Player Matchup

Guan Yu
Guan Yu
ChappiePlez
Guan Yu
Level 164
God Stats
2W - 2L
1,177 SR
Queue Stats
239W - 214L
1,572 Elo+
Party 1
Anhur
Anhur
ImMikasa
Anhur
Level 150
God Stats
5W - 10L
1,552 SR
Queue Stats
202W - 189L
1,561 Elo+
Party 1
Fafnir
Fafnir
NATURALBORNK1LA
Fafnir
Level 139
God Stats
29W - 16L
1,711 SR
Queue Stats
182W - 168L
1,563 Elo+
Party 1
Awilix
Awilix
Salzballz
Awilix
Level 153
God Stats
5W - 3L
1,116 SR
Queue Stats
177W - 162L
1,524 Elo+
Solo
Sobek
Sobek
deathdealer3035
Sobek
Level 89
God Stats
1W - 1L
1,295 SR
Queue Stats
81W - 93L
1,406 Elo+
Solo
Team Averages
Level 139
1,370 SR
1,525 Elo+

VS

Team Averages
Level 113
1,568 SR
1,526 Elo+
Amaterasu
Amaterasu
Cote Levee
Amaterasu
Level 146
God Stats
3W - 5L
1,705 SR
Queue Stats
191W - 203L
1,504 Elo+
Solo
Sol
Sol
MBValentine
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MoreMero
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 163L
1,515 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Solaire927
Tsukuyomi
Level 129
God Stats
20W - 19L
1,635 SR
Queue Stats
552W - 555L
1,516 Elo+
Party 3
Mercury
Mercury
UltraNeroMode
Mercury
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChappiePlez
Guan Yu
17
6 / 1 / 4
10,490
656
16,869
19,031
25,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
ImMikasa
Anhur
16
5 / 2 / 4
9,876
617
9,393
12,662
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 0 / 1
11,588
724
9,932
12,950
11,309
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Awilix
Salzballz
Awilix
15
2 / 2 / 7
8,827
552
11,133
11,834
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
0 / 6 / 2
5,844
365
763
5,891
3,106
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cote Levee
Amaterasu
16
4 / 2 / 4
9,522
595
10,842
16,068
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
1 / 3 / 0
9,535
596
8,052
8,936
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
MoreMero
Cu Chulainn
14
1 / 5 / 0
8,464
529
12,768
20,722
15,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Solaire927
Tsukuyomi
12
1 / 7 / 3
7,952
497
4,895
15,821
7,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
13
3 / 3 / 1
7,424
464
2,208
11,836
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
10
11
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ChappiePlez
Guan Yu
6
1
4
8
L
Amaterasu
Cote Levee
Amaterasu
4
2
4
3
W
Anhur
ImMikasa
Anhur
5
2
4
3.5
L
1
3
0
0.33
L
Cu Chulainn
MoreMero
Cu Chulainn
1
5
0
0.2
W
6
0
1
6.5
W
Awilix
Salzballz
Awilix
2
2
7
2.75
L
Tsukuyomi
Solaire927
Tsukuyomi
1
7
3
0.36
L
Mercury
3
3
1
1.17
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
38,765
62,368
Taken
73,383
48,787
Mitigated
42,173
17,356
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ChappiePlez
Guan Yu
16,869
2,421
441
6,439
19,031
25,544
218
0
19,031
851
83,036
L
Amaterasu
Cote Levee
Amaterasu
10,842
3,352
0
6,190
16,068
11,311
0
2,568
13,500
0
69,630
W
Anhur
ImMikasa
Anhur
9,393
4,464
0
5,753
12,662
3,861
3,065
1,462
10,802
0
66,107
L
8,052
2,795
0
2,374
8,936
3,447
827
6,075
2,861
82,345
735
L
Cu Chulainn
MoreMero
Cu Chulainn
12,768
2,325
0
3,598
20,722
15,891
0
258
20,464
0
74,107
W
9,932
4,306
0
3,909
12,950
11,309
0
6,412
6,489
79,533
4,155
W
Awilix
Salzballz
Awilix
11,133
4,914
0
748
11,834
4,967
256
80
11,538
0
71,190
L
Tsukuyomi
Solaire927
Tsukuyomi
4,895
731
0
1,968
15,821
7,486
34
1,466
14,355
0
30,109
L
Mercury
2,208
1,186
0
521
11,836
4,038
0
739
11,097
0
54,257
W
763
93
0
66
5,891
3,106
0
0
5,718
4,845
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,625
Gold Earned
42,897
498
Minions Killed
495
0
Camps Cleared
0
1,545,652
Distance Traveled
1,717,018
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,490
656
130
8
0
360,751
5
L
Amaterasu
9,522
595
133
8
0
357,420
0
W
Anhur
9,876
617
126
8
0
327,441
4
L
Sol
9,535
596
155
10
0
326,932
1
L
Cu Chulainn
8,464
529
105
7
0
331,523
0
W
Fafnir
11,588
724
133
8
0
347,676
0
W
Awilix
8,827
552
104
7
0
374,383
1
L
Tsukuyomi
7,952
497
28
2
0
335,490
0
L
Mercury
7,424
464
74
5
0
365,653
0
W
Sobek
5,844
365
5
0
0
135,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role