Player Matchup

Merlin
Merlin
BigMomba1449
Merlin
Level 79
God Stats
3W - 2L
1,488 SR
Queue Stats
17W - 26L
1,371 Elo+
Solo
Surtr
Surtr
Elteezyy
Surtr
Level 126
God Stats
21W - 26L
1,557 SR
Queue Stats
121W - 161L
1,439 Elo+
Solo
Charybdis
Charybdis
LukzMA
Charybdis
Level 40
God Stats
18W - 15L
1,427 SR
Queue Stats
66W - 81L
1,360 Elo+
Solo
Achilles
Achilles
SocaCardio868
Achilles
Level 64
God Stats
7W - 6L
1,717 SR
Queue Stats
72W - 77L
1,459 Elo+
Solo
Shiva
Shiva
Xx-_Solar_-x
Shiva
Level 46
God Stats
10W - 5L
1,594 SR
Queue Stats
138W - 158L
1,448 Elo+
Solo
Team Averages
Level 71
1,557 SR
1,415 Elo+

VS

Team Averages
Level 73
1,547 SR
1,405 Elo+
Neith
Neith
FREDTHESAKE
Neith
Level 47
God Stats
2W - 3L
1,771 SR
Queue Stats
80W - 90L
1,413 Elo+
Solo
Achilles
Achilles
Max__Buckets
Achilles
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
53W - 38L
1,385 Elo+
Solo
Nemesis
Nemesis
TearDatUp08
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,344 Elo+
Solo
Ra
Ra
itorlamoppee
Ra
Level 126
God Stats
7W - 12L
1,385 SR
Queue Stats
170W - 153L
1,431 Elo+
Solo
Atlas
Atlas
squootpoots
Atlas
Level 59
God Stats
17W - 15L
1,580 SR
Queue Stats
121W - 121L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 0 / 0
4,325
721
1,493
3,261
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Elteezyy
Surtr
6
2 / 1 / 3
4,290
715
2,779
6,247
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
LukzMA
Charybdis
8
2 / 1 / 3
4,698
783
3,074
2,495
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SocaCardio868
Achilles
6
2 / 0 / 0
4,006
668
686
2,952
836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 0 / 0
5,306
884
2,510
3,211
1,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,374
562
2,219
3,337
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Max__Buckets
Achilles
7
0 / 1 / 0
3,675
613
520
5,573
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nemesis
TearDatUp08
Nemesis
6
1 / 2 / 0
3,636
606
1,589
4,353
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 0 / 0
4,226
704
1,139
2,502
580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 2 / 1
3,551
592
1,749
4,413
1,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
8
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
0
0
W
Surtr
Elteezyy
Surtr
2
1
3
3.5
L
0
3
1
0.17
W
Charybdis
LukzMA
Charybdis
2
1
3
3.5
L
Achilles
Max__Buckets
Achilles
0
1
0
0
W
Achilles
SocaCardio868
Achilles
2
0
0
2
L
Nemesis
TearDatUp08
Nemesis
1
2
0
0.5
W
2
0
0
2
L
0
0
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,542
Damage
7,216
18,166
Taken
20,178
5,936
Mitigated
6,553
6,711
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,493
39
0
1,246
3,261
737
0
891
2,370
25,459
0
W
Surtr
Elteezyy
Surtr
2,779
1,120
43
1,495
6,247
2,513
340
1,068
5,179
118
16,998
L
2,219
1,030
0
251
3,337
800
0
0
3,337
0
14,199
W
Charybdis
LukzMA
Charybdis
3,074
1,966
0
780
2,495
557
1,088
571
1,924
0
22,474
L
Achilles
Max__Buckets
Achilles
520
50
0
1,355
5,573
2,220
0
0
5,351
0
18,038
W
Achilles
SocaCardio868
Achilles
686
116
0
1,555
2,952
836
0
110
2,842
0
11,234
L
Nemesis
TearDatUp08
Nemesis
1,589
367
0
730
4,353
1,260
0
45
4,308
0
14,984
W
2,510
332
0
1,592
3,211
1,293
0
0
3,211
0
34,361
L
1,139
45
12
987
2,502
580
0
1,448
1,054
27,148
1,270
L
1,749
888
0
1,070
4,413
1,693
0
39
4,374
7,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,625
Gold Earned
18,462
207
Minions Killed
144
0
Camps Cleared
0
591,919
Distance Traveled
590,074
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,325
721
57
10
0
110,136
1
W
Surtr
4,290
715
13
2
0
145,014
0
L
Neith
3,374
562
20
3
0
102,855
0
W
Charybdis
4,698
783
50
8
0
106,706
0
L
Achilles
3,675
613
40
7
0
121,884
0
W
Achilles
4,006
668
28
5
0
95,368
0
L
Nemesis
3,636
606
29
5
0
147,729
0
W
Shiva
5,306
884
59
10
0
134,695
0
L
Ra
4,226
704
45
8
0
129,724
0
L
Atlas
3,551
592
10
2
0
87,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role