Player Matchup

Baba Yaga
Baba Yaga
Alphatwofour
Baba Yaga
Level 106
God Stats
1W - 1L
1,726 SR
Queue Stats
163W - 168L
1,446 Elo+
Party 1
Hou Yi
Hou Yi
BlueepandaaII
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,593 Elo+
Solo
Surtr
Surtr
Eyez2029
Surtr
Level 196
God Stats
0W - 3L
1,228 SR
Queue Stats
325W - 333L
1,489 Elo+
Solo
Anubis
Anubis
ThreeCup101
Anubis
Level 16
God Stats
2W - 4L
1,640 SR
Queue Stats
76W - 86L
1,634 Elo+
Party 1
Ra
Ra
Zenerath
Ra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,517 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,536 Elo+

VS

Team Averages
Level 124
1,453 SR
1,494 Elo+
Ra
Ra
Claymask
Ra
Level 85
God Stats
4W - 2L
1,518 SR
Queue Stats
422W - 411L
1,572 Elo+
Solo
Artemis
Artemis
Cobardatus
Artemis
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 78L
1,493 Elo+
Solo
Bastet
Bastet
DivineTruthAllah
Bastet
Level 153
God Stats
3W - 1L
1,627 SR
Queue Stats
61W - 82L
1,463 Elo+
Solo
Cthulhu
Cthulhu
orbulon2007
Cthulhu
Level 158
God Stats
2W - 9L
1,121 SR
Queue Stats
367W - 411L
1,524 Elo+
Solo
Martichoras
Martichoras
yoboykevin_
Martichoras
Level 152
God Stats
2W - 0L
1,499 SR
Queue Stats
52W - 61L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Alphatwofour
Baba Yaga
12
1 / 6 / 5
7,374
737
6,059
9,628
3,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 3
7,860
786
6,401
6,882
2,520
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
Eyez2029
Surtr
12
0 / 7 / 1
6,606
661
3,083
11,388
9,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
0 / 7 / 2
6,784
678
7,085
8,702
3,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
6 / 4 / 1
9,125
913
8,289
7,707
3,124
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 14
7,925
793
4,138
9,188
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Cobardatus
Artemis
15
7 / 1 / 14
9,794
979
12,102
6,174
2,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 3 / 11
9,263
926
5,573
10,250
9,563
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
orbulon2007
Cthulhu
16
8 / 2 / 16
9,961
996
10,460
9,186
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Martichoras
yoboykevin_
Martichoras
16
6 / 1 / 13
9,696
970
8,654
9,859
2,709
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
9
Kills
27
27
Deaths
10
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Alphatwofour
Baba Yaga
1
6
5
0.58
L
2
3
3
1.17
W
1
3
14
2.67
W
Artemis
Cobardatus
Artemis
7
1
14
14
W
5
3
11
3.5
L
Surtr
Eyez2029
Surtr
0
7
1
0.07
L
Anubis
0
7
2
0.14
L
6
4
1
1.63
W
Cthulhu
orbulon2007
Cthulhu
8
2
16
8
W
Martichoras
yoboykevin_
Martichoras
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,917
Damage
40,927
44,307
Taken
44,657
22,628
Mitigated
23,753
8,373
Healing
20,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Alphatwofour
Baba Yaga
6,059
90
153
940
9,628
3,200
0
2,626
6,764
10,521
383
L
6,401
1,969
226
1,149
6,882
2,520
0
1,975
4,636
0
19,827
W
4,138
482
4,670
3,700
9,188
2,618
211
5,732
3,319
7,825
0
W
Artemis
Cobardatus
Artemis
12,102
3,846
184
1,089
6,174
2,515
3,070
2,741
3,433
0
25,554
W
5,573
1,251
870
1,475
10,250
9,563
124
1,828
8,268
0
7,490
L
Surtr
Eyez2029
Surtr
3,083
1,086
263
849
11,388
9,955
0
3,015
8,027
126
8,698
L
Anubis
7,085
127
0
304
8,702
3,829
0
2,915
5,509
13,396
0
L
8,289
341
2,369
2,120
7,707
3,124
0
2,551
4,888
14,032
0
W
Cthulhu
orbulon2007
Cthulhu
10,460
0
2,032
1,371
9,186
6,348
300
4,187
4,742
22,457
383
W
Martichoras
yoboykevin_
Martichoras
8,654
1,972
1,557
3,430
9,859
2,709
2,084
6,121
3,738
0
28,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
46,639
90
Minions Killed
140
0
Camps Cleared
0
807,470
Distance Traveled
975,923
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,374
737
14
1
0
165,049
0
L
Hou Yi
7,860
786
32
3
0
162,061
1
W
Ra
7,925
793
14
1
0
206,944
0
W
Artemis
9,794
979
31
3
0
183,422
0
W
Bastet
9,263
926
8
1
0
197,782
0
L
Surtr
6,606
661
6
1
0
124,580
0
L
Anubis
6,784
678
22
2
0
163,361
0
L
Ra
9,125
913
16
2
0
192,419
0
W
Cthulhu
9,961
996
37
4
0
202,338
0
W
Martichoras
9,696
970
50
5
0
185,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role