Player Matchup

Hel
Hel
Silver I
 
Hel
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze V
Odu-rg
Neith
Bronze V
Level 62
God Stats
2W - 11L
1,303 SR
Queue Stats
2W - 12L
1,091 MMR
Solo
Guan Yu
Guan Yu
Silver I
TipoInquietante
Guan Yu
Silver I
Level 104
God Stats
6W - 3L
1,610 SR
Queue Stats
67W - 76L
1,250 MMR
Solo
Artio
Artio
Silver I
unnamedpig
Artio
Silver I
Level 138
God Stats
4W - 5L
1,737 SR
Queue Stats
187W - 215L
1,156 MMR
Party 1
Jormungandr
Jormungandr
Silver II
zWaifuHunter
Jormungandr
Silver II
Level 108
God Stats
0W - 2L
1,223 SR
Queue Stats
17W - 38L
1,208 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,475 SR
1,241 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,485 SR
1,284 MMR
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
CheflokMax
Ishtar
Silver I
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 129L
1,236 MMR
Party 2
Hades
Hades
Silver I
Freddie523
Hades
Silver I
Level 140
God Stats
17W - 19L
1,455 SR
Queue Stats
156W - 175L
1,241 MMR
Solo
Ymir
Ymir
Silver I
HerpesDerGoetter
Ymir
Silver I
Level 104
God Stats
7W - 8L
1,389 SR
Queue Stats
125W - 139L
1,188 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
arkkaos364
Ao Kuang
Gold V
Level 109
God Stats
5W - 2L
1,579 SR
Queue Stats
139W - 157L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 0
5,258
526
2,330
5,328
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Odu-rg
Neith
8
1 / 2 / 0
4,837
484
1,878
4,031
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,846
485
2,811
8,915
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
8
0 / 7 / 0
4,844
484
3,576
13,641
7,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
zWaifuHunter
Jormungandr
8
0 / 0 / 1
5,272
527
3,135
5,942
3,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayErlang ShenAthenaAgni

VS

Bans
GebBacchusSylvanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
7 / 0 / 1
7,695
770
11,548
8,832
5,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
CheflokMax
Ishtar
11
1 / 0 / 1
6,450
645
3,306
4,180
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
13
3 / 0 / 0
7,113
711
4,928
8,219
3,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 1
6,113
611
4,313
6,683
3,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
arkkaos364
Ao Kuang
11
0 / 0 / 2
5,538
554
1,929
6,389
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
13
13
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
W
Mulan
 
Mulan
7
0
1
7.5
W
Ishtar
CheflokMax
Ishtar
1
0
1
1.5
W
Hades
3
0
0
3
W
2
1
1
2.5
L
Neith
Odu-rg
Neith
1
2
0
0.5
L
0
1
0
0
W
Ao Kuang
arkkaos364
Ao Kuang
0
0
2
1
L
Artio
0
7
0
0
L
Jormungandr
zWaifuHunter
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,730
Damage
26,024
37,857
Taken
34,303
17,549
Mitigated
15,984
9,091
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,330
168
574
1,643
5,328
1,369
0
3,791
1,537
31,984
0
W
Mulan
 
Mulan
11,548
2,387
0
2,737
8,832
5,253
292
2,581
5,525
0
50,368
W
Ishtar
CheflokMax
Ishtar
3,306
2,231
0
2,898
4,180
1,392
1,034
1,443
2,737
0
44,248
W
Hades
4,928
0
1,046
5,979
8,219
3,377
0
2,382
5,837
54,611
744
W
4,313
929
0
2,820
6,683
3,844
0
1,273
5,388
13,830
2,482
L
Neith
Odu-rg
Neith
1,878
515
0
886
4,031
1,155
0
1,328
2,703
0
23,966
L
2,811
417
364
1,655
8,915
4,185
0
2,568
6,232
0
28,675
W
Ao Kuang
arkkaos364
Ao Kuang
1,929
562
0
1,173
6,389
2,118
0
314
6,035
44,490
0
L
Artio
3,576
324
0
3,558
13,641
7,027
0
1,005
11,959
20,454
0
L
Jormungandr
zWaifuHunter
Jormungandr
3,135
722
0
411
5,942
3,813
0
2,194
3,748
22,746
626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,057
Gold Earned
32,909
238
Minions Killed
355
0
Camps Cleared
0
955,914
Distance Traveled
1,083,654
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,258
526
64
6
0
201,833
3
W
Mulan
7,695
770
82
8
0
182,758
0
W
Ishtar
6,450
645
91
9
0
197,391
0
W
Hades
7,113
711
103
10
0
222,971
0
W
Ymir
6,113
611
17
2
0
225,911
5
L
Neith
4,837
484
45
5
0
139,617
0
L
Guan Yu
4,846
485
48
5
0
231,030
1
W
Ao Kuang
5,538
554
62
6
0
254,623
4
L
Artio
4,844
484
39
4
0
181,110
0
L
Jormungandr
5,272
527
42
4
0
202,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role