Player Matchup

Hachiman
Hachiman
LadyAeval
Hachiman
Level 149
God Stats
15W - 11L
1,796 SR
Queue Stats
483W - 501L
1,436 Elo+
Solo
King Arthur
King Arthur
Nickypoo4494
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,276 Elo+
Solo
Zeus
Zeus
WaterYoshi120
Zeus
Level 47
God Stats
15W - 8L
1,813 SR
Queue Stats
238W - 271L
1,369 Elo+
Solo
Guan Yu
Guan Yu
tigerspike033
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 67L
1,418 Elo+
Solo
Bacchus
Bacchus
ugod66
Bacchus
Level 129
God Stats
0W - 2L
1,589 SR
Queue Stats
355W - 378L
1,495 Elo+
Solo
Team Averages
Level 78
1,640 SR
1,399 Elo+

VS

Team Averages
Level 80
1,385 SR
1,380 Elo+
Camazotz
Camazotz
CallMePoppaPerc
Camazotz
Level 143
God Stats
6W - 3L
1,629 SR
Queue Stats
91W - 96L
1,438 Elo+
Party 1
Terra
Terra
Meowscles227
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,257 Elo+
Solo
Poseidon
Poseidon
PlayedByTheB00K
Poseidon
Level 109
God Stats
4W - 11L
1,177 SR
Queue Stats
550W - 567L
1,387 Elo+
Solo
Ares
Ares
TrillTexan1142
Ares
Level 28
God Stats
3W - 4L
1,263 SR
Queue Stats
95W - 100L
1,438 Elo+
Party 1
Hera
Hera
jaruhaka
Hera
Level 97
God Stats
3W - 0L
1,356 SR
Queue Stats
37W - 50L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LadyAeval
Hachiman
15
3 / 6 / 5
8,604
782
11,559
9,984
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Nickypoo4494
King Arthur
13
1 / 7 / 2
7,300
664
1,411
8,619
3,305
17
6 / 6 / 5
9,362
851
20,675
11,620
5,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
1
0 / 0 / 0
2,728
248
0
0
0
Bacchus
ugod66
Bacchus
17
5 / 5 / 7
9,764
888
8,959
14,714
20,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
17 / 5 / 6
11,744
1,068
18,634
23,093
17,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 4 / 12
9,029
821
2,867
15,578
10,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
15
2 / 3 / 13
8,962
815
7,846
8,343
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 15
9,359
851
3,863
15,038
15,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
17
3 / 1 / 13
10,367
942
8,937
6,469
2,892
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
15
Kills
24
24
Deaths
16
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Camazotz
17
5
6
4
L
Hachiman
LadyAeval
Hachiman
3
6
5
0.92
W
2
4
12
2
L
King Arthur
Nickypoo4494
King Arthur
1
7
2
0.29
W
Poseidon
2
3
13
2.83
W
0
3
15
2.5
L
6
6
5
1.42
W
Hera
3
1
13
9.5
L
Guan Yu
0
0
0
0
L
Bacchus
ugod66
Bacchus
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,604
Damage
42,147
44,937
Taken
68,521
32,862
Mitigated
50,299
4,923
Healing
27,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
18,634
4,051
993
9,655
23,093
17,474
997
5,516
17,577
0
26,761
L
Hachiman
LadyAeval
Hachiman
11,559
6,671
339
983
9,984
3,731
0
3,584
6,400
0
21,411
W
2,867
376
5,372
2,863
15,578
10,386
393
10,062
5,516
4,433
1,482
L
King Arthur
Nickypoo4494
King Arthur
1,411
378
37
29
8,619
3,305
0
5,626
2,993
0
4,707
W
Poseidon
7,846
898
663
918
8,343
3,774
3,145
5,255
3,088
18,982
0
W
3,863
242
1,478
2,784
15,038
15,773
1,353
5,867
9,171
11,181
622
L
20,675
407
983
1,075
11,620
5,392
0
3,721
7,899
43,426
0
W
Hera
8,937
2,185
1,682
1,068
6,469
2,892
1,110
2,929
3,540
31,536
1,081
L
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
ugod66
Bacchus
8,959
974
142
1,335
14,714
20,434
0
9,733
4,981
14,568
43

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
49,461
81
Minions Killed
125
0
Camps Cleared
0
643,268
Distance Traveled
1,014,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,744
1,068
17
2
0
210,178
0
L
Hachiman
8,604
782
17
2
0
172,148
0
W
Terra
9,029
821
9
1
0
205,473
0
L
King Arthur
7,300
664
3
0
0
126,260
0
W
Poseidon
8,962
815
29
3
0
158,032
0
W
Ares
9,359
851
7
1
0
213,387
0
L
Zeus
9,362
851
51
5
0
170,617
0
W
Hera
10,367
942
63
6
0
226,972
0
L
Guan Yu
2,728
248
0
0
0
0
0
L
Bacchus
9,764
888
10
1
0
174,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role