemis
2
1
9
6.5
L
Ne Zha
Bopahh
Ne Zha
0
4
1
0.13
W
Freya
Dracias
Freya
3
0
4
5
W
Horus
Gibe
Horus
2
0
9
6.5
L
Vulcan
JamScones
Vulcan
0
4
1
0.13
L
Cthulhu
ProaxLuki
Cthulhu
1
4
1
0.38
L
Kukulkan
ViltsuV
Kukulkan
0
2
0
0
W
Raijin
Weightless
Raijin
8
0
4
10
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
34,902
38,249
Taken
26,560
18,516
Mitigated
9,128
5,652
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,948
2,217
0
1,685
7,009
2,807
326
3,150
3,315
0
32,936
W
Artemis
 
Artemis
5,586
2,096
0
464
5,187
1,360
0
2,253
2,528
0
13,066
L
Ne Zha
Bopahh
Ne Zha
5,887
689
0
1,615
8,978
3,060
0
4,023
4,712
0
17,854
W
Freya
Dracias
Freya
4,599
1,256
0
1,186
4,306
1,167
640
902
3,174
15,639
0
W
Horus
Gibe
Horus
4,865
1,709
2,029
2,081
4,787
2,148
380
2,207
2,218
0
7,106
L
Vulcan
JamScones
Vulcan
4,792
108
0
165
4,610
1,300
0
2,986
1,624
18,825
442
L
Cthulhu
ProaxLuki
Cthulhu
5,139
151
0
2,096
9,209
6,894
0
2,033
6,782
10,548
0
L
Kukulkan
ViltsuV
Kukulkan
2,764
94
0
500
5,679
1,735
0
1,038
4,592
22,066
0
W
Raijin
Weightless
Raijin
9,904
590
0
625
5,271
1,646
0
2,798
2,037
32,178
1,568
L
2,288
38
0
1,276
9,773
5,527
0
3,659
5,937
0
7,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
36,997
141
Minions Killed
180
0
Camps Cleared
0
766,191
Distance Traveled
819,416
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,434
1,062
50
7
0
170,838
0
W
Artemis
7,038
1,005
24
3
0
165,370
0
L
Ne Zha
6,311
902
29
4
0
154,160
0
W
Freya
7,124
1,018
33
5
0
148,521
0
W
Horus
6,952
993
4
1
0
186,567
0
L
Vulcan
6,623
946
42
6
0
163,833
0
L
Cthulhu
6,305
901
11
2
0
142,072
0
L
Kukulkan
6,386
912
40
6
0
148,958
0
W
Raijin
8,449
1,207
69
10
0
148,120
2
L
Nike
6,219
888
19
3
0
157,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role