Player Matchup

Sol
Sol
DoctorFlux
Sol
Level 90
God Stats
81W - 74L
1,519 SR
Queue Stats
176W - 168L
1,439 Elo+
Party 3
Vulcan
Vulcan
Fortiethgg
Vulcan
Level 121
God Stats
12W - 6L
1,626 SR
Queue Stats
174W - 180L
1,471 Elo+
Party 2
Nemesis
Nemesis
Syldara2nd
Nemesis
Level 124
God Stats
3W - 1L
1,874 SR
Queue Stats
464W - 464L
1,548 Elo+
Party 3
Sobek
Sobek
dsbgib1
Sobek
Level 105
God Stats
5W - 5L
1,347 SR
Queue Stats
386W - 378L
1,557 Elo+
Party 3
Scylla
Scylla
knight_donbass
Scylla
Level 104
God Stats
7W - 8L
1,594 SR
Queue Stats
204W - 198L
1,510 Elo+
Party 2
Team Averages
Level 109
1,592 SR
1,505 Elo+

VS

Team Averages
Level 73
1,469 SR
1,436 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Aurihora
Da Ji
Level 121
God Stats
2W - 4L
1,198 SR
Queue Stats
21W - 32L
1,345 Elo+
Solo
Kumbhakarna
Kumbhakarna
Diincan
Kumbhakarna
Level 85
God Stats
7W - 16L
1,350 SR
Queue Stats
332W - 360L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
DimitriH2005
Danzaburou
Level 42
God Stats
0W - 3L
1,469 SR
Queue Stats
3W - 8L
1,353 Elo+
Solo
Hera
Hera
uujj16
Hera
Level 52
God Stats
7W - 5L
1,829 SR
Queue Stats
119W - 151L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 1
9,045
646
6,921
8,381
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Vulcan
Fortiethgg
Vulcan
13
1 / 3 / 3
7,841
560
12,192
6,736
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Syldara2nd
Nemesis
15
9 / 1 / 3
8,787
628
10,774
11,676
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
dsbgib1
Sobek
12
3 / 5 / 7
7,953
568
5,118
12,989
11,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 3
7,477
534
4,658
7,531
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 4 / 4
6,709
479
6,182
15,177
11,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Da Ji
Aurihora
Da Ji
12
7 / 4 / 1
7,177
513
6,673
14,123
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
Diincan
Kumbhakarna
11
1 / 2 / 5
7,096
507
3,521
10,225
8,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
DimitriH2005
Danzaburou
11
2 / 6 / 0
7,700
550
5,632
10,131
3,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
uujj16
Hera
13
3 / 4 / 3
7,591
542
6,175
7,160
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
20
Kills
14
15
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
4
0.75
L
Da Ji
Aurihora
Da Ji
7
4
1
1.88
L
Kumbhakarna
Diincan
Kumbhakarna
1
2
5
1.75
L
Danzaburou
DimitriH2005
Danzaburou
2
6
0
0.33
W
6
1
1
6.5
W
Vulcan
Fortiethgg
Vulcan
1
3
3
0.83
W
Nemesis
Syldara2nd
Nemesis
9
1
3
10.5
W
Sobek
dsbgib1
Sobek
3
5
7
1.3
W
1
5
3
0.5
L
Hera
uujj16
Hera
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
28,183
47,313
Taken
56,816
23,250
Mitigated
29,456
13,584
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,182
345
0
1,495
15,177
11,400
0
9,084
6,093
0
45,843
L
Da Ji
Aurihora
Da Ji
6,673
1,254
0
3,853
14,123
4,314
0
4,359
9,764
0
33,468
L
Kumbhakarna
Diincan
Kumbhakarna
3,521
239
0
1,761
10,225
8,479
0
5,277
4,948
18,657
0
L
Danzaburou
DimitriH2005
Danzaburou
5,632
2,004
0
2,009
10,131
3,173
0
6,768
3,363
0
42,344
W
6,921
2,878
0
4,786
8,381
2,280
1,531
75
8,306
51,835
15,400
W
Vulcan
Fortiethgg
Vulcan
12,192
356
191
1,554
6,736
3,027
0
1,746
4,990
50,463
742
W
Nemesis
Syldara2nd
Nemesis
10,774
4,047
0
3,189
11,676
4,738
0
2,280
9,396
0
57,518
W
Sobek
dsbgib1
Sobek
5,118
448
0
3,364
12,989
11,096
0
3,996
8,993
23,217
308
W
4,658
522
0
500
7,531
2,109
0
1,649
5,882
50,461
393
L
Hera
uujj16
Hera
6,175
1,064
0
642
7,160
2,090
0
2,515
4,645
46,694
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,103
Gold Earned
36,273
408
Minions Killed
330
0
Camps Cleared
0
1,517,013
Distance Traveled
1,353,779
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,709
479
88
6
0
287,129
5
L
Da Ji
7,177
513
48
3
0
298,473
0
L
Kumbhakarna
7,096
507
26
2
0
259,077
0
L
Danzaburou
7,700
550
79
6
0
259,863
0
W
Sol
9,045
646
122
9
0
285,191
5
W
Vulcan
7,841
560
84
6
0
292,664
0
W
Nemesis
8,787
628
90
6
0
362,772
8
W
Sobek
7,953
568
26
2
0
310,565
3
W
Scylla
7,477
534
86
6
0
265,821
0
L
Hera
7,591
542
89
6
0
249,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role