Player Matchup

Chaac
Chaac
Diamond III
 
Chaac
Diamond III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum I
Pøkesly
Charybdis
Platinum I
Level 166
God Stats
4W - 8L
1,724 SR
Queue Stats
92W - 71L
1,947 MMR
Solo
Ravana
Ravana
Diamond III
Ucyuaruilada
Ravana
Diamond III
Level 100
God Stats
56W - 60L
1,570 SR
Queue Stats
423W - 401L
2,262 MMR
Solo
Pele
Pele
Diamond IV
azenu
Pele
Diamond IV
Level 68
God Stats
3W - 0L
1,871 SR
Queue Stats
54W - 20L
2,244 MMR
Solo
Ares
Ares
Diamond III
ouchii
Ares
Diamond III
Level 154
God Stats
4W - 5L
1,749 SR
Queue Stats
80W - 65L
2,202 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,683 SR
2,031 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,727 SR
2,162 MMR
Geb
Geb
Platinum III
Draxkiller1
Geb
Platinum III
Level 167
God Stats
1W - 1L
1,731 SR
Queue Stats
145W - 138L
1,870 MMR
Solo
Ix Chel
Ix Chel
Diamond III
Kioku99
Ix Chel
Diamond III
Level 157
God Stats
20W - 17L
1,632 SR
Queue Stats
121W - 104L
2,200 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
PleasureH0le
Ne Zha
Platinum II
Level 154
God Stats
1W - 1L
1,430 SR
Queue Stats
275W - 269L
1,863 MMR
Solo
Sun Wukong
Sun Wukong
Masters
VVGQBozo
Sun Wukong
Masters
Level 214
God Stats
11W - 5L
1,909 SR
Queue Stats
184W - 130L
2,823 MMR
Solo
Medusa
Medusa
Diamond V
lucktheos
Medusa
Diamond V
Level 147
God Stats
6W - 1L
1,933 SR
Queue Stats
72W - 57L
2,052 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 1 / 4
9,314
665
6,235
12,598
9,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Pøkesly
Charybdis
16
2 / 0 / 8
9,335
667
6,132
4,702
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
15
4 / 2 / 7
8,634
617
7,621
11,620
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
azenu
Pele
16
16 / 1 / 3
9,890
706
14,012
13,004
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
ouchii
Ares
13
4 / 1 / 10
8,331
595
8,350
14,042
15,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Cu ChulainnChang'eHercules

VS

Bans
King ArthurMauiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,936
424
3,140
12,565
8,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ix Chel
Kioku99
Ix Chel
12
0 / 5 / 2
7,018
501
7,579
8,069
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
12
3 / 9 / 2
7,324
523
5,508
13,737
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
VVGQBozo
Sun Wukong
13
1 / 3 / 0
7,625
545
9,453
11,486
5,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
lucktheos
Medusa
13
1 / 5 / 0
7,729
552
6,229
8,358
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
26
Kills
5
5
Deaths
26
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
4
2
L
0
4
0
0
L
Ix Chel
Kioku99
Ix Chel
0
5
2
0.2
L
Ne Zha
3
9
2
0.44
W
Charybdis
Pøkesly
Charybdis
2
0
8
6
W
Ravana
4
2
7
3.75
L
Sun Wukong
VVGQBozo
Sun Wukong
1
3
0
0.33
W
Pele
azenu
Pele
16
1
3
17.5
L
Medusa
lucktheos
Medusa
1
5
0
0.2
W
Ares
ouchii
Ares
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,350
Damage
31,909
55,966
Taken
54,215
37,133
Mitigated
23,773
18,926
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,235
684
0
3,349
12,598
9,411
289
0
12,598
0
68,891
L
3,140
407
0
1,440
12,565
8,245
0
3,966
8,599
13,590
0
L
Ix Chel
Kioku99
Ix Chel
7,579
993
1,148
1,573
8,069
2,515
0
1,720
6,349
46,563
270
L
Ne Zha
5,508
761
0
874
13,737
5,518
0
1,399
12,338
0
44,329
W
Charybdis
Pøkesly
Charybdis
6,132
2,899
0
3,627
4,702
1,671
819
900
3,744
0
86,724
W
Ravana
7,621
1,328
0
2,882
11,620
5,395
0
3,713
7,532
0
60,645
L
Sun Wukong
VVGQBozo
Sun Wukong
9,453
1,466
0
4,924
11,486
5,366
0
0
11,486
0
58,490
W
Pele
azenu
Pele
14,012
3,107
0
4,737
13,004
5,359
0
1,716
11,172
0
84,840
L
Medusa
lucktheos
Medusa
6,229
2,642
0
681
8,358
2,129
0
1,265
7,093
0
53,168
W
Ares
ouchii
Ares
8,350
677
0
4,331
14,042
15,297
0
3,969
9,780
24,163
799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,504
Gold Earned
35,632
530
Minions Killed
407
0
Camps Cleared
0
1,513,899
Distance Traveled
1,453,226
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,314
665
129
9
0
268,983
3
L
Geb
5,936
424
21
2
0
290,430
4
L
Ix Chel
7,018
501
99
7
0
278,713
0
L
Ne Zha
7,324
523
71
5
0
307,315
0
W
Charybdis
9,335
667
157
11
0
293,390
3
W
Ravana
8,634
617
105
8
0
297,912
1
L
Sun Wukong
7,625
545
110
8
0
297,053
1
W
Pele
9,890
706
112
8
0
353,089
0
L
Medusa
7,729
552
106
8
0
279,715
1
W
Ares
8,331
595
27
2
0
300,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role